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Related papers: HOLD: Category-agnostic 3D Reconstruction of Inter…

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We develop a system for modeling hand-object interactions in 3D from RGB images that show a hand which is holding a novel object from a known category. We design a Convolutional Neural Network (CNN) for Hand-held Object Pose and Shape…

Computer Vision and Pattern Recognition · Computer Science 2019-11-12 Mia Kokic , Danica Kragic , Jeannette Bohg

Recovering 4D human-object interaction (HOI) from monocular video is a key step toward scalable 3D content creation, embodied AI, and simulation-based learning. Recent methods can reconstruct temporally coherent human and object…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yubo Zhao , Yujin Chai , Yunao Dong , Chengfeng Zhao , Zijiao Zeng , Yuan Liu , Chi-Keung Tang

Recovering high-fidelity 3D hand geometry from images is a critical task in computer vision, holding significant value for domains such as robotics, animation and VR/AR. Crucially, scalable applications demand both accuracy and deployment…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yumeng Liu , Xiao-Xiao Long , Marc Habermann , Xuanze Yang , Cheng Lin , Yuan Liu , Yuexin Ma , Wenping Wang , Ligang Liu

We present a novel solution to the problem of 3D tracking of the articulated motion of human hand(s), possibly in interaction with other objects. The vast majority of contemporary relevant work capitalizes on depth information provided by…

Computer Vision and Pattern Recognition · Computer Science 2017-05-16 Paschalis Panteleris , Antonis Argyros

In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xiong Zhang , Qiang Li , Hong Mo , Wenbo Zhang , Wen Zheng

Existing hand-object interactions (HOI) methods are largely limited to rigid objects, while 4D reconstruction methods of articulated objects generally require pre-scanning the object or even multi-view videos. It remains an unexplored but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Zikai Wang , Zhilu Zhang , Yiqing Wang , Hui Li , Wangmeng Zuo

While 3D hand reconstruction from monocular images has made significant progress, generating accurate and temporally coherent motion estimates from videos remains challenging, particularly during hand-object interactions. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Yufei Zhang , Zijun Cui , Jeffrey O. Kephart , Qiang Ji

Grasping is an important human activity that has long been studied in robotics, computer vision, and cognitive science. Most existing works study grasping from the perspective of synthesizing hand poses conditioned on 3D or 2D object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Chaerin Min , Srinath Sridhar

We present TOCH, a method for refining incorrect 3D hand-object interaction sequences using a data prior. Existing hand trackers, especially those that rely on very few cameras, often produce visually unrealistic results with hand-object…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Keyang Zhou , Bharat Lal Bhatnagar , Jan Eric Lenssen , Gerard Pons-Moll

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Yujin Chen , Zhigang Tu , Di Kang , Linchao Bao , Ying Zhang , Xuefei Zhe , Ruizhi Chen , Junsong Yuan

We propose a novel framework for 3D hand shape reconstruction and hand-object grasp optimization from a single RGB image. The representation of hand-object contact regions is critical for accurate reconstructions. Instead of approximating…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Ziwei Yu , Linlin Yang , You Xie , Ping Chen , Angela Yao

We propose a method for annotating images of a hand manipulating an object with the 3D poses of both the hand and the object, together with a dataset created using this method. Our motivation is the current lack of annotated real images for…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Shreyas Hampali , Mahdi Rad , Markus Oberweger , Vincent Lepetit

Physical contact provides additional constraints for hand-object state reconstruction as well as a basis for further understanding of interaction affordances. Estimating these severely occluded regions from monocular images presents a…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Zimeng Zhao , Binghui Zuo , Wei Xie , Yangang Wang

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

We present Grasp in Gaussians (GraG), a fast and robust method for reconstructing dynamic 3D hand-object interactions from a single monocular video. Unlike recent approaches that optimize heavy neural representations, our method focuses on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Ayce Idil Aytekin , Xu Chen , Zhengyang Shen , Thabo Beeler , Helge Rhodin , Rishabh Dabral , Christian Theobalt

Estimating hand-object manipulations is essential for interpreting and imitating human actions. Previous work has made significant progress towards reconstruction of hand poses and object shapes in isolation. Yet, reconstructing hands and…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Yana Hasson , Gül Varol , Dimitrios Tzionas , Igor Kalevatykh , Michael J. Black , Ivan Laptev , Cordelia Schmid

Accurately modeling detailed interactions between human/hand and object is an appealing yet challenging task. Current multi-view capture systems are only capable of reconstructing multiple subjects into a single, unified mesh, which fails…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Jiajun Zhang , Yuxiang Zhang , Hongwen Zhang , Xiao Zhou , Boyao Zhou , Ruizhi Shao , Zonghai Hu , Yebin Liu

In this work, we focus on a novel task of category-level functional hand-object manipulation synthesis covering both rigid and articulated object categories. Given an object geometry, an initial human hand pose as well as a sparse control…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Juntian Zheng , Qingyuan Zheng , Lixing Fang , Yun Liu , Li Yi

We introduce ART, Articulated Reconstruction Transformer -- a category-agnostic, feed-forward model that reconstructs complete 3D articulated objects from only sparse, multi-state RGB images. Previous methods for articulated object…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Zizhang Li , Cheng Zhang , Zhengqin Li , Henry Howard-Jenkins , Zhaoyang Lv , Chen Geng , Jiajun Wu , Richard Newcombe , Jakob Engel , Zhao Dong

We propose G-HOP, a denoising diffusion based generative prior for hand-object interactions that allows modeling both the 3D object and a human hand, conditioned on the object category. To learn a 3D spatial diffusion model that can capture…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Yufei Ye , Abhinav Gupta , Kris Kitani , Shubham Tulsiani
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