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In this paper a convergent, nearest-neighbor, control protocol is suggested for agents with nontrivial dynamics. The protocol guarantees convergence to a common point in space even if each agent is restricted to communicate with a single…

Robotics · Computer Science 2016-07-05 Ahmad A. Masoud

The game of rendezvous with adversaries is a game on a graph played by two players: Facilitator and Divider. Facilitator has two agents and Divider has a team of $k \ge 1$ agents. While the initial positions of Facilitator's agents are…

Data Structures and Algorithms · Computer Science 2022-10-07 Neeldhara Misra , Manas Mulpuri , Prafullkumar Tale , Gaurav Viramgami

We study networks of processes which all execute the same finite-state protocol and communicate thanks to a rendez-vous mechanism. Given a protocol, we are interested in checking whether there exists a number, called a cut-off, such that in…

Logic in Computer Science · Computer Science 2020-07-14 Florian Horn , Arnaud Sangnier

Topology recognition and leader election are fundamental tasks in distributed computing in networks. The first of them requires each node to find a labeled isomorphic copy of the network, while the result of the second one consists in a…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-05 Dariusz Dereniowski , Andrzej Pelc

We consider the problem of collectively delivering some message from a specified source to a designated target location in a graph, using multiple mobile agents. Each agent has a limited energy which constrains the distance it can move.…

Data Structures and Algorithms · Computer Science 2020-08-27 Andreas Bärtschi , Jérémie Chalopin , Shantanu Das , Yann Disser , Barbara Geissmann , Daniel Graf , Arnaud Labourel , Matúš Mihalák

Most networks are not static objects, but instead they change over time. This observation has sparked rigorous research on temporal graphs within the last years. In temporal graphs, we have a fixed set of nodes and the connections between…

Computer Science and Game Theory · Computer Science 2023-05-23 Davide Bilò , Sarel Cohen , Tobias Friedrich , Hans Gawendowicz , Nicolas Klodt , Pascal Lenzner , George Skretas

A collection of $k$ mobile agents is arbitrarily deployed in the edges of a directed torus network where agents perpetually move to the successor edge. Each node has a switch that allows one agent of the two incoming edges to pass to its…

Data Structures and Algorithms · Computer Science 2021-09-03 Oscar Morales-Ponce , Burkhard Englert , Mehrdad Aliasgari

Research involving computing with mobile agents is a fast-growing field, given the advancement of technology in automated systems, e.g., robots, drones, self-driving cars, etc. Therefore, it is pressing to focus on solving classical network…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-09-06 Prabhat Kumar Chand , Anisur Rahaman Molla , Sumathi Sivasubramaniam

Coordinating agents through hazardous environments, such as aid-delivering drones navigating conflict zones or field robots traversing deployment areas filled with obstacles, poses fundamental planning challenges. We introduce and analyze…

Computer Science and Game Theory · Computer Science 2026-03-20 Andrzej Kaczmarczyk , Šimon Schierreich , Nicholas Axel Tanujaya , Haifeng Xu

In this paper we consider a network of processors aiming at cooperatively solving linear programming problems subject to uncertainty. Each node only knows a common cost function and its local uncertain constraint set. We propose a…

Optimization and Control · Mathematics 2019-08-27 Mohammadreza Chamanbaz , Giuseppe Notarstefano , Roland Bouffanais

This paper proposes a new architecture for multi-agent systems to cover an unknowingly distributed fast, safely, and decentralizedly. The inter-agent communication is organized by a directed graph with fixed topology, and we model agent…

Systems and Control · Electrical Eng. & Systems 2023-07-11 Hossein Rastgoftar

A set of mobile robots is placed at points of an infinite line. The robots are equipped with GPS devices and they may communicate their positions on the line to a central authority. The collection contains an unknown subset of "spies",…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-07-24 Huda Chuangpishit , Jurek Czyzowicz , Evangelos Kranakis , Danny Krizanc

Finding the node with the largest label in a network, modeled as an undirected connected graph, is one of the fundamental problems in distributed computing. This is the way in which $\textit{leader election}$ is usually solved. We consider…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-11-06 Avery Miller , Andrzej Pelc

This paper connects multi-agent path planning on graphs (roadmaps) to network flow problems, showing that the former can be reduced to the latter, therefore enabling the application of combinatorial network flow algorithms, as well as…

Data Structures and Algorithms · Computer Science 2015-03-20 Jingjin Yu , Steven M. LaValle

We study Multi-Agent Path Finding for arrangements of labeled agents in the interior of a simply connected domain: Given a unique start and target position for each agent, the goal is to find a sequence of parallel, collision-free agent…

Computational Geometry · Computer Science 2024-09-11 Sándor P. Fekete , Ramin Kosfeld , Peter Kramer , Jonas Neutzner , Christian Rieck , Christian Scheffer

We introduce a dynamic mechanism design problem in which the designer wants to offer for sale an item to an agent, and another item to the same agent at some point in the future. The agent's joint distribution of valuations for the two…

Computer Science and Game Theory · Computer Science 2023-05-22 Christos Papadimitriou , George Pierrakos , Christos-Alexandros Psomas , Aviad Rubinstein

We consider a scenario in which leaders are required to recruit teams of followers. Each leader cannot recruit all followers, but interaction is constrained according to a bipartite network. The objective for each leader is to reach a state…

Multiagent Systems · Computer Science 2012-12-11 Lorenzo Coviello , Massimo Franceschetti

We study a family of reachability problems under waiting-time restrictions in temporal and vertex-colored temporal graphs. Given a temporal graph and a set of source vertices, we find the set of vertices that are reachable from a source via…

Data Structures and Algorithms · Computer Science 2024-12-04 Suhas Thejaswi , Juho Lauri , Aristides Gionis

We consider the problem where an agent wants to find a hidden object that is randomly located in some vertex of a directed acyclic graph (DAG) according to a fixed but possibly unknown distribution. The agent can only examine vertices whose…

Machine Learning · Statistics 2019-04-23 Pierre Perrault , Vianney Perchet , Michal Valko

Given a network of fixed size $n$ and an initial distribution of data, we derive sufficient connectivity conditions on a sequence of time-varying digraphs for (a) data collection and (b) data dissemination, within at most $(n-1)$…

Systems and Control · Computer Science 2016-05-03 Kevin Topley
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