Related papers: Consistent Mesh Diffusion
Recently, text-guided image editing has achieved significant success. However, existing methods can only apply simple textures like wood or gold when changing the texture of an object. Complex textures such as cloud or fire pose a…
Previous efforts have managed to generate production-ready 3D assets from text or images. However, these methods primarily employ NeRF or 3D Gaussian representations, which are not adept at producing smooth, high-quality geometries required…
We introduce FabricDiffusion, a method for transferring fabric textures from a single clothing image to 3D garments of arbitrary shapes. Existing approaches typically synthesize textures on the garment surface through 2D-to-3D texture…
Recent advances in the diffusion models have significantly improved text-to-image generation. However, generating videos from text is a more challenging task than generating images from text, due to the much larger dataset and higher…
Image-based virtual try-on is an increasingly important task for online shopping. It aims to synthesize images of a specific person wearing a specified garment. Diffusion model-based approaches have recently become popular, as they are…
Text-to-image diffusion models can create stunning images from natural language descriptions that rival the work of professional artists and photographers. However, these models are large, with complex network architectures and tens of…
DreamFusion has recently demonstrated the utility of a pre-trained text-to-image diffusion model to optimize Neural Radiance Fields (NeRF), achieving remarkable text-to-3D synthesis results. However, the method has two inherent limitations:…
High-quality textures are critical for realistic 3D content creation, yet existing generative methods are slow, rely on UV maps, and often fail to remain faithful to a reference image. To address these challenges, we propose a…
In this paper, we present DesignDiffusion, a simple yet effective framework for the novel task of synthesizing design images from textual descriptions. A primary challenge lies in generating accurate and style-consistent textual and visual…
Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct generation, ignoring the editing, restricting them from synthesizing…
The advancement of text-driven 3D content editing has been blessed by the progress from 2D generative diffusion models. However, a major obstacle hindering the widespread adoption of 3D content editing is its time-intensive processing. This…
Single image 3D reconstruction is an important but challenging task that requires extensive knowledge of our natural world. Many existing methods solve this problem by optimizing a neural radiance field under the guidance of 2D diffusion…
Currently, personalized image generation methods mostly require considerable time to finetune and often overfit the concept resulting in generated images that are similar to custom concepts but difficult to edit by prompts. We propose an…
Text-to-3D generation has shown rapid progress in recent days with the advent of score distillation, a methodology of using pretrained text-to-2D diffusion models to optimize neural radiance field (NeRF) in the zero-shot setting. However,…
Automatic 3D generation has recently attracted widespread attention. Recent methods have greatly accelerated the generation speed, but usually produce less-detailed objects due to limited model capacity or 3D data. Motivated by recent…
Recently, diffusion-based deep generative models (e.g., Stable Diffusion) have shown impressive results in text-to-image synthesis. However, current text-to-image models often require multiple passes of prompt engineering by humans in order…
We present a one-shot text-to-image diffusion model that can generate high-resolution images from natural language descriptions. Our model employs a layered U-Net architecture that simultaneously synthesizes images at multiple resolution…
Texture map production is an important part of 3D modeling and determines the rendering quality. Recently, diffusion-based methods have opened a new way for texture generation. However, restricted control flexibility and limited prompt…
This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…
Recently, diffusion-based image generation methods are credited for their remarkable text-to-image generation capabilities, while still facing challenges in accurately generating multilingual scene text images. To tackle this problem, we…