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Related papers: MonoNPHM: Dynamic Head Reconstruction from Monocul…

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We present a self-supervised learning-based pipeline for dense 3D reconstruction from full-length monocular endoscopic videos without a priori modeling of anatomy or shading. Our method only relies on unlabeled monocular endoscopic videos…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xingtong Liu , Ayushi Sinha , Masaru Ishii , Gregory D. Hager , Russell H. Taylor , Mathias Unberath

We introduce a novel camera model for monocular 3D Morphable Model (3DMM) regression methods that effectively captures the perspective distortion effect commonly seen in close-up facial images. Fitting 3D morphable models to video is a key…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Toby Chong , Ryota Nakajima

Indoor scene reconstruction from monocular images has long been sought after by augmented reality and robotics developers. Recent advances in neural field representations and monocular priors have led to remarkable results in scene-level…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Wei Dong , Chris Choy , Charles Loop , Or Litany , Yuke Zhu , Anima Anandkumar

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

3D human motion capture from monocular RGB images respecting interactions of a subject with complex and possibly deformable environments is a very challenging, ill-posed and under-explored problem. Existing methods address it only weakly…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Zhi Li , Soshi Shimada , Bernt Schiele , Christian Theobalt , Vladislav Golyanik

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

We present Blendshapes GHUM, an on-device ML pipeline that predicts 52 facial blendshape coefficients at 30+ FPS on modern mobile phones, from a single monocular RGB image and enables facial motion capture applications like virtual avatars.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Ivan Grishchenko , Geng Yan , Eduard Gabriel Bazavan , Andrei Zanfir , Nikolai Chinaev , Karthik Raveendran , Matthias Grundmann , Cristian Sminchisescu

Fast and robust three-dimensional reconstruction of facial geometric structure from a single image is a challenging task with numerous applications. Here, we introduce a learning-based approach for reconstructing a three-dimensional face…

Computer Vision and Pattern Recognition · Computer Science 2016-09-27 Elad Richardson , Matan Sela , Ron Kimmel

We present an approach that learns to synthesize high-quality, novel views of 3D objects or scenes, while providing fine-grained and precise control over the 6-DOF viewpoint. The approach is self-supervised and only requires 2D images and…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xu Chen , Jie Song , Otmar Hilliges

Recovering textured 3D models of non-rigid human body shapes is challenging due to self-occlusions caused by complex body poses and shapes, clothing obstructions, lack of surface texture, background clutter, sparse set of cameras with…

Computer Vision and Pattern Recognition · Computer Science 2018-09-19 Abbhinav Venkat , Sai Sagar Jinka , Avinash Sharma

Novel view synthesis from monocular videos of dynamic scenes with unknown camera poses remains a fundamental challenge in computer vision and graphics. While recent advances in 3D representations such as Neural Radiance Fields (NeRF) and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Mengqi Guo , Bo Xu , Yanyan Li , Gim Hee Lee

We propose a novel geometric and photometric 3D mapping pipeline for accurate and real-time scene reconstruction from monocular images. To achieve this, we leverage recent advances in dense monocular SLAM and real-time hierarchical…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Antoni Rosinol , John J. Leonard , Luca Carlone

The ability to create realistic, animatable and relightable head avatars from casual video sequences would open up wide ranging applications in communication and entertainment. Current methods either build on explicit 3D morphable meshes…

Computer Vision and Pattern Recognition · Computer Science 2023-03-01 Yufeng Zheng , Wang Yifan , Gordon Wetzstein , Michael J. Black , Otmar Hilliges

Recovering a dynamic 3D scene from a long monocular video is crucial for dense geometry, camera motion, and temporal correspondence to remain consistent in a shared coordinate system. Existing methods face two key challenges: (1)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Chenyi Xu , Yihao Wu , Liqi Yan , Chao Yang , Jianhui Zhang , Fangli Guan , Pan Li

We propose SelfRecon, a clothed human body reconstruction method that combines implicit and explicit representations to recover space-time coherent geometries from a monocular self-rotating human video. Explicit methods require a predefined…

Computer Vision and Pattern Recognition · Computer Science 2022-04-06 Boyi Jiang , Yang Hong , Hujun Bao , Juyong Zhang

Despite significant progress in monocular depth estimation in the wild, recent state-of-the-art methods cannot be used to recover accurate 3D scene shape due to an unknown depth shift induced by shift-invariant reconstruction losses used in…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Wei Yin , Jianming Zhang , Oliver Wang , Simon Niklaus , Long Mai , Simon Chen , Chunhua Shen

We introduce MetricHMSR, a novel framework for recovering metric human meshes and 3D scenes from a single monocular image. Existing methods struggle to recover metric scale due to monocular scale ambiguity and weak-perspective camera…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Chentao Song , He Zhang , Haolei Yuan , Haozhe Lin , Jianhua Tao , Hongwen Zhang , Tao Yu

Recent learning approaches that implicitly represent surface geometry using coordinate-based neural representations have shown impressive results in the problem of multi-view 3D reconstruction. The effectiveness of these techniques is,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-28 Eduard Ramon , Gil Triginer , Janna Escur , Albert Pumarola , Jaime Garcia , Xavier Giro-i-Nieto , Francesc Moreno-Noguer

Reconstructing soft tissues from stereo endoscope videos is an essential prerequisite for many medical applications. Previous methods struggle to produce high-quality geometry and appearance due to their inadequate representations of 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Ruyi Zha , Xuelian Cheng , Hongdong Li , Mehrtash Harandi , Zongyuan Ge

Holistic 3D human-scene reconstruction is a crucial and emerging research area in robot perception. A key challenge in holistic 3D human-scene reconstruction is to generate a physically plausible 3D scene from a single monocular RGB image.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Sandika Biswas , Kejie Li , Biplab Banerjee , Subhasis Chaudhuri , Hamid Rezatofighi