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Prompt-driven scene synthesis allows users to generate complete 3D environments from textual descriptions. Current text-to-scene methods often struggle with complex geometries and object transformations, and tend to show weak adherence to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Frédéric Berdoz , Luca A. Lanzendörfer , Nick Tuninga , Roger Wattenhofer

The recent development of Large Language Models (LLMs) with strong reasoning ability has driven research in various domains such as mathematics, coding, and scientific discovery. Meanwhile, 3D visual grounding, as a fundamental task in 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-01-14 Hsiang-Wei Huang , Kuang-Ming Chen , Wenhao Chai , Cheng-Yen Yang , Jen-Hao Cheng , Jenq-Neng Hwang

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Chunyi Sun , Junlin Han , Weijian Deng , Xinlong Wang , Zishan Qin , Stephen Gould

Object-centric learning aims to represent visual data with a set of object entities (a.k.a. slots), providing structured representations that enable systematic generalization. Leveraging advanced architectures like Transformers, recent…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Ziyi Wu , Jingyu Hu , Wuyue Lu , Igor Gilitschenski , Animesh Garg

Recent works on text-to-3d generation show that using only 2D diffusion supervision for 3D generation tends to produce results with inconsistent appearances (e.g., faces on the back view) and inaccurate shapes (e.g., animals with extra…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Cheng Chen , Xiaofeng Yang , Fan Yang , Chengzeng Feng , Zhoujie Fu , Chuan-Sheng Foo , Guosheng Lin , Fayao Liu

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

This paper introduces a pioneering 3D volumetric encoder designed for text-to-3D generation. To scale up the training data for the diffusion model, a lightweight network is developed to efficiently acquire feature volumes from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Zhicong Tang , Shuyang Gu , Chunyu Wang , Ting Zhang , Jianmin Bao , Dong Chen , Baining Guo

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Text-to-3D generation is a valuable technology in virtual reality and digital content creation. While recent works have pushed the boundaries of text-to-3D generation, producing high-fidelity 3D objects with inefficient prompts and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Wenqing Wang , Yun Fu

Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Frank Zhang , Yibo Zhang , Quan Zheng , Rui Ma , Wei Hua , Hujun Bao , Weiwei Xu , Changqing Zou

We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Yao-Chih Lee , Yi-Ting Chen , Andrew Wang , Ting-Hsuan Liao , Brandon Y. Feng , Jia-Bin Huang

Recent 3D human generative models have achieved remarkable progress by learning 3D-aware GANs from 2D images. However, existing 3D human generative methods model humans in a compact 1D latent space, ignoring the articulated structure and…

Computer Vision and Pattern Recognition · Computer Science 2024-07-03 Tao Hu , Fangzhou Hong , Ziwei Liu

Text-to-3D content creation is a rapidly evolving research area. Given the scarcity of 3D data, current approaches often adapt pre-trained 2D diffusion models for 3D synthesis. Among these approaches, Score Distillation Sampling (SDS) has…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Yumin Zhang , Xingyu Miao , Haoran Duan , Bo Wei , Tejal Shah , Yang Long , Rajiv Ranjan

Recent advancements in object-centric text-to-3D generation have shown impressive results. However, generating complex 3D scenes remains an open challenge due to the intricate relations between objects. Moreover, existing methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yu-Hsiang Huang , Wei Wang , Sheng-Yu Huang , Yu-Chiang Frank Wang

New era has unlocked exciting possibilities for extending Large Language Models (LLMs) to tackle 3D vision-language tasks. However, most existing 3D multimodal LLMs (MLLMs) rely on compressing holistic 3D scene information or segmenting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Xiaoyan Wang , Zeju Li , Yifan Xu , Jiaxing Qi , Zhifei Yang , Ruifei Ma , Xiangde Liu , Chao Zhang

Reasoning segmentation aims to segment target objects in complex scenes based on human intent and spatial reasoning. While recent multimodal large language models (MLLMs) have demonstrated impressive 2D image reasoning segmentation,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Jiaxin Huang , Runnan Chen , Ziwen Li , Zhengqing Gao , Xiao He , Yandong Guo , Mingming Gong , Tongliang Liu

Humans excel at performing complex tasks by leveraging long-term memory across temporal and spatial experiences. In contrast, current Large Language Models (LLMs) struggle to effectively plan and act in dynamic, multi-room 3D environments.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Wenbo Hu , Yining Hong , Yanjun Wang , Leison Gao , Zibu Wei , Xingcheng Yao , Nanyun Peng , Yonatan Bitton , Idan Szpektor , Kai-Wei Chang

Generative AI has made rapid progress in text, image, and video synthesis, yet text-to-3D modeling for scientific design remains particularly challenging due to limited controllability and high computational cost. Most existing 3D…

Graphics · Computer Science 2026-04-01 Rachel K. Luu , Markus J. Buehler

Text-to-3D (T23D) generation has transformed digital content creation, yet remains bottlenecked by blind trial-and-error prompting processes that yield unpredictable results. While visual prompt engineering has advanced in text-to-image…

Graphics · Computer Science 2025-08-04 Nan Xiang , Tianyi Liang , Haiwen Huang , Shiqi Jiang , Hao Huang , Yifei Huang , Liangyu Chen , Changbo Wang , Chenhui Li

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang