Related papers: Expected hitting time estimates on finite graphs
In the absence of acceleration, the velocity formula gives "distance travelled equals speed multiplied by time". For a broad class of Markov chains such as circulant Markov chains or random walk on complete graphs, we prove a probabilistic…
We study the problem of characterizing the expected hitting times for a robust generalization of continuous-time Markov chains. This generalization is based on the theory of imprecise probabilities, and the models with which we work…
We establish elliptic and parabolic Harnack inequalities on graphs with unbounded weights. As an application we prove a local limit theorem for a continuous time random walk $X$ in an environment of ergodic random conductances taking values…
The average distance of a vertex $v$ of a connected graph $G$ is the arithmetic mean of the distances from $v$ to all other vertices of $G$. The proximity $\pi(G)$ and the remoteness $\rho(G)$ of $G$ are the minimum and the maximum of the…
We demonstrate an implementation of the hitting time of a discrete time quantum random walk on cubelike graphs using IBM's Qiskit platform. Our implementation is based on efficient circuits for the Grover and Shift operators. We verify the…
Let $G$ be a finite, simple connected graph. The average distance of a vertex $v$ of $G$ is the arithmetic mean of the distances from $v$ to all other vertices of $G$. The remoteness $\rho(G)$ of $G$ is the maximum of the average distances…
We consider a random walk process which prefers to visit previously unvisited edges, on the random $r$-regular graph $G_r$ for any odd $r\geq 3$. We show that this random walk process has asymptotic vertex and edge cover times…
We study a multiple-urn version of the Ehrenfest model. In this setting, we denote the n urns by Urn 1 to Urn n, where n>=2. Initially, M balls are randomly placed in the n urns. At each subsequent step, a ball is selected and put into the…
The problem of finding an optimal vertex cover in a graph is a classic NP-complete problem, and is a special case of the hitting set question. On the other hand, the hitting set problem, when asked in the context of induced geometric…
We initiate the study of diameter computation in geometric intersection graphs from the fine-grained complexity perspective. A geometric intersection graph is a graph whose vertices correspond to some shapes in $d$-dimensional Euclidean…
A hypergraph is a generalization of a graph that arises naturally when attribute-sharing among entities is considered. Compared to graphs, hypergraphs have the distinct advantage that they contain explicit communities and are more…
We study a family of reachability problems under waiting-time restrictions in temporal and vertex-colored temporal graphs. Given a temporal graph and a set of source vertices, we find the set of vertices that are reachable from a source via…
Coalescing random walks is a fundamental stochastic process, where a set of particles perform independent discrete-time random walks on an undirected graph. Whenever two or more particles meet at a given node, they merge and continue as a…
A new proof is given for the formula for the expected return time of a random walk on a graph. This proof makes use of known relationships between electric resistance and random walks.
We present an algorithm CRE, which either finds a Hamilton cycle in a graph $G$ or determines that there is no such cycle in the graph. The algorithm's expected running time over input distribution $G\sim G(n,p)$ is $(1+o(1))n/p$, the…
We study continuous time Markov processes on graphs. The notion of frequency is introduced, which serves well as a scaling factor between any Markov time of a continuous time Markov process and that of its jump chain. As an application, we…
The cover time C of a graph G is the expected time for a random walk starting from the worst vertex to cover all vertices in G. Similarly, the blanket time B is the expected time to visit all vertices within a constant factor of number of…
A periodic temporal graph, in its simplest form, is a graph in which every edge appears exactly once in the first $\Delta$ time steps, and then it reappears recurrently every $\Delta$ time steps, where $\Delta$ is a given period length.…
Let $\{A, B, C\}$ be a partition of a sample space $\Omega$. For a random walk $S_n = x + \sum_{j=1}^n X_j$ starting at $x \in A$, we find estimates for the Green's function $G_{A \cup B}(x,y)$ and the hitting time $E^x(T_C)$ for $x, y \in…
We revisit an old minor topic in algorithms, the deterministic walk on a finite graph which always moves toward the nearest unvisited vertex until every vertex is visited. There is an elementary connection between this cover time and…