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Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

Text-based video editing has recently attracted considerable interest in changing the style or replacing the objects with a similar structure. Beyond this, we demonstrate that properties such as shape, size, location, motion, etc., can also…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yue Ma , Xiaodong Cun , Sen Liang , Jinbo Xing , Yingqing He , Chenyang Qi , Siran Chen , Qifeng Chen

Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Haiwei Xue , Xiangyang Luo , Zhanghao Hu , Xin Zhang , Xunzhi Xiang , Yuqin Dai , Jianzhuang Liu , Zhensong Zhang , Minglei Li , Jian Yang , Fei Ma , Zhiyong Wu , Changpeng Yang , Zonghong Dai , Fei Richard Yu

Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

Quantitative Methods · Quantitative Biology 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian

We present FloVD, a novel video diffusion model for camera-controllable video generation. FloVD leverages optical flow to represent the motions of the camera and moving objects. This approach offers two key benefits. Since optical flow can…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wonjoon Jin , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

We consider the problem of forecasting motion from a single image, i.e., predicting how objects in the world are likely to move, without the ability to observe other parameters such as the object velocities or the forces applied to them. We…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Gabrijel Boduljak , Laurynas Karazija , Iro Laina , Christian Rupprecht , Andrea Vedaldi

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

In this paper, we investigate the generation of new video backgrounds given a human foreground video, a camera pose, and a reference scene image. This task presents three key challenges. First, the generated background should precisely…

Controllable image-to-video (I2V) generation transforms a reference image into a coherent video guided by user-specified control signals. In content creation workflows, precise and simultaneous control over camera motion, object motion, and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Sixiao Zheng , Zimian Peng , Yanpeng Zhou , Yi Zhu , Hang Xu , Xiangru Huang , Yanwei Fu

Video composition is the core task of video editing. Although image composition based on diffusion models has been highly successful, it is not straightforward to extend the achievement to video object composition tasks, which not only…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Wei Wang , Yaosen Chen , Yuegen Liu , Qi Yuan , Shubin Yang , Yanru Zhang

Diffusion model has demonstrated remarkable capability in video generation, which further sparks interest in introducing trajectory control into the generation process. While existing works mainly focus on training-based methods (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Haonan Qiu , Zhaoxi Chen , Zhouxia Wang , Yingqing He , Menghan Xia , Ziwei Liu

Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ruiyan Wang , Teng Hu , Kaihui Huang , Zihan Su , Ran Yi , Lizhuang Ma

Despite transformative advances in generative motion synthesis, real-time interactive motion control remains dominated by traditional techniques. In this work, we identify two key challenges in bridging research and production: 1) Real-time…

Generating motion sequences conforming to a target style while adhering to the given content prompts requires accommodating both the content and style. In existing methods, the information usually only flows from style to content, which may…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Zhe Li , Yisheng He , Lei Zhong , Weichao Shen , Qi Zuo , Lingteng Qiu , Zilong Dong , Laurence Tianruo Yang , Weihao Yuan

Controllable human motion synthesis is essential for applications in AR/VR, gaming and embodied AI. Existing methods often focus solely on either language or full trajectory control, lacking precision in synthesizing motions aligned with…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Weilin Wan , Zhiyang Dou , Taku Komura , Wenping Wang , Dinesh Jayaraman , Lingjie Liu

We introduce a novel method for controlling a motion sequence using an arbitrary temporal control sequence using temporal alignment. Temporal alignment of motion has gained significant attention owing to its applications in motion control…

Graphics · Computer Science 2025-11-26 Naoki Agata , Takeo Igarashi

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati

This paper presents DualCamCtrl, a novel end-to-end diffusion model for camera-controlled video generation. Recent works have advanced this field by representing camera poses as ray-based conditions, yet they often lack sufficient scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Hongfei Zhang , Kanghao Chen , Zixin Zhang , Harold Haodong Chen , Yuanhuiyi Lyu , Yuqi Zhang , Shuai Yang , Kun Zhou , Yingcong Chen

In computer animation, game design, and human-computer interaction, synthesizing human motion that aligns with user intent remains a significant challenge. Existing methods have notable limitations: textual approaches offer high-level…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Yingjie Xi , Jian Jun Zhang , Xiaosong Yang

Panoramic video generation has attracted growing attention due to its applications in virtual reality and immersive media. However, existing methods lack explicit motion control and struggle to generate scenes with large and complex…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Cheng Zhang , Hanwen Liang , Donny Y. Chen , Qianyi Wu , Konstantinos N. Plataniotis , Camilo Cruz Gambardella , Jianfei Cai