Related papers: PyNeRF: Pyramidal Neural Radiance Fields
Reconstructing large-scale 3D scenes is essential for autonomous vehicles, especially when partial sensor data is lost. Although the recently developed neural radiance fields (NeRF) have shown compelling results in implicit representations,…
Recent research explosion on Neural Radiance Field (NeRF) shows the encouraging potential to represent complex scenes with neural networks. One major drawback of NeRF is its prohibitive inference time: Rendering a single pixel requires…
A practical benefit of implicit visual representations like Neural Radiance Fields (NeRFs) is their memory efficiency: large scenes can be efficiently stored and shared as small neural nets instead of collections of images. However,…
Existing neural radiance fields (NeRF)-based novel view synthesis methods for large-scale outdoor scenes are mainly built on a single altitude. Moreover, they often require a priori camera shooting height and scene scope, leading to…
Learning a 3D representation of a scene has been a challenging problem for decades in computer vision. Recent advances in implicit neural representation from images using neural radiance fields(NeRF) have shown promising results. Some of…
Accelerating neural radiance fields training is of substantial practical value, as the ray sampling strategy profoundly impacts network convergence. More efficient ray sampling can thus directly enhance existing NeRF models' training…
Neural radiance fields (NeRFs) have enabled high fidelity 3D reconstruction from multiple 2D input views. However, a well-known drawback of NeRFs is the less-than-ideal performance under a small number of views, due to insufficient…
Neural Radiance Fields (NeRF) achieve photorealistic novel view synthesis but become costly when high-resolution (HR) rendering is required, as HR outputs demand dense sampling and higher-capacity models. Moreover, naively super-resolving…
We introduce a technique for pairwise registration of neural fields that extends classical optimization-based local registration (i.e. ICP) to operate on Neural Radiance Fields (NeRF) -- neural 3D scene representations trained from…
Neural Radiance Fields (NeRFs) are a very recent and very popular approach for the problems of novel view synthesis and 3D reconstruction. A popular scene representation used by NeRFs is to combine a uniform, voxel-based subdivision of the…
We introduce a method to render Neural Radiance Fields (NeRFs) in real time using PlenOctrees, an octree-based 3D representation which supports view-dependent effects. Our method can render 800x800 images at more than 150 FPS, which is over…
This paper introduces a novel continual learning framework for synthesising novel views of multiple scenes, learning multiple 3D scenes incrementally, and updating the network parameters only with the training data of the upcoming new…
Instant on-device Neural Radiance Fields (NeRFs) are in growing demand for unleashing the promise of immersive AR/VR experiences, but are still limited by their prohibitive training time. Our profiling analysis reveals a memory-bound…
Neural Radiance Fields, or NeRFs, have drastically improved novel view synthesis and 3D reconstruction for rendering. NeRFs achieve impressive results on object-centric reconstructions, but the quality of novel view synthesis with…
Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radiance fields, dubbed IntrinsicNeRF, which introduce intrinsic…
Novel view synthesis is a long-standing problem that revolves around rendering frames of scenes from novel camera viewpoints. Volumetric approaches provide a solution for modeling occlusions through the explicit 3D representation of the…
Pose-free neural radiance fields (NeRF) aim to train NeRF with unposed multi-view images and it has achieved very impressive success in recent years. Most existing works share the pipeline of training a coarse pose estimator with rendered…
Neural radiance fields (NeRF) have demonstrated the potential of coordinate-based neural representation (neural fields or implicit neural representation) in neural rendering. However, using a multi-layer perceptron (MLP) to represent a 3D…
We investigate the use of Neural Radiance Fields (NeRF) to learn high quality 3D object category models from collections of input images. In contrast to previous work, we are able to do this whilst simultaneously separating foreground…
Neural implicit representation of visual scenes has attracted a lot of attention in recent research of computer vision and graphics. Most prior methods focus on how to reconstruct 3D scene representation from a set of images. In this work,…