Related papers: Diffusion Handles: Enabling 3D Edits for Diffusion…
We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture…
We propose EditCrafter, a high-resolution image editing method that operates without tuning, leveraging pretrained text-to-image (T2I) diffusion models to process images at resolutions significantly exceeding those used during training.…
3D asset generation plays a pivotal role in fields such as gaming and virtual reality, enabling the rapid synthesis of high-fidelity 3D objects from a single or multiple images. Building on this capability, enabling style-controllable…
Our goal is to develop fine-grained real-image editing methods suitable for real-world applications. In this paper, we first summarize four requirements for these methods and propose a novel diffusion-based image editing framework with…
Diffusion-based video editing have reached impressive quality and can transform either the global style, local structure, and attributes of given video inputs, following textual edit prompts. However, such solutions typically incur heavy…
The rapid development of diffusion models (DMs) has significantly advanced image and video applications, making "what you want is what you see" a reality. Among these, video editing has gained substantial attention and seen a swift rise in…
Diffusion-based text-to-image models ignited immense attention from the vision community, artists, and content creators. Broad adoption of these models is due to significant improvement in the quality of generations and efficient…
Creating realistic 3D objects and clothed avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets.…
Natural language offers a highly intuitive interface for image editing. In this paper, we introduce the first solution for performing local (region-based) edits in generic natural images, based on a natural language description along with…
We present a cascaded diffusion model based on a part-level implicit 3D representation. Our model achieves state-of-the-art generation quality and also enables part-level shape editing and manipulation without any additional training in…
Image restoration (IR) has been an indispensable and challenging task in the low-level vision field, which strives to improve the subjective quality of images distorted by various forms of degradation. Recently, the diffusion model has…
Diffusion-based approaches have recently achieved strong results in face swapping, offering improved visual quality over traditional GAN-based methods. However, even state-of-the-art models often suffer from fine-grained artifacts and poor…
Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…
This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a…
Diffusion models have emerged as a powerful new family of deep generative models with record-breaking performance in many applications, including image synthesis, video generation, and molecule design. In this survey, we provide an overview…
Diffusion models have enabled high-quality, conditional image editing capabilities. We propose to expand their arsenal, and demonstrate that off-the-shelf diffusion models can be used for a wide range of cross-domain compositing tasks.…
A significant research effort is focused on exploiting the amazing capacities of pretrained diffusion models for the editing of images.They either finetune the model, or invert the image in the latent space of the pretrained model. However,…
We introduce a pipeline to address anatomical inaccuracies in Stable Diffusion generated hand images. The initial step involves constructing a specialized dataset, focusing on hand anomalies, to train our models effectively. A finetuned…
Precise geometric control in image generation is essential for engineering \& product design and creative industries to control 3D object features accurately in image space. Traditional 3D editing approaches are time-consuming and demand…
Diffusion models when conditioned on text prompts, generate realistic-looking images with intricate details. But most of these pre-trained models fail to generate accurate images when it comes to human features like hands, teeth, etc. We…