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We present DreamAvatar, a text-and-shape guided framework for generating high-quality 3D human avatars with controllable poses. While encouraging results have been reported by recent methods on text-guided 3D common object generation,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong

This paper proposes ShapeShifter, a new 3D generative model that learns to synthesize shape variations based on a single reference model. While generative methods for 3D objects have recently attracted much attention, current techniques…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Nissim Maruani , Wang Yifan , Matthew Fisher , Pierre Alliez , Mathieu Desbrun

Neural fields (NeRF) have emerged as a promising approach for representing continuous 3D scenes. Nevertheless, the lack of semantic encoding in NeRFs poses a significant challenge for scene decomposition. To address this challenge, we…

Computer Vision and Pattern Recognition · Computer Science 2024-05-09 Ning Wang , Lefei Zhang , Angel X Chang

Humans can intuitively decompose an image into a sequence of strokes to create a painting, yet existing methods for generating drawing processes are limited to specific data types and often rely on expensive human-annotated datasets. We…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Junjie Hu , Shuyong Gao , Qianyu Guo , Yan Wang , Qishan Wang , Yuang Feng , Wenqiang Zhang

Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

Structure-guided image completion aims to inpaint a local region of an image according to an input guidance map from users. While such a task enables many practical applications for interactive editing, existing methods often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Haitian Zheng , Zhe Lin , Jingwan Lu , Scott Cohen , Eli Shechtman , Connelly Barnes , Jianming Zhang , Qing Liu , Yuqian Zhou , Sohrab Amirghodsi , Jiebo Luo

We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Jiaming Sun , Xi Chen , Qianqian Wang , Zhengqi Li , Hadar Averbuch-Elor , Xiaowei Zhou , Noah Snavely

One tough problem of image inpainting is to restore complex structures in the corrupted regions. It motivates interactive image inpainting which leverages additional hints, e.g., sketches, to assist the inpainting process. Sketch is simple…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Chang Liu , Shunxin Xu , Jialun Peng , Kaidong Zhang , Dong Liu

Recent advances in neural radiance fields have enabled the high-fidelity 3D reconstruction of complex scenes for novel view synthesis. However, it remains underexplored how the appearance of such representations can be efficiently edited…

Computer Vision and Pattern Recognition · Computer Science 2023-01-25 Zhengfei Kuang , Fujun Luan , Sai Bi , Zhixin Shu , Gordon Wetzstein , Kalyan Sunkavalli

Generating photorealistic images with controllable camera pose and scene contents is essential for many applications including AR/VR and simulation. Despite the fact that rapid progress has been made in 3D-aware generative models, most…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yuanbo Yang , Yifei Yang , Hanlei Guo , Rong Xiong , Yue Wang , Yiyi Liao

Neural Radiance Fields (NeRF) achieve impressive view synthesis results for a variety of capture settings, including 360 capture of bounded scenes and forward-facing capture of bounded and unbounded scenes. NeRF fits multi-layer perceptrons…

Computer Vision and Pattern Recognition · Computer Science 2020-10-23 Kai Zhang , Gernot Riegler , Noah Snavely , Vladlen Koltun

Several variants of Neural Radiance Fields (NeRFs) have significantly improved the accuracy of synthesized images and surface reconstruction of 3D scenes/objects. In all of these methods, a key characteristic is that none can train the…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Gonçalo Dias Pais , Valter Piedade , Moitreya Chatterjee , Marcus Greiff , Pedro Miraldo

3D reconstruction technology generates three-dimensional representations of real-world objects, scenes, or environments using sensor data such as 2D images, with extensive applications in robotics, autonomous vehicles, and virtual reality…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Hong Zhang , Fei Guo , Zihan Xie , Dizhao Yao

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

World building with 3D scene representations is increasingly important for content creation, simulation, and interactive experiences, yet real workflows are inherently iterative: creators must repeatedly extend an existing scene under user…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Zijian He , Renjie Liu , Yihao Wang , Weizhi Zhong , Huan Yuan , Kun Gai , Guangrun Wang , Guanbin Li

We propose a system for surface completion and inpainting of 3D shapes using generative models, learnt on local patches. Our method uses a novel encoding of height map based local patches parameterized using 3D mesh quadrangulation of the…

Computer Vision and Pattern Recognition · Computer Science 2019-03-27 Kripasindhu Sarkar , Kiran Varanasi , Didier Stricker

We present RenderFormer, a neural rendering pipeline that directly renders an image from a triangle-based representation of a scene with full global illumination effects and that does not require per-scene training or fine-tuning. Instead…

Graphics · Computer Science 2025-05-29 Chong Zeng , Yue Dong , Pieter Peers , Hongzhi Wu , Xin Tong

In this study, we present a method for synthesizing novel views from a single 360-degree RGB-D image based on the neural radiance field (NeRF) . Prior studies relied on the neighborhood interpolation capability of multi-layer perceptrons to…

Computer Vision and Pattern Recognition · Computer Science 2023-09-08 Takayuki Hara , Tatsuya Harada

Virtual reality and augmented reality (XR) bring increasing demand for 3D content. However, creating high-quality 3D content requires tedious work that a human expert must do. In this work, we study the challenging task of lifting a single…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Dejia Xu , Yifan Jiang , Peihao Wang , Zhiwen Fan , Yi Wang , Zhangyang Wang