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We consider the fundamental task of network exploration. A network is modeled as a simple connected undirected n-node graph with unlabeled nodes, and all ports at any node of degree d are arbitrarily numbered 0,.....,d-1. Each of two…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-01-25 Subhash Bhagat , Andrzej Pelc

For the task of moving a group of indistinguishable agents on a connected graph with unit edge lengths into an arbitrary goal formation, it was previously shown that distance optimal paths can be scheduled to complete with a tight…

Robotics · Computer Science 2015-03-20 Jingjin Yu

We study the problem of patrolling the nodes of a network collaboratively by a team of mobile agents, such that each node of the network is visited by at least one agent once in every $I(n)$ time units, with the objective of minimizing the…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-14 Shantanu Das , Giuseppe Antonio Di Luna , Leszek A. Gasieniec

The classical multi-agent rendezvous problem asks for a deterministic algorithm by which $n$ points scattered in a plane can move about at constant speed and merge at a single point, assuming each point can use only the locations of the…

Multiagent Systems · Computer Science 2013-06-24 Peter Hegarty , Anders Martinsson , Dmitry Zhelezov

A mobile agent navigating along edges of a simple connected graph, either finite or countably infinite, has to find an inert target (treasure) hidden in one of the nodes. This task is known as treasure hunt. The agent has no a priori…

Data Structures and Algorithms · Computer Science 2021-02-16 Sébastien Bouchard , Yoann Dieudonné , Arnaud Labourel , Andrzej Pelc

In this work we consider temporal graphs, i.e. graphs, each edge of which is assigned a set of discrete time-labels drawn from a set of integers. The labels of an edge indicate the discrete moments in time at which the edge is available. We…

Data Structures and Algorithms · Computer Science 2013-10-30 Paul G. Spirakis , Eleni Ch. Akrida

Rendezvous aims at gathering all robots at a specific location, which is an important collaborative behavior for multi-robot systems. However, in an unknown environment, it is challenging to achieve rendezvous. Previous researches mainly…

Robotics · Computer Science 2024-12-04 Kun Song , Gaoming Chen , Wenhang Liu , Zhenhua Xiong

We study the Symmetric Rendezvous Search Problem for a multi-robot system. There are $n>2$ robots arbitrarily located on a line. Their goal is to meet somewhere on the line as quickly as possible. The robots do not know the initial location…

Robotics · Computer Science 2022-01-04 Deniz Ozsoyeller , Pratap Tokekar

We consider a new type of asymmetric rendezvous search problem in which Agent II needs to give Agent I a `gift' which can be in the form of information or material. The gift can either be transfered upon meeting, as in traditional…

Computer Science and Game Theory · Computer Science 2016-11-17 Pierre Leone , Steve Alpern

In this paper we introduce the notion of optimization under control and communication constraint in a robotic network. Starting from a general setup, we focus our attention on the problem of achieving rendezvous in minimum time for a…

Optimization and Control · Mathematics 2007-05-23 Giuseppe Notarstefano , Francesco Bullo

A team of anonymous mobile agents represented by points freely moving in the plane have to gather at a single point and stop. Agents start at different points of the plane and at possibly different times chosen by the adversary. They are…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-11-16 Andrzej Pelc , Ram Narayan Yadav

Motivated by concerns about diversity in social networks, we consider the following pattern formation problems in rings. Assume $n$ mobile agents are located at the nodes of an $n$-node ring network. Each agent is assigned a colour from the…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-23 Anne-Laure Ehresmann , Manuel Lafond , Lata Narayanan , Jaroslav Opatrny

We consider the task of graph exploration. An $n$-node graph has unlabeled nodes, and all ports at any node of degree $d$ are arbitrarily numbered $0,\dots, d-1$. A mobile agent has to visit all nodes and stop. The exploration time is the…

Data Structures and Algorithms · Computer Science 2016-11-17 Barun Gorain , Andrzej Pelc

In this paper, we have considered two fully synchronous $\mathcal{OBLOT}$ robots having no agreement on coordinates entering a finite unoriented grid through a door vertex at a corner, one by one. There is a resource that can move around…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-15 Pritam Goswami , Avisek Sharma , Satakshi Ghosh , Buddhadeb Sau

In this paper we introduce a Linear Program (LP) based formulation of a Rendezvous game with markers on the infinite line and solve it. In this game one player moves at unit speed while the second player moves at a speed bounded by vmax…

Computer Science and Game Theory · Computer Science 2021-09-09 Pierre Leone , Nathan Cohen

The gathering over meeting nodes problem asks the robots to gather at one of the pre-defined meeting nodes. The robots are deployed on the nodes of an anonymous two-dimensional infinite grid which has a subset of nodes marked as meeting…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-22 Subhash Bhagat , Abhinav Chakraborty , Bibhuti Das , Krishnendu Mukhopadhyaya

We introduce the rendezvous game with adversaries. In this game, two players, {\sl Facilitator} and {\sl Disruptor}, play against each other on a graph. Facilitator has two agents, and Disruptor has a team of $k$ agents located in some…

Discrete Mathematics · Computer Science 2021-03-12 Fedor V. Fomin , Petr A. Golovach , Dimitrios M. Thilikos

A periodic temporal graph, in its simplest form, is a graph in which every edge appears exactly once in the first $\Delta$ time steps, and then it reappears recurrently every $\Delta$ time steps, where $\Delta$ is a given period length.…

Data Structures and Algorithms · Computer Science 2025-04-22 George B. Mertzios , Hendrik Molter , Nils Morawietz , Paul G. Spirakis

Given a connected region in two-dimensional space where events of a certain kind occur according to a certain time-varying density, we consider the problem of setting up a network of autonomous mobile agents to detect the occurrence of…

Multiagent Systems · Computer Science 2016-07-05 Rodrigo R. Esch , Fábio Protti , Valmir C. Barbosa

In this paper, we study temporal graphs arising from mobility models, where vertices correspond to agents moving in space and edges appear each time two agents meet. We propose a rather natural one-dimensional model. If each pair of agents…

Data Structures and Algorithms · Computer Science 2024-09-20 Mónika Csikós , Michel Habib , Minh-Hang Nguyen , Mikaël Rabie , Laurent Viennot