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The purpose of this paper is to investigate the applicability of applying gamification approach on the physiotherapy rehabilitation. A new developing game called JCave was designed and developed for the prove of concept. The propose game…

Human-Computer Interaction · Computer Science 2019-05-10 Lamiaa A. Elrefaei , Bshaer Azan , Sameera Hakami , Safiah Melebari

There are many different ways a robot can move in Human-Robot Interaction. One way is to use techniques from film animation to instruct the robot to move. This article is a systematic literature review of human-robot trials, pilots, and…

Robotics · Computer Science 2019-06-07 Trenton Schulz , Jim Torresen , Jo Herstad

The research of a socially assistive robot has a potential to augment and assist physical therapy sessions for patients with neurological and musculoskeletal problems (e.g. stroke). During a physical therapy session, generating personalized…

Human-Computer Interaction · Computer Science 2020-07-14 Min Hun Lee , Daniel P. Siewiorek , Asim Smailagic , Alexandre Bernardino , Sergi Bermúdez i Badia

The potential of using video games as well as gaming engines for educational and research purposes is promising, especially with the current progress of Industry 4.0 technologies such as augmented and virtual reality devices. However, it is…

Physics Education · Physics 2019-01-04 Janelle Resch , Ireneusz , Ocelewski , Judy Ehrentraut , Michael Barnett-Cowan

Gamification has been used to motivate and engage participants in software engineering education and practice activities. There is a significant demand for empirical studies for the understanding of the impacts and efficacy of gamification.…

Social software solutions in enterprises such as IBM Connections are said to have the potential to support communication and collaboration among employees. However, companies are faced to manage the adoption of such collaborative tools and…

Computers and Society · Computer Science 2016-06-07 Christian Meske , Tobias Brockmann , Konstantin Wilms , Stefan Stieglitz

We introduce a novel paradigm for robot pro- gramming with which we aim to make robot programming more accessible for unexperienced users. In order to do so we incorporate two major components in one single framework: autonomous skill…

Robotics · Computer Science 2017-09-19 Simon Hangl , Andreas Mennel , Justus Piater

Stroke rehabilitation continues to face challenges in accessibility and patient engagement, where traditional approaches often fall short. Virtual reality (VR)-based telerehabilitation offers a promising avenue, by enabling home-based…

Human-Computer Interaction · Computer Science 2025-01-14 Pedro Rodrigues , Claudia Quaresma , Maria Costa , Filipe Luz , Maria Micaela Fonseca

Interacting with human agents in complex scenarios presents a significant challenge for robotic navigation, particularly in environments that necessitate both collision avoidance and collaborative interaction, such as indoor spaces. Unlike…

Robotics · Computer Science 2024-11-07 Lingfeng Sun , Yixiao Wang , Pin-Yun Hung , Changhao Wang , Xiang Zhang , Zhuo Xu , Masayoshi Tomizuka

Early mobilization is a structured protocol designed to facilitate motor recovery in intensive care unit (ICU) patients with ICU-acquired weakness. This process is typically implemented by an interdisciplinary team of nurses, physical…

Human-Computer Interaction · Computer Science 2026-02-23 Sangjun Eom , Tianyi Hu , Wenyi Xu , Liheng Zou , Ernesto Escobar , Gabriel Streisfeld , Anna Mall , Bradi Granger , Maria Gorlatova

The integration of high-level assistance algorithms in surgical robotics training curricula may be beneficial in establishing a more comprehensive and robust skillset for aspiring surgeons, improving their clinical performance as a…

Robotics · Computer Science 2025-07-11 Alberto Rota , Ke Fan , Elena De Momi

Gamification represents an effective way to incentivize user behavior across a number of computing applications. However, despite the fact that physical activity is essential for a healthy lifestyle, surprisingly little is known about how…

Computers and Society · Computer Science 2017-02-27 Ali Shameli , Tim Althoff , Amin Saberi , Jure Leskovec

As life expectancy is mostly increasing, the incidence of many neurological disorders is also constantly growing. For improving the physical functions affected by a neurological disorder, rehabilitation procedures are mandatory, and they…

In communication systems where users share common resources, users' selfish behavior usually results in suboptimal resource utilization. There have been extensive works that model communication systems with selfish users as one-shot games…

Information Theory · Computer Science 2011-11-11 Yuanzhang Xiao , Jaeok Park , Mihaela van der Schaar

The intuitive collaboration of humans and intelligent robots (embodied AI) in the real-world is an essential objective for many desirable applications of robotics. Whilst there is much research regarding explicit communication, we focus on…

Robotics · Computer Science 2020-08-04 Ali Shafti , Jonas Tjomsland , William Dudley , A. Aldo Faisal

Robot manipulation is an important part of human-robot interaction technology. However, traditional pre-programmed methods can only accomplish simple and repetitive tasks. To enable effective communication between robots and humans, and to…

Robotics · Computer Science 2023-09-12 Haoxu Zhang , Parham M. Kebria , Shady Mohamed , Samson Yu , Saeid Nahavandi

Children with Autism Spectrum Disorder find robots easier to communicate with than humans. Thus, robots have been introduced in autism therapies. However, due to the environmental complexity, the used robots often have to be controlled…

Robotics · Computer Science 2022-05-19 Michał Stolarz , Alex Mitrevski , Mohammad Wasil , Paul G. Plöger

A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one…

Computer Science and Game Theory · Computer Science 2015-01-14 Dinh Thai Hoang , Xiao Lu , Dusit Niyato , Ping Wang , Zhu Han

The rehabilitation treatment helps to heal minor sports and occupational injuries. In a traditional rehabilitation process, a therapist will assign certain actions to a patient to perform in between hospital visits, and it will rely on the…

Computer Vision and Pattern Recognition · Computer Science 2023-07-17 Yi-Ching Hung , Yu-Qing Jiang , Fong-Syuan Liou , Yu-Hsuan Tsao , Zi-Cing Chiang , MIn-Te Sun

Physically-realistic simulated environments are powerful platforms for enabling measurable, replicable and statistically-robust investigation of complex robotic systems. Such environments are epitomised by the RoboCup simulation leagues,…

Robotics · Computer Science 2014-12-19 David M Budden , Peter Wang , Oliver Obst , Mikhail Prokopenko
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