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We study an evolutionary version of the Prisoner's Dilemma game, played by agents placed in a small-world network. Agents are able to change their strategy, imitating that of the most successful neighbor. We observe that different…

Adaptation and Self-Organizing Systems · Physics 2009-10-31 Guillermo Abramson , Marcelo Kuperman

A famous (and hard) chess problem asks what is the maximum number of safe squares possible in placing $n$ queens on an $n\times n$ board. We examine related problems from placing $n$ rooks. We prove that as $n\to\infty$, the probability…

Probability · Mathematics 2021-05-11 Steven J. Miller , Haoyu Sheng , Daniel Turek

Smale's approach \cite{Smale80} to the classical two-players repeated Prisoner's Dilemma game is revisited here for $N$-players and Network games in the framework of Blackwell's approachability, stochastic approximations and differential…

Optimization and Control · Mathematics 2016-04-08 Kashi Behrstock , Michel Benaïm , Morris W. Hirsch

The limit of a sequence by the definition with $\varepsilon$ is introduced by the notion of checkmate in two moves. The idea is also extended to define the limit of a function with $\varepsilon$ and $\delta$.

History and Overview · Mathematics 2019-06-12 Zoltán Kovács

We consider strategic games that are inspired by Schelling's model of residential segregation. In our model, the agents are partitioned into k types and need to select locations on an undirected graph. Agents can be either stubborn, in…

Computer Science and Game Theory · Computer Science 2021-08-24 Edith Elkind , Jiarui Gan , Ayumi Igarashi , Warut Suksompong , Alexandros A. Voudouris

A protocol for considering decoherence in quantum games is presented. Results for two-player, two-strategy quantum games subject to decoherence are derived and some specific examples are given. Decoherence in other types of quantum games is…

Quantum Physics · Physics 2009-11-10 Adrian P. Flitney , Derek Abbott

Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

Computer Science and Game Theory · Computer Science 2019-10-29 Chulwook Park

Wythoff's game is a modification of the well-known game of ``nim." Wythoff's game, which does not resemble the Fibonacci sequence, has direct relation to the Golden ratio. We will explore the sequence behind this surprising relationship,…

History and Overview · Mathematics 2023-10-13 Vincent Wang , Nikhil Sampath , Eric Yule , Ethan Wang

We study a modified prisoner's dilemma game taking place on two-dimensional disordered square lattices. The players are pure strategists and can either cooperate or defect with their immediate neighbors. In the generations each player…

Physics and Society · Physics 2007-05-23 Zhi-Xi Wu , Xin-Jian Xu , Zi-Gang Huang , Sheng-Jun Wang , Ying-Hai Wang

In this work we propose and develop modified quantum games (zero and non-zero sum) in which payoffs and strategies are entangled. For the games studied, Nash and Pareto equilibriums are always obtained indicating that there are some…

Chess and chance are seemingly strange bedfellows. Luck and/or randomness have no apparent role in move selection when the game is played at the highest levels. However, when competition is at the ultimate level, that of the World Chess…

Methodology · Statistics 2007-08-30 Mark R. Segal

There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…

Combinatorics · Mathematics 2024-02-09 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

We propose a novel network formation game that explains the emergence of various hierarchical structures in groups where self-interested or utility-maximizing individuals decide to establish or severe relationships of authority or…

Computer Science and Game Theory · Computer Science 2021-09-15 Pedro Cisneros-Velarde , Francesco Bullo

This paper investigates Nash equilibria in pure strategies for quantum approach to the Prisoner's Dilemma. The quantization process involves extending the classical game by introducing two additional unitary strategies. We consider five…

We consider the dynamics, existence and stability of the equilibrium states for large populations of individuals who can play various types of non--cooperative games. The players imitate the most attractive strategies, and the choice is…

Adaptation and Self-Organizing Systems · Physics 2012-04-02 Tadeusz Platkowski , Jan Zakrzewski

Non-deterministic Constraint Logic is a family of graph games introduced by Demaine and Hearn that facilitates the construction of complexity proofs. It is convenient for the analysis of games, providing a uniform view. We focus on the…

Computational Complexity · Computer Science 2016-04-20 Hendrik Jan Hoogeboom , Walter A. Kosters , Jan N. van Rijn , Jonathan K. Vis

Chiral perturbation theory has to be substantially modified for the problem of nuclear forces. Loop effects dominate over tree level effects. The dominant behaviours in the scalar isoscalar channel and multi-nucleon forces are obtained in…

High Energy Physics - Phenomenology · Physics 2007-05-23 Ramesh Anishetty , N. D. Hari Dass , H. S. Sharatchandra

The International Chess Federation (FIDE) imposes a voluminous and complex set of player pairing criteria in Swiss-system chess tournaments and endorses computer programs that are able to calculate the prescribed pairings. The purpose of…

Data Structures and Algorithms · Computer Science 2023-12-14 Pascal Sauer , Ágnes Cseh , Pascal Lenzner

The Gibbard-Satterthwaite theorem implies the existence of voters, called manipulators, who can change the election outcome in their favour by voting strategically. When a given preference profile admits several such manipulators, voting…

Computer Science and Game Theory · Computer Science 2017-07-19 Umberto Grandi , Daniel Hughes , Francesca Rossi , Arkadii Slinko

Do neural networks build their representations through smooth, gradual refinement, or via more complex computational processes? We investigate this by extending the logit lens to analyze the policy network of Leela Chess Zero, a superhuman…

Machine Learning · Computer Science 2025-11-26 Elias Sandmann , Sebastian Lapuschkin , Wojciech Samek
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