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Related papers: UGG: Unified Generative Grasping

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Grasping is a fundamental skill in robotics with diverse applications across medical, industrial, and domestic domains. However, current approaches for predicting valid grasps are often tailored to specific grippers, limiting their…

Robotics · Computer Science 2024-10-25 Roman Freiberg , Alexander Qualmann , Ngo Anh Vien , Gerhard Neumann

Achieving reliable robotic manipulation, such as dexterous grasping, requires a synergy between physically stable interactions and semantic task guidance, yet these objectives are often treated as separate, disjoint goals. In this paper, we…

Robotics · Computer Science 2026-05-14 Han Yi Shin , Heeju Ko , Jaewon Mun , Qixing Huang , Jaehyeok Lee , Sung June Kim , Honglak Lee , Sujin Jang , Sangpil Kim

In this paper, we propose a novel representation for grasping using contacts between multi-finger robotic hands and objects to be manipulated. This representation significantly reduces the prediction dimensions and accelerates the learning…

Layout generation aims to synthesize realistic graphic scenes consisting of elements with different attributes including category, size, position, and between-element relation. It is a crucial task for reducing the burden on heavy-duty…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Mude Hui , Zhizheng Zhang , Xiaoyi Zhang , Wenxuan Xie , Yuwang Wang , Yan Lu

Dexterous manipulation requires planning a grasp configuration suited to the object and task, which is then executed through coordinated multi-finger control. However, specifying grasp plans with dense pose or contact targets for every…

Object recognition, commonly performed by a camera, is a fundamental requirement for robots to complete complex tasks. Some tasks require recognizing objects far from the robot's camera. A challenging example is Ultra-Range Gesture…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Eran Bamani , Eden Nissinman , Lisa Koenigsberg , Inbar Meir , Avishai Sintov

Recent advancements in prosthetic technology have increasingly focused on enhancing dexterity and autonomy through intelligent control systems. Vision-based approaches offer promising results for enabling prosthetic hands to interact more…

Robotics · Computer Science 2025-12-09 Shifa Sulaiman , Akash Bachhar , Ming Shen , Simon Bøgh

Grasp synthesis is one of the challenging tasks for any robot object manipulation task. In this paper, we present a new deep learning-based grasp synthesis approach for 3D objects. In particular, we propose an end-to-end 3D Convolutional…

Robotics · Computer Science 2020-09-15 Yikun Li , Lambert Schomaker , S. Hamidreza Kasaei

Generating high-quality instance-wise grasp configurations provides critical information of how to grasp specific objects in a multi-object environment and is of high importance for robot manipulation tasks. This work proposed a novel…

Robotics · Computer Science 2023-02-16 Yucheng Xu , Mohammadreza Kasaei , Hamidreza Kasaei , Zhibin Li

Developing personal robots that can perform a diverse range of manipulation tasks in unstructured environments necessitates solving several challenges for robotic grasping systems. We take a step towards this broader goal by presenting the…

A pivotal challenge in robotics is achieving fast, safe, and robust dexterous grasping across a diverse range of objects, an important goal within industrial applications. However, existing methods often have very limited speed, dexterity,…

Despite recent progress on multi-finger dexterous grasping, current methods focus on single grippers and unseen objects, and even the ones that explore cross-embodiment, often fail to generalize well to unseen end-effectors. This work…

Robotics · Computer Science 2024-12-30 Yunze Wei , Maria Attarian , Igor Gilitschenski

Data scarcity remains a fundamental bottleneck for embodied intelligence. Existing approaches use large language models (LLMs) to automate gripper-based simulation generation, but they transfer poorly to dexterous manipulation, which…

Robotics · Computer Science 2025-11-04 Feng Chen , Zhuxiu Xu , Tianzhe Chu , Xunzhe Zhou , Li Sun , Zewen Wu , Shenghua Gao , Zhongyu Li , Yanchao Yang , Yi Ma

Unified multimodal generative models aim to integrate image understanding and generation abilities, offering significant advantages in harnessing multimodal corpora, particularly interleaved text-image data. However, existing unified models…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Hong Zhang , Zhongjie Duan , Xingjun Wang , Yuze Zhao , Weiyi Lu , Zhipeng Di , Yixuan Xu , Yingda Chen , Yu Zhang

One of the most important, yet challenging, skills for a dexterous robot is grasping a diverse range of objects. Much of the prior work has been limited by speed, generality, or reliance on depth maps and object poses. In this paper, we…

Robotics · Computer Science 2025-02-04 Ritvik Singh , Arthur Allshire , Ankur Handa , Nathan Ratliff , Karl Van Wyk

The vision-based grasp detection method is an important research direction in the field of robotics. However, due to the rectangle metric of the grasp detection rectangle's limitation, a false-positive grasp occurs, resulting in the failure…

Robotics · Computer Science 2022-05-10 Yuanhao Li , Yu Liu , Zhiqiang Ma , Panfeng Huang

This paper presents a novel object-centric contact representation ContactGen for hand-object interaction. The ContactGen comprises three components: a contact map indicates the contact location, a part map represents the contact hand part,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Shaowei Liu , Yang Zhou , Jimei Yang , Saurabh Gupta , Shenlong Wang

The intricate kinematics of the human hand enable simultaneous grasping and manipulation of multiple objects, essential for tasks such as object transfer and in-hand manipulation. Despite its significance, the domain of robotic multi-object…

Robotics · Computer Science 2024-03-15 Yuyang Li , Bo Liu , Yiran Geng , Puhao Li , Yaodong Yang , Yixin Zhu , Tengyu Liu , Siyuan Huang

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Autonomous grasping of novel objects that are previously unseen to a robot is an ongoing challenge in robotic manipulation. In the last decades, many approaches have been presented to address this problem for specific robot hands. The…

Robotics · Computer Science 2022-07-01 Kelin Li , Nicholas Baron , Xian Zhang , Nicolas Rojas
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