Related papers: Expected hitting time estimates on finite graphs
Binomial random intersection graphs can be used as parsimonious statistical models of large and sparse networks, with one parameter for the average degree and another for transitivity, the tendency of neighbours of a node to be connected.…
We consider a random geometric graph process where random points $(X_i)_{i \ge 1}$ are embedded consecutively in the $d$-dimensional unit torus $\mathbb{T}^d$, and every two points at distance at most $r$ form an edge. As $r\to 0$, we…
Given a graph $G$ and two vertices $s$ and $t$ in it, {\em graph reachability} is the problem of checking whether there exists a path from $s$ to $t$ in $G$. We show that reachability in directed layered planar graphs can be decided in…
A temporal graph is a graph whose edges only appear at certain points in time. Reachability in these graphs is defined in terms of paths that traverse the edges in chronological order (temporal paths). This form of reachability is neither…
We study Hamiltonicity and pancyclicity in the graph obtained as the union of a deterministic $n$-vertex graph $H$ with $\delta(H)\geq\alpha n$ and a random $d$-regular graph $G$, for $d\in\{1,2\}$. When $G$ is a random $2$-regular graph,…
We show that the expected time for a smart "cop" to catch a drunk "robber" on an $n$-vertex graph is at most $n + {\rm o}(n)$. More precisely, let $G$ be a simple, connected, undirected graph with distinguished points $u$ and $v$ among its…
The threshold $p_c(H)$ for the event that the binomial random graph $G_{n,p}$ contains a copy of a graph $H$ is the unique $p$ for which $\mathbb{P}(H \subseteq G_{n,p}) = 1/2$, and the fractional expectation threshold $q_f(H)$ is roughly…
The mixer chain on a graph G is the following Markov chain. Place tiles on the vertices of G, each tile labeled by its corresponding vertex. A "mixer" moves randomly on the graph, at each step either moving to a randomly chosen neighbor, or…
A gambler moves on the vertices $1, \ldots, n$ of a graph using the probability distribution $p_{1}, \ldots, p_{n}$. A cop pursues the gambler on the graph, only being able to move between adjacent vertices. What is the expected number of…
In a connected graph, Kemeny's constant gives the expected time of a random walk from an arbitrary vertex $x$ to reach a randomly-chosen vertex $y$. Because of this, Kemeny's constant can be interpreted as a measure of how well a graph is…
Refining previous results, we establish a sharp asymptotic estimate on the expected graph distance between the origin and the terminal point of the trace of the first $n$ steps of the walk. A similar conclusion is drawn for the resistance…
We analyze the covertime of a biased random walk on the random graph $G_{n,p}$. The walk is biased towards visiting vertices of low degree and this makes the covertime less than in the unbiased case
We introduce a model of a controlled random graph process. In this model, the edges of the complete graph $K_n$ are ordered randomly and then revealed, one by one, to a player called Builder. He must decide, immediately and irrevocably,…
The time it takes a random walker in a lattice to reach the origin from another vertex $x$, has infinite mean. If the walker can restart the walk at $x$ at will, then the minimum expected hitting time $T(x,0)$ (minimized over restarting…
We define the following parameter of connected graphs. For a given graph $G$ we place one agent in each vertex of $G$. Every pair of agents sharing a common edge is declared to be acquainted. In each round we choose some matching of $G$…
Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…
In this paper, we present two main results. First, by only one conjecture (Conjecture 2.9) for recognizing a vertex symmetric graph, which is the hardest task for our problem, we construct an algorithm for finding an isomorphism between two…
We give polynomial-time algorithms for obtaining hamilton circuits in random graphs, G, and random directed graphs, D. If n is finite, we assume that G or D contains a hamilton circuit. If G is an arbitrary graph containing a hamilton…
For a hereditary graph class $\mathcal{H}$, the $\mathcal{H}$-elimination distance of a graph $G$ is the minimum number of rounds needed to reduce $G$ to a member of $\mathcal{H}$ by removing one vertex from each connected component in each…
A temporal graph is a graph in which edges are assigned a time label. Two nodes u and v of a temporal graph are connected one to the other if there exists a path from u to v with increasing edge time labels. We consider the problem of…