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This paper presents a method that can quickly adapt dynamic 3D avatars to arbitrary text descriptions of novel styles. Among existing approaches for avatar stylization, direct optimization methods can produce excellent results for arbitrary…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Thu Nguyen-Phuoc , Gabriel Schwartz , Yuting Ye , Stephen Lombardi , Lei Xiao

In this work, we aim to teach robots to manipulate various thin-shell materials. Prior works studying thin-shell object manipulation mostly rely on heuristic policies or learn policies from real-world video demonstrations, and only focus on…

Robotics · Computer Science 2024-04-02 Yian Wang , Juntian Zheng , Zhehuan Chen , Zhou Xian , Gu Zhang , Chao Liu , Chuang Gan

Generating realistic clothing for virtual applications like online retail and digital avatars is crucial but requires expert knowledge of 3D tools to generating believable simulations. Recently, a number of works proposed to estimate cloth…

Graphics · Computer Science 2026-05-12 Egor Larionov , Marie-Lena Eckert , Katja Wolff , Tuur Stuyck

Garment manipulation is a critical challenge due to the diversity in garment categories, geometries, and deformations. Despite this, humans can effortlessly handle garments, thanks to the dexterity of our hands. However, existing research…

Robotics · Computer Science 2025-10-14 Yuran Wang , Ruihai Wu , Yue Chen , Jiarui Wang , Jiaqi Liang , Ziyu Zhu , Haoran Geng , Jitendra Malik , Pieter Abbeel , Hao Dong

Two major approaches exist for creating animatable human avatars. The first, a 3D-based approach, optimizes a NeRF- or 3DGS-based avatar from videos of a single person, achieving personalization through a disentangled identity…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Geonhee Sim , Gyeongsik Moon

Tremendous efforts have been made to learn animatable and photorealistic human avatars. Towards this end, both explicit and implicit 3D representations are heavily studied for a holistic modeling and capture of the whole human (e.g., body,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yao Feng , Weiyang Liu , Timo Bolkart , Jinlong Yang , Marc Pollefeys , Michael J. Black

We present a data-driven method for learning to generate animations of 3D garments using a 2D image diffusion model. In contrast to existing methods, typically based on fully connected networks, graph neural networks, or generative…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Raquel Vidaurre , Elena Garces , Dan Casas

The garment transfer problem comprises two tasks: learning to separate a person's body (pose, shape, color) from their clothing (garment type, shape, style) and then generating new images of the wearer dressed in arbitrary garments. We…

Computer Vision and Pattern Recognition · Computer Science 2020-03-05 Amir Hossein Raffiee , Michael Sollami

Developing robot controllers in a simulated environment is advantageous but transferring the controllers to the target environment presents challenges, often referred to as the "sim-to-real gap". We present a method for continuous…

Robotics · Computer Science 2022-11-24 Sirui Chen , Keenon Werling , Albert Wu , C. Karen Liu

Clothes undergo complex geometric deformations, which lead to appearance changes. To edit human videos in a physically plausible way, a texture map must take into account not only the garment transformation induced by the body movements and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Yasamin Jafarian , Tuanfeng Y. Wang , Duygu Ceylan , Jimei Yang , Nathan Carr , Yi Zhou , Hyun Soo Park

Currently it requires an artist to create 3D human avatars with realistic clothing that can move naturally. Despite progress on 3D scanning and modeling of human bodies, there is still no technology that can easily turn a static scan into…

Computer Vision and Pattern Recognition · Computer Science 2021-10-20 Qianli Ma , Jinlong Yang , Siyu Tang , Michael J. Black

Would not it be much more convenient for everybody to try on clothes by only looking into a mirror ? The answer to that problem is virtual try-on, enabling users to digitally experiment with outfits. The core challenge lies in realistic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Mostafa Atef , Mariam Ayman , Ahmed Rashed , Ashrakat Saeed , Abdelrahman Saeed , Ahmed Fares

Fast and reliable physically-based simulation techniques are essential for providing flexible visual effects for computer graphics content. In this paper, we propose a fast and reliable hierarchical cloth simulation method, which combines…

Graphics · Computer Science 2018-02-12 Young Jin Oh , Tae Min Lee , In-Kwon Lee

The reconstruction of multi-layer 3D garments typically requires expensive multi-view capture setups and specialized 3D editing efforts. To support the creation of life-like clothed human avatars, we introduce ReMu for reconstructing…

Graphics · Computer Science 2025-08-05 Onat Vuran , Hsuan-I Ho

The reconstruction of three-dimensional dynamic scenes is a well-established yet challenging task within the domain of computer vision. In this paper, we propose a novel approach that combines the domains of 3D geometry reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 David Stotko , Reinhard Klein

We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

This paper presents a framework for efficient 3D clothed avatar reconstruction. By combining the advantages of the high accuracy of optimization-based methods and the efficiency of learning-based methods, we propose a coarse-to-fine way to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Tingting Liao , Xiaomei Zhang , Yuliang Xiu , Hongwei Yi , Xudong Liu , Guo-Jun Qi , Yong Zhang , Xuan Wang , Xiangyu Zhu , Zhen Lei

Realistic physics engines play a crucial role for learning to manipulate deformable objects such as garments in simulation. By doing so, researchers can circumvent challenges such as sensing the deformation of the object in the realworld.…

Robotics · Computer Science 2025-12-23 David Blanco-Mulero , Oriol Barbany , Gokhan Alcan , Adrià Colomé , Carme Torras , Ville Kyrki

Our work presents a novel spectrum-inspired learning-based approach for generating clothing deformations with dynamic effects and personalized details. Existing methods in the field of clothing animation are limited to either static…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Tianxing Li , Rui Shi , Qing Zhu , Takashi Kanai

Reconstructing dynamic 3D garment surfaces with open boundaries from monocular videos is an important problem as it provides a practical and low-cost solution for clothes digitization. Recent neural rendering methods achieve high-quality…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Lingteng Qiu , Guanying Chen , Jiapeng Zhou , Mutian Xu , Junle Wang , Xiaoguang Han