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Related papers: See and Think: Embodied Agent in Virtual Environme…

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Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents…

In recent years, as machine learning, particularly for vision and language understanding, has been improved, research in embedded AI has also evolved. VOYAGER is a well-known LLM-based embodied AI that enables autonomous exploration in the…

Artificial Intelligence · Computer Science 2024-06-05 Wakana Haijima , Kou Nakakubo , Masahiro Suzuki , Yutaka Matsuo

In open-world environments like Minecraft, existing agents face challenges in continuously learning structured knowledge, particularly causality. These challenges stem from the opacity inherent in black-box models and an excessive reliance…

Artificial Intelligence · Computer Science 2024-10-30 Shu Yu , Chaochao Lu

Vision-language models (VLMs) have shown strong perception and reasoning abilities for instruction-following embodied agents. However, despite these abilities and their generalization performance, they still face limitations in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Jinsik Bang , Jaeyeon Bae , Donggyu Lee , Siyeol Jung , Taehwan Kim

While large language models (LLMs) have shown promising capabilities as zero-shot planners for embodied agents, their inability to learn from experience and build persistent mental models limits their robustness in complex open-world…

Artificial Intelligence · Computer Science 2025-06-04 Anirudh Chari , Suraj Reddy , Aditya Tiwari , Richard Lian , Brian Zhou

The development of embodied agents that can communicate with humans in natural language has gained increasing interest over the last years, as it facilitates the diffusion of robotic platforms in human-populated environments. As a step…

Robotics · Computer Science 2024-04-16 Roberto Bigazzi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries without human intervention. Voyager consists of three key…

Artificial Intelligence · Computer Science 2023-10-20 Guanzhi Wang , Yuqi Xie , Yunfan Jiang , Ajay Mandlekar , Chaowei Xiao , Yuke Zhu , Linxi Fan , Anima Anandkumar

As the world of agentic artificial intelligence applied to robotics evolves, the need for agents capable of building and retrieving memories and observations efficiently is increasing. Robots operating in complex environments must build…

Robotics · Computer Science 2026-04-21 Paolo Riva , Leonardo Gargani , Matteo Frosi , Matteo Matteucci

Vision Language Models (VLMs) demonstrate significant potential as embodied AI agents for various mobility applications. However, a standardized, closed-loop benchmark for evaluating their spatial reasoning and sequential decision-making…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Weizhen Wang , Chenda Duan , Zhenghao Peng , Yuxin Liu , Bolei Zhou

Humans can perform complex tasks with long-term objectives by planning, reasoning, and forecasting outcomes of actions. For embodied agents to achieve similar capabilities, they must gain knowledge of the environment transferable to novel…

Machine Learning · Computer Science 2024-10-01 Shu Ishida

Multimodal Large Language Models (MLLMs) are evolving from passive observers into active agents, solving problems through Visual Expansion (invoking visual tools) and Knowledge Expansion (open-web search). However, existing evaluations fall…

Artificial Intelligence · Computer Science 2026-04-06 Qianshan Wei , Yishan Yang , Siyi Wang , Jinglin Chen , Binyu Wang , Jiaming Wang , Shuang Chen , Zechen Li , Yang Shi , Yuqi Tang , Weining Wang , Yi Yu , Chaoyou Fu , Qi Li , Yi-Fan Zhang

Embodied Vision-Language Models (VLMs) have demonstrated impressive performance and generalization in robotics, particularly within Vision-Language-Action frameworks. However, a significant gap remains between the high-level semantic focus…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Ruowen Zhao , Bangguo Li , Zuyan Liu , Yinan Liang , Junliang Ye , Fangfu Liu , Diankun Wu , Zhengyi Wang , Xumin Yu , Yongming Rao , Han Hu , Jun Zhu

Large language models (LLMs) have shown significant promise in embodied decision-making tasks within virtual open-world environments. Nonetheless, their performance is hindered by the absence of domain-specific knowledge. Methods that…

Artificial Intelligence · Computer Science 2026-03-11 Honghao Fu , Junlong Ren , Qi Chai , Deheng Ye , Yujun Cai , Hao Wang

This thesis introduces "Embodied Spatial Intelligence" to address the challenge of creating robots that can perceive and act in the real world based on natural language instructions. To bridge the gap between Large Language Models (LLMs)…

Robotics · Computer Science 2025-09-03 Jiading Fang

We present PEAM, a Parametric Embodied Agent Memory framework in Minecraft that transforms agent memory from inference-time retrieval into parameter-resident skills internalized through experience. PEAM pairs a slow deliberative LLM for…

Artificial Intelligence · Computer Science 2026-05-28 Yuchen Guo , Junli Gong , Hongmin Cai , Yiu-ming Cheung , Weifeng Su

Embodied scene understanding serves as the cornerstone for autonomous agents to perceive, interpret, and respond to open driving scenarios. Such understanding is typically founded upon Vision-Language Models (VLMs). Nevertheless, existing…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Yunsong Zhou , Linyan Huang , Qingwen Bu , Jia Zeng , Tianyu Li , Hang Qiu , Hongzi Zhu , Minyi Guo , Yu Qiao , Hongyang Li

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun

Accurate visual understanding is imperative for advancing autonomous systems and intelligent robots. Despite the powerful capabilities of vision-language models (VLMs) in processing complex visual scenes, precisely recognizing obscured or…

Computer Vision and Pattern Recognition · Computer Science 2024-06-03 Huaxiang Zhang , Yaojia Mu , Guo-Niu Zhu , Zhongxue Gan

Although LLMs demonstrate proficiency in several text-based reasoning and planning tasks, their implementation in robotics control is constrained by significant deficiencies: (1) LLM agents are designed to work mainly with textual inputs…

Artificial Intelligence · Computer Science 2025-10-17 Shuang Ao , Flora D. Salim , Simon Khan

Developing AI agents to autonomously manipulate graphical user interfaces is a long challenging task. Recent advances in data scaling law inspire us to train computer-use agents with a scaled instruction set, yet using behavior cloning to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Fanbin Lu , Zhisheng Zhong , Ziqin Wei , Shu Liu , Chi-Wing Fu , Jiaya Jia