Related papers: NeRFiller: Completing Scenes via Generative 3D Inp…
Recent approaches to controllable 4D video generation often rely on fine-tuning pre-trained Video Diffusion Models (VDMs). This dominant paradigm is computationally expensive, requiring large-scale datasets and architectural modifications,…
Existing multi-view 3D object reconstruction methods heavily rely on sufficient overlap between input views, where occlusions and sparse coverage in practice frequently yield severe reconstruction incompleteness. Recent advancements in…
In this paper, we propose a generative multi-column network for image inpainting. This network synthesizes different image components in a parallel manner within one stage. To better characterize global structures, we design a…
Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional…
3D city generation is a desirable yet challenging task, since humans are more sensitive to structural distortions in urban environments. Additionally, generating 3D cities is more complex than 3D natural scenes since buildings, as objects…
We present En3D, an enhanced generative scheme for sculpting high-quality 3D human avatars. Unlike previous works that rely on scarce 3D datasets or limited 2D collections with imbalanced viewing angles and imprecise pose priors, our…
Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…
Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they…
The neural radiance field (NeRF) achieved remarkable success in modeling 3D scenes and synthesizing high-fidelity novel views. However, existing NeRF-based methods focus more on the make full use of the image resolution to generate novel…
We present a novel approach that converts partial and noisy RGB-D scans into high-quality 3D scene reconstructions by inferring unobserved scene geometry. Our approach is fully self-supervised and can hence be trained solely on real-world,…
3D-aware image generative modeling aims to generate 3D-consistent images with explicitly controllable camera poses. Recent works have shown promising results by training neural radiance field (NeRF) generators on unstructured 2D images, but…
We present a method to synthesize novel views from a single $360^\circ$ panorama image based on the neural radiance field (NeRF). Prior studies in a similar setting rely on the neighborhood interpolation capability of multi-layer…
Image completion is a challenging task, particularly when ensuring that generated content seamlessly integrates with existing parts of an image. While recent diffusion models have shown promise, they often struggle with maintaining…
We present a generative image inpainting system to complete images with free-form mask and guidance. The system is based on gated convolutions learned from millions of images without additional labelling efforts. The proposed gated…
Neural Radiance Fields (NeRF) have shown impressive novel view synthesis results; nonetheless, even thorough recordings yield imperfections in reconstructions, for instance due to poorly observed areas or minor lighting changes. Our goal is…
As pretrained text-to-image diffusion models become increasingly powerful, recent efforts have been made to distill knowledge from these text-to-image pretrained models for optimizing a text-guided 3D model. Most of the existing methods…
We present ShapeFormer, a transformer-based network that produces a distribution of object completions, conditioned on incomplete, and possibly noisy, point clouds. The resultant distribution can then be sampled to generate likely…
Video inpainting, which aims at filling in missing regions of a video, remains challenging due to the difficulty of preserving the precise spatial and temporal coherence of video contents. In this work we propose a novel flow-guided video…
Object manipulation in images aims to not only edit the object's presentation but also gift objects with motion. Previous methods encountered challenges in concurrently handling static editing and dynamic generation, while also struggling…
Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we…