Related papers: Consistent Mesh Diffusion
Text-conditioned image generation has made significant progress in recent years with generative adversarial networks and more recently, diffusion models. While diffusion models conditioned on text prompts have produced impressive and…
While diffusion models have revolutionized text-to-image generation with their ability to synthesize realistic and diverse scenes, they continue to struggle to generate consistent and legible text within images. This shortcoming is commonly…
Latent diffusion models excel at producing high-quality images from text. Yet, concerns appear about the lack of diversity in the generated imagery. To tackle this, we introduce Diverse Diffusion, a method for boosting image diversity…
Scene text detection techniques have garnered significant attention due to their wide-ranging applications. However, existing methods have a high demand for training data, and obtaining accurate human annotations is labor-intensive and…
Diffusion models have gained increasing attention for their impressive generation abilities but currently struggle with rendering accurate and coherent text. To address this issue, we introduce TextDiffuser, focusing on generating images…
Generating high-quality novel views of a scene from a single image requires maintaining structural coherence across different views, referred to as view consistency. While diffusion models have driven advancements in novel view synthesis,…
Given a single image of a 3D object, this paper proposes a novel method (named ConsistNet) that is able to generate multiple images of the same object, as if seen they are captured from different viewpoints, while the 3D (multi-view)…
We address the problem of 3D inconsistency of image inpainting based on diffusion models. We propose a generative model using image pairs that belong to the same scene. To achieve the 3D-consistent and semantically coherent inpainting, we…
We introduce RealmDreamer, a technique for generating forward-facing 3D scenes from text descriptions. Our method optimizes a 3D Gaussian Splatting representation to match complex text prompts using pretrained diffusion models. Our key…
We present Diff3F as a simple, robust, and class-agnostic feature descriptor that can be computed for untextured input shapes (meshes or point clouds). Our method distills diffusion features from image foundational models onto input shapes.…
Recent advances in diffusion transformers have shown remarkable generalization in visual synthesis, yet most dense perception methods still rely on text-to-image (T2I) generators designed for stochastic generation. We revisit this paradigm…
This research paper proposes a Latent Diffusion Model for 3D (LDM3D) that generates both image and depth map data from a given text prompt, allowing users to generate RGBD images from text prompts. The LDM3D model is fine-tuned on a dataset…
Most text-to-3D generators build upon off-the-shelf text-to-image models trained on billions of images. They use variants of Score Distillation Sampling (SDS), which is slow, somewhat unstable, and prone to artifacts. A mitigation is to…
This paper presents an extension to the KinectFusion algorithm which allows creating simplified 3D models with high quality RGB textures. This is achieved through (i) creating model textures using images from an HD RGB camera that is…
Recent research on texture synthesis for 3D shapes benefits a lot from dramatically developed 2D text-to-image diffusion models, including inpainting-based and optimization-based approaches. However, these methods ignore the modal gap…
In this paper, we present VideoGen, a text-to-video generation approach, which can generate a high-definition video with high frame fidelity and strong temporal consistency using reference-guided latent diffusion. We leverage an…
We present DreamPolisher, a novel Gaussian Splatting based method with geometric guidance, tailored to learn cross-view consistency and intricate detail from textual descriptions. While recent progress on text-to-3D generation methods have…
Since the advent of GANs and VAEs, image generation models have continuously evolved, opening up various real-world applications with the introduction of Stable Diffusion and DALL-E models. These text-to-image models can generate…
We propose a dual-domain generative model to estimate a texture map from a single image for colorizing a 3D human model. When estimating a texture map, a single image is insufficient as it reveals only one facet of a 3D object. To provide…
Diffusion models have achieved great success in generating 2D images. However, the quality and generalizability of 3D content generation remain limited. State-of-the-art methods often require large-scale 3D assets for training, which are…