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We consider the correlated multiarmed bandit (MAB) problem in which the rewards associated with each arm are modeled by a multivariate Gaussian random variable, and we investigate the influence of the assumptions in the Bayesian prior on…
We study the problem of decentralized task offloading and load-balancing in a dense network with numerous devices and a set of edge servers. Solving this problem optimally is complicated due to the unknown network information and random…
Motivated by cognitive radio networks, we consider the stochastic multiplayer multi-armed bandit problem, where several players pull arms simultaneously and collisions occur if one of them is pulled by several players at the same stage. We…
We study a distributed decision-making problem in which multiple agents face the same multi-armed bandit (MAB), and each agent makes sequential choices among arms to maximize its own individual reward. The agents cooperate by sharing their…
The contextual bandit has been identified as a powerful framework to formulate the recommendation process as a sequential decision-making process, where each item is regarded as an arm and the objective is to minimize the regret of $T$…
We study Contextual Multi-Armed Bandits (CMABs) for non-episodic sequential decision making problems where the context includes both textual and numerical information (e.g., recommendation systems, dynamic portfolio adjustments, offer…
The multi-armed bandit (MAB) model is one of the most classical models to study decision-making in an uncertain environment. In this model, a player chooses one of $K$ possible arms of a bandit machine to play at each time step, where the…
Multi-agent multi-armed bandit (MAMAB) is a classic collaborative learning model and has gained much attention in recent years. However, existing studies do not consider the case where an agent may refuse to share all her information with…
Image clustering has recently attracted significant attention due to the increased availability of unlabelled datasets. The efficiency of traditional clustering algorithms heavily depends on the distance functions used and the…
We consider Content Centric Network (CCN) interest forwarding problem as a Multi-Armed Bandit (MAB) problem with delays. We investigate the transient behaviour of the $\eps$-greedy, tuned $\eps$-greedy and Upper Confidence Bound (UCB)…
Combinatorial linear semi-bandits (CLS) are widely applicable frameworks of sequential decision-making, in which a learner chooses a subset of arms from a given set of arms associated with feature vectors. Existing algorithms work poorly…
Training neural networks with large batch is of fundamental significance to deep learning. Large batch training remarkably reduces the amount of training time but has difficulties in maintaining accuracy. Recent works have put forward…
We show how two electrically coupled semiconductor lasers having optical feedback can present simultaneous anti-phase correlated fast power fluctuations, and strong in-phase synchronized spikes of chaotic power drops. This quite counter…
Federated learning has emerged as an innovative paradigm of collaborative machine learning. Unlike conventional machine learning, a global model is collaboratively learned while data remains distributed over a tremendous number of client…
We consider the scheduling problem concerning N projects. Each project evolves as a multi-state Markov process. At each time instant, one project is scheduled to work, and some reward depending on the state of the chosen project is…
The classical linear ordering problem seeks a single ranking representing a given preference matrix. While suitable for homogeneous populations, it fails when observed preferences arise from several latent groups with distinct ranking…
Large language models (LLMs) are typically governed by post-training alignment (e.g., RLHF or DPO), which yields a largely static policy during deployment and inference. However, real-world safety is a full-lifecycle problem: static…
In a multi-armed bandit (MAB) problem, an online algorithm makes a sequence of choices. In each round it chooses from a time-invariant set of alternatives and receives the payoff associated with this alternative. While the case of small…
We study the multi-player stochastic multiarmed bandit (MAB) problem in an abruptly changing environment. We consider a collision model in which a player receives reward at an arm if it is the only player to select the arm. We design two…
In Fog-assisted IoT systems, it is a common practice to cache popular content at the network edge to achieve high quality of service. Due to uncertainties in practice such as unknown file popularities, cache placement scheme design is still…