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Related papers: UGG: Unified Generative Grasping

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We present a learning-based method for representing grasp poses of a high-DOF hand using neural networks. Due to redundancy in such high-DOF grippers, there exists a large number of equally effective grasp poses for a given target object,…

Robotics · Computer Science 2020-07-17 Min Liu , Zherong Pan , Kai Xu , Kanishka Ganguly , Dinesh Manocha

Robotic manipulation with two-finger grippers is challenged by objects lacking distinct graspable features. Traditional pre-grasping methods, which typically involve repositioning objects or utilizing external aids like table edges, are…

Many objects, such as tools and household items, can be used only if grasped in a very specific way - grasped functionally. Often, a direct functional grasp is not possible, though. We propose a method for learning a dexterous pre-grasp…

Robotics · Computer Science 2025-02-27 Dmytro Pavlichenko , Sven Behnke

This paper presents a hierarchical framework for planning and control of in-hand manipulation of a rigid object involving grasp changes using fully-actuated multifingered robotic hands. While the framework can be applied to the general…

Robotics · Computer Science 2022-09-22 Rana Soltani Zarrin , Katsu Yamane , Rianna Jitosho

Surrogate models based on machine learning methods have become an important part of modern engineering to replace costly computer simulations. The data used for creating a surrogate model are essential for the model accuracy and often…

Machine Learning · Statistics 2023-10-03 Sven Lämmle , Can Bogoclu , Kevin Cremanns , Dirk Roos

Grasping objects in cluttered scenarios is a challenging task in robotics. Performing pre-grasp actions such as pushing and shifting to scatter objects is a way to reduce clutter. Based on deep reinforcement learning, we propose a…

Robotics · Computer Science 2021-07-07 Dafa Ren , Xiaoqiang Ren , Xiaofan Wang , S. Tejaswi Digumarti , Guodong Shi

Manipulating objects to achieve desired goal states is a basic but important skill for dexterous manipulation. Human hand motions demonstrate proficient manipulation capability, providing valuable data for training robots with multi-finger…

Robotics · Computer Science 2024-11-07 Yuanpei Chen , Chen Wang , Yaodong Yang , C. Karen Liu

Inherent morphological characteristics in objects may offer a wide range of plausible grasping orientations that obfuscates the visual learning of robotic grasping. Existing grasp generation approaches are cursed to construct discontinuous…

Robotics · Computer Science 2021-02-03 Georgia Chalvatzaki , Nikolaos Gkanatsios , Petros Maragos , Jan Peters

Grasp generation aims to create complex hand-object interactions with a specified object. While traditional approaches for hand generation have primarily focused on visibility and diversity under scene constraints, they tend to overlook the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Peiming Li , Ziyi Wang , Mengyuan Liu , Hong Liu , Chen Chen

Neural networks are often regarded as universal equations that can estimate any function. This flexibility, however, comes with the drawback of high complexity, rendering these networks into black box models, which is especially relevant in…

Robotics · Computer Science 2025-06-24 Al-Harith Farhad , Khalil Abuibaid , Christiane Plociennik , Achim Wagner , Martin Ruskowski

We propose G-HOP, a denoising diffusion based generative prior for hand-object interactions that allows modeling both the 3D object and a human hand, conditioned on the object category. To learn a 3D spatial diffusion model that can capture…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Yufei Ye , Abhinav Gupta , Kris Kitani , Shubham Tulsiani

Grasping is fundamental to robotic manipulation, and recent advances in large-scale grasping datasets have provided essential training data and evaluation benchmarks, accelerating the development of learning-based methods for robust object…

Robotics · Computer Science 2025-07-04 Siyu Ma , Wenxin Du , Chang Yu , Ying Jiang , Zeshun Zong , Tianyi Xie , Yunuo Chen , Yin Yang , Xuchen Han , Chenfanfu Jiang

Building intelligent agents capable of dexterous manipulation is essential for achieving human-like automation in both robotics and digital environments. However, existing GUI agents rely on discrete click predictions (x,y), which prohibits…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Siyuan Hu , Kevin Qinghong Lin , Mike Zheng Shou

Edge detection is typically viewed as a pixel-level classification problem mainly addressed by discriminative methods. Recently, generative edge detection methods, especially diffusion model based solutions, are initialized in the edge…

Computer Vision and Pattern Recognition · Computer Science 2024-10-07 Caixia Zhou , Yaping Huang , Mochu Xiang , Jiahui Ren , Haibin Ling , Jing Zhang

Accepted in the ICIP 2025 We present a novel transformer-based framework for whole-body grasping that addresses both pose generation and motion infilling, enabling realistic and stable object interactions. Our pipeline comprises three…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Edward Effendy , Kuan-Wei Tseng , Rei Kawakami

Robot manipulation and grasping mechanisms have received considerable attention in the recent past, leading to the development of wide range of industrial applications. This paper proposes the development of an autonomous robotic grasping…

Robotics · Computer Science 2020-09-09 Hoang-Dung Bui , Hai Nguyen , Hung Manh La , Shuai Li

Grasp planning for multi-fingered hands is still a challenging task due to the high nonlinear quality metrics, the high dimensionality of hand posture configuration, and complex object shapes. Analytical-based grasp planning algorithms…

Robotics · Computer Science 2021-05-26 Jianjie Lin , Markus Rickert , Alois Knoll

While many unsupervised learning models focus on one family of tasks, either generative or discriminative, we explore the possibility of a unified representation learner: a model which addresses both families of tasks simultaneously. We…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Soumik Mukhopadhyay , Matthew Gwilliam , Yosuke Yamaguchi , Vatsal Agarwal , Namitha Padmanabhan , Archana Swaminathan , Tianyi Zhou , Jun Ohya , Abhinav Shrivastava

Scene Graph Generation(SGG) is a scene understanding task that aims at identifying object entities and reasoning their relationships within a given image. In contrast to prevailing two-stage methods based on a large object detector (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Xinyao Liao , Wei Wei , Dangyang Chen , Yuanyuan Fu

To enable robots to use tools, the initial step is teaching robots to employ dexterous gestures for touching specific areas precisely where tasks are performed. Affordance features of objects serve as a bridge in the functional interaction…

Robotics · Computer Science 2025-07-22 Fan Yang , Wenrui Chen , Kailun Yang , Haoran Lin , Dongsheng Luo , Conghui Tang , Zhiyong Li , Yaonan Wang
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