Related papers: Fast particle-mesh code for Milgromian dynamics
I discuss open theoretical questions pertaining to the modified dynamics (MOND)--a proposed alternative to dark matter, which posits a breakdown of Newtonian dynamics in the limit of small accelerations. In particular, I point the reasons…
We have developed a parallel Particle-Particle, Particle-Mesh (P3M) simulation code for the Cray T3E parallel supercomputer that is well suited to studying the time evolution of systems of particles interacting via gravity and gas forces in…
The recently developed code for N-body/hydrodynamics simulations in Modified Newtonian Dynamics (MOND), known as RAyMOND, is used to investigate the consequences of MOND on structure formation in a cosmological context, with a particular…
The modified Newtonian dynamics (MOND), suggested by Milgrom as an alternative to dark matter, implies that isothermal spheres with a fixed anisotropy parameter should exhibit a near perfect relation between the mass and the fourth power of…
The peridynamic theory brings advantages in dealing with discontinuities, dynamic loading, and non-locality. The integro-differential formulation of peridynamics poses challenges to numerical solutions of complicated and practical problems.…
This paper presents a novel non-linear model reduction method: Probabilistic Manifold Decomposition (PMD), which provides a powerful framework for constructing non-intrusive reduced-order models (ROMs) by embedding a high-dimensional system…
Modern analog computers are ideally suited to solving large systems of ordinary differential equations at high speed with low energy consumtion and limited accuracy. In this article, we survey N-body physics, applied to a simple water model…
Over the last two decades, several fast, robust, and high-order accurate methods have been developed for solving the Poisson equation in complicated geometry using potential theory. In this approach, rather than discretizing the partial…
To understand and engineer biological and artificial nucleic acid systems, algorithms are employed for prediction of secondary structures at thermodynamic equilibrium. Dynamic programming algorithms are used to compute the most favoured, or…
We determine the mean velocity dispersion of six Galactic outer halo globular clusters, AM 1, Eridanus, Pal 3, Pal 4, Pal 15, and Arp 2 in the weak acceleration regime to test classical vs. modified Newtonian dynamics (MOND). Owing to the…
We present a simple modification of the direct-forcing immersed boundary method (IBM) proposed by Uhlmann [J. Comput. Phys, 2005] in order to enable it to be applied to particulate flows with solid-to-fluid density ratios around unity. The…
First, a meshless simulation method is presented for multiphase fluid-particle flows with a two-way coupled Smoothed Particle Hydrodynamics (SPH) for the fluid and the Discrete Element Method (DEM) for the solid phase. The unresolved fluid…
Particle-mesh simulations trade small-scale accuracy for speed compared to traditional, computationally expensive N-body codes in cosmological simulations. In this work, we show how a data-driven model could be used to learn an effective…
Multiparticle collision dynamics (MPCD) is a relatively new algorithm of fluid flow simulations that has been applied mostly to flows around simple objects. One might ask how it behaves in more complex flows. Therefore, we extend MPCD to…
Modified Newtonian Dynamics (MOND) has been shown to be able to fit spiral galaxy rotation curves as well as giving a theoretical foundation for empirically determined scaling relations, such as the Tully - Fisher law, without the need for…
Modified Newtonian Dynamics (MOND) is a gravitational framework designed to explain the astronomical observations in the Universe without the inclusion of particle dark matter. Modified Newtonian Dynamics, in its current form, cannot…
MOdified Newtonian Dynamics (MOND) is an alternative to the standard Cold Dark Matter (CDM) paradigm which proposes an alteration of Newton's laws of motion at low accelerations, characterized by a universal acceleration scale a_0. It…
This chapter presents Modified Newtonian Dynamics (MOND), the proposal that, below a certain acceleration scale $a_0$, dynamics departs from the Newtonian expectation. In that context, the determining factor for the emergence of apparent…
Large-scale simulations of celestial systems are based on approximations or modifications of classical dynamics. The approximations are with ``particle-mesh'' (PM) substitutions of the attractions from objects far away, or one modify the…
Robotics demands simulation that can reason about the diversity of real-world physical interactions, from rigid to deformable objects and fluids. Current simulators address this by stitching together multiple subsolvers for different…