English
Related papers

Related papers: Deep3DSketch: 3D modeling from Free-hand Sketches …

200 papers

Computer-aided design (CAD) is the most widely used modeling approach for technical design. The typical starting point in these designs is 2D sketches which can later be extruded and combined to obtain complex three-dimensional assemblies.…

Machine Learning · Computer Science 2021-06-08 Wamiq Reyaz Para , Shariq Farooq Bhat , Paul Guerrero , Tom Kelly , Niloy Mitra , Leonidas Guibas , Peter Wonka

Recent remarkable improvements in large-scale text-to-image generative models have shown promising results in generating high-fidelity images. To further enhance editability and enable fine-grained generation, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Kangyeol Kim , Sunghyun Park , Junsoo Lee , Jaegul Choo

Many recent prompting strategies for large language models (LLMs) query the model multiple times sequentially -- first to produce intermediate results and then the final answer. However, using these methods, both decoder and model are…

Computation and Language · Computer Science 2023-11-10 Luca Beurer-Kellner , Mark Niklas Müller , Marc Fischer , Martin Vechev

The goal of the Semantic Scene Completion (SSC) task is to simultaneously predict a completed 3D voxel representation of volumetric occupancy and semantic labels of objects in the scene from a single-view observation. Since the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Xiaokang Chen , Kwan-Yee Lin , Chen Qian , Gang Zeng , Hongsheng Li

Creating the photo-realistic version of people sketched portraits is useful to various entertainment purposes. Existing studies only generate portraits in the 2D plane with fixed views, making the results less vivid. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Yasheng Sun , Qianyi Wu , Hang Zhou , Kaisiyuan Wang , Tianshu Hu , Chen-Chieh Liao , Shio Miyafuji , Ziwei Liu , Hideki Koike

Freehand line sketches are an interesting and unique form of visual representation. Typically, such sketches are studied and utilized as an end product of the sketching process. However, we have found it instructive to study the sketches as…

Computer Vision and Pattern Recognition · Computer Science 2015-02-03 Ravi Kiran Sarvadevabhatla , R. Venkatesh Babu

Sketch-based 3D shape retrieval is a challenging task due to the large domain discrepancy between sketches and 3D shapes. Since existing methods are trained and evaluated on the same categories, they cannot effectively recognize the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Rui Xu , Zongyan Han , Le Hui , Jianjun Qian , Jin Xie

We propose a method for reconstructing 3D shapes from 2D sketches in the form of line drawings. Our method takes as input a single sketch, or multiple sketches, and outputs a dense point cloud representing a 3D reconstruction of the input…

Computer Vision and Pattern Recognition · Computer Science 2017-10-02 Zhaoliang Lun , Matheus Gadelha , Evangelos Kalogerakis , Subhransu Maji , Rui Wang

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is challenging due to the infinite possibilities and the diverse expectations of users. However, traditional methods are often…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Harshkumar Devmurari , Gautham Kuckian , Prajjwal Vishwakarma , Krunali Vartak

Humans are able to precisely communicate diverse concepts by employing sketches, a highly reduced and abstract shape based representation of visual content. We propose, for the first time, a fully convolutional end-to-end architecture that…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Moritz Kampelmühler , Axel Pinz

We cast shape matching as metric learning with convolutional networks. We break the end-to-end process of image representation into two parts. Firstly, well established efficient methods are chosen to turn the images into edge maps.…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Filip Radenović , Giorgos Tolias , Ondřej Chum

In this work, we address the lack of 3D understanding of generative neural networks by introducing a persistent 3D feature embedding for view synthesis. To this end, we propose DeepVoxels, a learned representation that encodes the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Vincent Sitzmann , Justus Thies , Felix Heide , Matthias Nießner , Gordon Wetzstein , Michael Zollhöfer

Deep implicit functions (DIFs), as a kind of 3D shape representation, are becoming more and more popular in the 3D vision community due to their compactness and strong representation power. However, unlike polygon mesh-based templates, it…

Computer Vision and Pattern Recognition · Computer Science 2021-05-14 Zerong Zheng , Tao Yu , Qionghai Dai , Yebin Liu

Human sketch has already proved its worth in various visual understanding tasks (e.g., retrieval, segmentation, image-captioning, etc). In this paper, we reveal a new trait of sketches - that they are also salient. This is intuitive as…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Ayan Kumar Bhunia , Subhadeep Koley , Amandeep Kumar , Aneeshan Sain , Pinaki Nath Chowdhury , Tao Xiang , Yi-Zhe Song

This paper, for the first time, marries large foundation models with human sketch understanding. We demonstrate what this brings -- a paradigm shift in terms of generalised sketch representation learning (e.g., classification). This…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Hmrishav Bandyopadhyay , Pinaki Nath Chowdhury , Aneeshan Sain , Subhadeep Koley , Tao Xiang , Ayan Kumar Bhunia , Yi-Zhe Song

Sketching is a dimensionality reduction technique where one compresses a matrix by linear combinations that are chosen at random. A line of work has shown how to sketch the Hessian to speed up each iteration in a second order method, but…

Machine Learning · Computer Science 2021-10-07 Yi Li , Honghao Lin , David P. Woodruff

Sketching is an important means of communication in software engineering practice. Yet, there is little research investigating the use of sketches. We want to contribute a better understanding of sketching, in particular its use during…

Software Engineering · Computer Science 2016-12-06 Sebastian Baltes , Stefan Wagner

This article proposes a data-driven methodology to achieve a fast design support, in order to generate or develop novel designs covering multiple object categories. This methodology implements two state-of-the-art Variational Autoencoder…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Zhangsihao Yang , Haoliang Jiang , Zou Lan

Since the advent of deep learning, neural networks have demonstrated remarkable results in many visual recognition tasks, constantly pushing the limits. However, the state-of-the-art approaches are largely unsuitable in scarce data regimes.…

Computer Vision and Pattern Recognition · Computer Science 2019-01-08 Frederik Pahde , Mihai Puscas , Jannik Wolff , Tassilo Klein , Nicu Sebe , Moin Nabi

The scarcity of free-hand sketch presents a challenging problem. Despite the emergence of some large-scale sketch datasets, these datasets primarily consist of sketches at the single-object level. There continues to be a lack of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhenbei Wu , Qiang Wang , Jie Yang
‹ Prev 1 8 9 10 Next ›