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Related papers: Reconstructing Hands in 3D with Transformers

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Physical contact provides additional constraints for hand-object state reconstruction as well as a basis for further understanding of interaction affordances. Estimating these severely occluded regions from monocular images presents a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Zimeng Zhao , Binghui Zuo , Wei Xie , Yangang Wang

We address the highly challenging problem of real-time 3D hand tracking based on a monocular RGB-only sequence. Our tracking method combines a convolutional neural network with a kinematic 3D hand model, such that it generalizes well to…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Franziska Mueller , Florian Bernard , Oleksandr Sotnychenko , Dushyant Mehta , Srinath Sridhar , Dan Casas , Christian Theobalt

We present HOReeNet, which tackles the novel task of manipulating images involving hands, objects, and their interactions. Especially, we are interested in transferring objects of source images to target images and manipulating 3D hand…

Computer Vision and Pattern Recognition · Computer Science 2022-11-14 Changhwa Lee , Junuk Cha , Hansol Lee , Seongyeong Lee , Donguk Kim , Seungryul Baek

Recent advancements in both transformer-based methods and spiral neighbor sampling techniques have greatly enhanced hand mesh reconstruction. Transformers excel in capturing complex vertex relationships, and spiral neighbor sampling is…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Huilong Xie , Wenwei Song , Wenxiong Kang , Yihong Lin

Generative text-to-image models, such as Stable Diffusion, have demonstrated a remarkable ability to generate diverse, high-quality images. However, they are surprisingly inept when it comes to rendering human hands, which are often…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zhenyue Qin , Yiqun Zhang , Yang Liu , Dylan Campbell

3D hand pose estimation has received a lot of attention for its wide range of applications and has made great progress owing to the development of deep learning. Existing approaches mainly consider different input modalities and settings,…

Computer Vision and Pattern Recognition · Computer Science 2020-01-01 Kuo-Wei Lee , Shih-Hung Liu , Hwann-Tzong Chen , Koichi Ito

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Yana Hasson , Bugra Tekin , Federica Bogo , Ivan Laptev , Marc Pollefeys , Cordelia Schmid

Hand gesture is one of the most important means of touchless communication between human and machines. There is a great interest for commanding electronic equipment in surgery rooms by hand gesture for reducing the time of surgery and the…

Computer Vision and Pattern Recognition · Computer Science 2017-10-24 Ebrahim Nasr-Esfahani , Nader Karimi , S. M. Reza Soroushmehr , M. Hossein Jafari , M. Amin Khorsandi , Shadrokh Samavi , Kayvan Najarian

We present HandAvatar, a novel representation for hand animation and rendering, which can generate smoothly compositional geometry and self-occlusion-aware texture. Specifically, we first develop a MANO-HD model as a high-resolution mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Xingyu Chen , Baoyuan Wang , Heung-Yeung Shum

Accurately recovering the dense 3D mesh of both hands from monocular images poses considerable challenges due to occlusions and projection ambiguity. Most of the existing methods extract features from color images to estimate the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Jinwei Ren , Jianke Zhu

Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-04 Jan Wöhlke , Shile Li , Dongheui Lee

Realistic reconstruction of two hands interacting with objects is a new and challenging problem that is essential for building personalized Virtual and Augmented Reality environments. Graph Convolutional networks (GCNs) allow for the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Ahmed Tawfik Aboukhadra , Jameel Malik , Ahmed Elhayek , Nadia Robertini , Didier Stricker

We describe Human Mesh Recovery (HMR), an end-to-end framework for reconstructing a full 3D mesh of a human body from a single RGB image. In contrast to most current methods that compute 2D or 3D joint locations, we produce a richer and…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Angjoo Kanazawa , Michael J. Black , David W. Jacobs , Jitendra Malik

Recently, vision transformers have shown great success in a set of human reconstruction tasks such as 2D human pose estimation (2D HPE), 3D human pose estimation (3D HPE), and human mesh reconstruction (HMR) tasks. In these tasks, feature…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ce Zheng , Matias Mendieta , Taojiannan Yang , Guo-Jun Qi , Chen Chen

Much progress has been made in the supervised learning of 3D reconstruction of rigid objects from multi-view images or a video. However, it is more challenging to reconstruct severely deformed objects from a single-view RGB image in an…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Jie Mei , Jingxi Yu , Suzanne Romain , Craig Rose , Kelsey Magrane , Graeme LeeSon , Jenq-Neng Hwang

Recovering a textured 3D mesh from a monocular image is highly challenging, particularly for in-the-wild objects that lack 3D ground truths. In this work, we present MeshInversion, a novel framework to improve the reconstruction by…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Junzhe Zhang , Daxuan Ren , Zhongang Cai , Chai Kiat Yeo , Bo Dai , Chen Change Loy

Reconstructing two hands from monocular RGB images is challenging due to frequent occlusion and mutual confusion. Existing methods mainly learn an entangled representation to encode two interacting hands, which are incredibly fragile to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-13 Zhengdi Yu , Shaoli Huang , Chen Fang , Toby P. Breckon , Jue Wang

Most RGB-based hand-object reconstruction methods rely on object templates, while template-free methods typically assume full object visibility. This assumption often breaks in real-world settings, where fixed camera viewpoints and static…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Shibo Wang , Haonan He , Maria Parelli , Christoph Gebhardt , Zicong Fan , Jie Song

In this paper, we introduce a set of simple yet effective TOken REduction (TORE) strategies for Transformer-based Human Mesh Recovery from monocular images. Current SOTA performance is achieved by Transformer-based structures. However, they…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Zhiyang Dou , Qingxuan Wu , Cheng Lin , Zeyu Cao , Qiangqiang Wu , Weilin Wan , Taku Komura , Wenping Wang

We develop a rotation equivariant model for generating 3D hand meshes from 2D RGB images. This guarantees that as the input image of a hand is rotated the generated mesh undergoes a corresponding rotation. Furthermore, this removes…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Joshua Mitton , Chaitanya Kaul , Roderick Murray-Smith