Related papers: Fast particle-mesh code for Milgromian dynamics
Fast Multipole Methods (FMM) are a fundamental operation for the simulation of many physical problems. The high performance design of such methods usually requires to carefully tune the algorithm for both the targeted physics and the…
Massively parallel computer architectures create new opportunities for the performance of long-timescale molecular dynamics (MD) simulations. Here, we introduce the path-accelerated molecular dynamics (PAMD) method that takes advantage of…
A specific modification of Newtonian dynamics known as MOND has been shown to reproduce the dynamics of most astrophysical systems at different scales without invoking non-baryonic dark matter (DM). There is, however, a long-standing…
Modified Newtonian Dynamics (MoND) is an empirically modification of Newtonian gravity at largest scales in order to explain rotation curves of galaxies, as an alternative to nonbaryonic dark matter. But MoND theories can hardly connect…
I discuss a novel MOND effect that entails a correction to the dynamics of isolated mass systems even when they are deep in the Newtonian regime: systems whose extent R<<Rm, where Rm=sqrt(GM/a0) is the MOND radius, and M the total mass.…
This paper proposes and validates two new particle regularization techniques for the Smoothed Particle Hydrodynamics (SPH) numerical method to improve its stability and accuracy for free surface flow simulations. We introduce a general form…
Modified Newtonian dynamics (Mond) has had considerable success in describing motions in galaxies. It uses a single force which falls off inversely with the distance at large distances and inversely with the square of the distance at…
Using dynamical density functional theory we calculate the speed of solidification fronts advancing into a quenched two-dimensional model fluid of soft-core particles. We find that solidification fronts can advance via two different…
Due to particle conservation, Canonical Molecular Dynamics (MD) simulations fail in the description of surface phase transitions involving coverage or lateral density changes. However, a step on the surface can act effectively as a source…
We further develop a new framework, called PDE Acceleration, by applying it to calculus of variations problems defined for general functions on $\mathbb{R}^n$, obtaining efficient numerical algorithms to solve the resulting class of…
We present a hydrodynamical code for cosmological simulations which uses the Piecewise Parabolic Method (PPM) to follow the dynamics of gas component and an N-body Particle-Mesh algorithm for the evolution of collisionless component. The…
MONDian dark matter (MDM) is a new form of dark matter quantum that naturally accounts for Milgrom's scaling, usually associated with modified Newtonian dynamics (MOND), and theoretically behaves like cold dark matter (CDM) at cluster and…
Molecular Dynamics (MD) simulations play a central role in physics-driven drug discovery. MD applications often use the Particle Mesh Ewald (PME) algorithm to accelerate electrostatic force computations, but efficient parallelization has…
Smoothed particle hydrodynamics (SPH) has been extensively studied in computer graphics to animate fluids with versatile effects. However, SPH still suffers from two numerical difficulties: the particle deficiency problem, which will…
We describe an implementation of a particle physics module available for the PLUTO code, appropriate for the dynamical evolution of a plasma consisting of a thermal fluid and a non-thermal component represented by relativistic charged…
The emergence and understanding of new design paradigms that exploit flow induced mechanical instabilities for propulsion or energy harvesting demands robust and accurate flow structure interaction numerical models. In this context, we…
This study addresses the challenge of simulating realistic particle systems by proposing a novel particle decomposition scheme that improves the parallel performance of surface resolved particle simulations. Realistic particle systems often…
A wave function can be written in the form of {\psi} = ReiS/h. We put this form of wave function into quantum mechanics equations and take hydrodynamic limit, i. e., let Planck constant be zero. Then equations of motion (EOM) describing the…
The TREE method has been widely used for long-range interaction {\it N}-body problems. We have developed a parallel TREE code for two-component classical plasmas with open boundary conditions and highly non-uniform charge distributions. The…
Recently, we have shown how current cosmological N-body codes already follow the fine grained phase-space information of the dark matter fluid. Using a tetrahedral tesselation of the three-dimensional manifold that describes perfectly cold…