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The creation of a volumetric mesh representing the interior of an input polygonal mesh is a common requirement in graphics and computational mechanics applications. Most mesh creation techniques assume that the input surface is not…

The intersection matrix of a simplicial complex has entries equal to the rank of the intersection of its facets. In [1] the authors prove the intersection matrix is enough to determine a triangulation of a surface up to isomorphism. In this…

Geometric Topology · Mathematics 2021-03-01 Jorge L. Arocha , Jorge Fernández-Hidalgo

Deciding realizability of a given polyhedral map on a (compact, connected) surface belongs to the hard problems in discrete geometry, from the theoretical, the algorithmic, and the practical point of view. In this paper, we present a…

Metric Geometry · Mathematics 2009-05-13 Stefan Hougardy , Frank H. Lutz , Mariano Zelke

This paper describes a method for fast simplification of surface meshes. Whereas past methods focus on visual appearance, our goal is to solve equations on the surface. Hence, rather than approximate the extrinsic geometry, we construct a…

Simplicial surfaces describe the incidence relations between vertices, edges and faces of triangulated 2-dimensional manifolds in a purely combinatorial way. By considering only the incidences of edges and faces, simplicial surfaces are…

Combinatorics · Mathematics 2025-06-26 Meike Weiß , Alice C. Niemeyer

Sweeping is a powerful and versatile method of designing objects. Boundary of volumes (henceforth envelope) obtained by sweeping solids have been extensively investigated in the past, though, obtaining an accurate parametrization of the…

Other Computer Science · Computer Science 2012-04-05 Bharat Adsul , Jinesh Machchhar , Milind Sohoni

Triangle meshes remain the most popular data representation for surface geometry. This ubiquitous representation is essentially a hybrid one that decouples continuous vertex locations from the discrete topological triangulation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-23 Marie-Julie Rakotosaona , Noam Aigerman , Niloy Mitra , Maks Ovsjanikov , Paul Guerrero

Triangular meshes are the most popular representations of 3D objects, but many mesh surfaces contain topological singularities that represent a challenge for displaying or further processing them properly. One such singularity is the…

Computational Geometry · Computer Science 2022-06-22 K. Sfikas , P. Perakis , T. Theoharis

The geometry of a two-dimensional surface in a curved space can be most easily visualized by using an isometric embedding in flat three-dimensional space. Here we present a new method for embedding surfaces with spherical topology in flat…

General Relativity and Quantum Cosmology · Physics 2009-11-07 Mihai Bondarescu , Miguel Alcubierre , Edward Seidel

Every surface that is intrinsically polyhedral can be represented by a portalgon: a collection of polygons in the Euclidean plane with some pairs of equally long edges abstractly identified. While this representation is arguably simpler…

Computational Geometry · Computer Science 2026-03-26 Loïc Dubois

We introduce a fast and invertible approximation for data simulated as 2D planar meshes with connectivities along the poloidal dimension in deforming 3D toroidal (donut-like) spaces generated by fusion simulations. In fusion simulations,…

Graphics · Computer Science 2025-06-02 Congrong Ren , Hanqi Guo

In this paper, we present a surface remeshing method with high approximation quality based on Principal Component Analysis. Given a triangular mesh and a user assigned polygon/vertex budget, traditional methods usually require the extra…

Graphics · Computer Science 2018-04-10 Yiqi Cai , Xiaohu Guo , Yang Liu , Wenping Wang , Weihua Mao , Zichun Zhong

We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the heart of surface…

Graphics · Computer Science 2026-05-14 Mae Younes , Adnane Boukhayma

Writing an uncomplicated, robust, and scalable three-dimensional convex hull algorithm is challenging and problematic. This includes, coplanar and collinear issues, numerical accuracy, performance, and complexity trade-offs. While there are…

Computational Geometry · Computer Science 2023-04-11 Ben Kenwright

The isometric embedding of surfaces in three-dimensional space is fundamental to various physical systems, from elastic sheets to programmable materials. While continuous surfaces typically admit unique solutions under suitable boundary…

Disordered Systems and Neural Networks · Physics 2025-05-13 Kyungeun Kim , Christian D. Santangelo

We propose conformal generative modeling, a framework for generative modeling on 2D surfaces approximated by discrete triangle meshes. Our approach leverages advances in discrete conformal geometry to develop a map from a source triangle…

Machine Learning · Computer Science 2023-03-21 Victor Dorobantu , Charlotte Borcherds , Yisong Yue

Point cloud reconstruction from raw point cloud has been an important topic in computer graphics for decades, especially due to its high demand in modeling and rendering applications. An important way to solve this problem is establishing a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Hui Tian , Kai Xu

Triangulated meshes have become ubiquitous discrete-surface representations. In this paper we address the problem of how to maintain the manifold properties of a surface while it undergoes strong deformations that may cause topological…

Computer Vision and Pattern Recognition · Computer Science 2020-12-11 Andrei Zaharescu , Edmond Boyer , Radu Horaud

We propose a hybrid image-space/object-space solution to the classical hidden surface removal problem: Given n disjoint triangles in Real^3 and p sample points (``pixels'') in the xy-plane, determine the first triangle directly behind each…

Computational Geometry · Computer Science 2007-05-23 Jeff Erickson

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt
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