Related papers: Auralization based on multi-perspective ambisonic …
Recent work has shown the possibility of adversarial attacks on automatic speechrecognition (ASR) systems. However, in the vast majority of work in this area, theattacks have been executed only in the digital space, or have involved short…
Spatial audio is an essential medium to audiences for 3D visual and auditory experience. However, the recording devices and techniques are expensive or inaccessible to the general public. In this work, we propose a self-supervised audio…
Modern automatic speech recognition (ASR) systems need to be robust under acoustic variability arising from environmental, speaker, channel, and recording conditions. Ensuring such robustness to variability is a challenge in modern day…
Prior works have investigated the use of articulatory features as complementary representations for automatic speech recognition (ASR), but their use was largely confined to shallow acoustic models. In this work, we revisit articulatory…
Ambisonics i.e., a full-sphere surround sound, is quintessential with 360-degree visual content to provide a realistic virtual reality (VR) experience. While 360-degree visual content capture gained a tremendous boost recently, the…
Super-resolution imaging (S.R.) is a series of techniques that enhance the resolution of an imaging system, especially in surveillance cameras where simplicity and low cost are of great importance. S.R. image reconstruction can be viewed as…
Audio-Visual Speech Recognition (AVSR) integrates acoustic and visual information to enhance robustness in adverse acoustic conditions. Recent advances in Large Language Models (LLMs) have yielded competitive automatic speech recognition…
Speech is understood better by using visual context; for this reason, there have been many attempts to use images to adapt automatic speech recognition (ASR) systems. Current work, however, has shown that visually adapted ASR models only…
Having knowledge on the room acoustic properties, e.g., the location of acoustic reflectors, allows to better reproduce the sound field as intended. Current state-of-the-art methods for room boundary detection using microphone measurements…
This paper presents an approach for acoustic teleportation by disentangling speech content from acoustic environment characteristics in neural audio codec representations. Acoustic teleportation transfers room characteristics between speech…
Knowing the room geometry may be very beneficial for many audio applications, including sound reproduction, acoustic scene analysis, and sound source localization. Room geometry inference (RGI) deals with the problem of reflector…
Speaker diarization consists of assigning speech signals to people engaged in a dialogue. An audio-visual spatiotemporal diarization model is proposed. The model is well suited for challenging scenarios that consist of several participants…
We propose a modified teacher-student training for the extraction of frame-wise speaker embeddings that allows for an effective diarization of meeting scenarios containing partially overlapping speech. To this end, a geodesic distance loss…
We investigate the impact of more realistic room simulation for training far-field keyword spotting systems without fine-tuning on in-domain data. To this end, we study the impact of incorporating the following factors in the room impulse…
We present a new sound rendering pipeline that is able to generate plausible sound propagation effects for interactive dynamic scenes. Our approach combines ray-tracing-based sound propagation with reverberation filters using robust…
The speech transmission index (STI) and room acoustic parameters (RAPs), which are derived from a room impulse response (RIR), such as reverberation time and early decay time, are essential to assess speech transmission and to predict the…
Multichannel speech enhancement leverages spatial cues to improve intelligibility and quality, but most learning-based methods rely on specific microphone array geometry, unable to account for geometry changes. To mitigate this limitation,…
The field of neuromorphic vision is developing rapidly, and event cameras are finding their way into more and more applications. However, the data stream from these sensors is characterised by significant noise. In this paper, we propose a…
The image source method (ISM) is often used to simulate room acoustics due to its ease of use and computational efficiency. The standard ISM is limited to simulations of room impulse responses between point sources and omnidirectional…
Audio-signal-processing and audio-machine-learning (ASP/AML) algorithms are ubiquitous in modern technology like smart devices, wearables, and entertainment systems. Development of such algorithms and models typically involves a formal…