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Face reenactment and portrait relighting are essential tasks in portrait editing, yet they are typically addressed independently, without much synergy. Most face reenactment methods prioritize motion control and multiview consistency, while…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Yizhou Zhao , Chunjiang Liu , Haoyu Chen , Bhiksha Raj , Min Xu , Tadas Baltrusaitis , Mitch Rundle , HsiangTao Wu , Kamran Ghasedi

In the early stages of architectural design, shoebox models are typically used as a simplified representation of building structures but require extensive operations to transform them into detailed designs. Generative artificial…

Graphics · Computer Science 2025-03-06 Xusheng Du , Ruihan Gui , Zhengyang Wang , Ye Zhang , Haoran Xie

Creating editable videos that depict complex interactions between multiple objects in various artistic styles has long been a challenging task in filmmaking. Progress is often hampered by the scarcity of data sets that contain paired text…

Computer Vision and Pattern Recognition · Computer Science 2024-08-30 Anisha Jain

Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkable potential in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Alireza Javanmardi , Alain Pagani , Didier Stricker

The modeling and manipulation of 3D scenes captured from the real world are pivotal in various applications, attracting growing research interest. While previous works on editing have achieved interesting results through manipulating 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-15 Guan Luo , Tian-Xing Xu , Ying-Tian Liu , Xiao-Xiong Fan , Fang-Lue Zhang , Song-Hai Zhang

The generation and completion of 3D objects represent a transformative challenge in computer vision. Generative Adversarial Networks (GANs) have recently demonstrated strong potential in synthesizing realistic visual data. However, they…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Yahia Hamdi , Nicolas Andrialovanirina , Kélig Mahé , Emilie Poisson Caillault

Existing hand-object interactions (HOI) methods are largely limited to rigid objects, while 4D reconstruction methods of articulated objects generally require pre-scanning the object or even multi-view videos. It remains an unexplored but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Zikai Wang , Zhilu Zhang , Yiqing Wang , Hui Li , Wangmeng Zuo

We present DanceText, a training-free framework for multilingual text editing in images, designed to support complex geometric transformations and achieve seamless foreground-background integration. While diffusion-based generative models…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Zhenyu Yu , Mohd Yamani Idna Idris , Hua Wang , Pei Wang , Rizwan Qureshi , Shaina Raza , Aman Chadha , Yong Xiang , Zhixiang Chen

Reconstructing and rendering 3D objects from highly sparse views is of critical importance for promoting applications of 3D vision techniques and improving user experience. However, images from sparse views only contain very limited 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Chen Yang , Sikuang Li , Jiemin Fang , Ruofan Liang , Lingxi Xie , Xiaopeng Zhang , Wei Shen , Qi Tian

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ilya A. Petrov , Riccardo Marin , Julian Chibane , Gerard Pons-Moll

As 3D generation techniques continue to flourish, the demand for generating personalized content is rapidly rising. Users increasingly seek to apply various editing methods to polish generated 3D content, aiming to enhance its color, style,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Weitao Wang , Haoran Xu , Jun Meng , Haoqian Wang

Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zekai Gu , Shuoxuan Feng , Yansong Wang , Hanzhuo Huang , Zhongshuo Du , Chengfeng Zhao , Chengwei Ren , Peng Wang , Yuan Liu

To edit a real photo using Generative Adversarial Networks (GANs), we need a GAN inversion algorithm to identify the latent vector that perfectly reproduces it. Unfortunately, whereas existing inversion algorithms can synthesize images…

Computer Vision and Pattern Recognition · Computer Science 2022-02-25 Qianli Feng , Viraj Shah , Raghudeep Gadde , Pietro Perona , Aleix Martinez

In this paper a semi-supervised deep framework is proposed for the problem of 3D shape inverse rendering from a single 2D input image. The main structure of proposed framework consists of unsupervised pre-trained components which…

Computer Vision and Pattern Recognition · Computer Science 2017-11-17 Shima Kamyab , S. Zohreh Azimifar

Image inpainting seeks a semantically consistent way to recover the corrupted image in the light of its unmasked content. Previous approaches usually reuse the well-trained GAN as effective prior to generate realistic patches for missing…

Computer Vision and Pattern Recognition · Computer Science 2022-08-26 Yongsheng Yu , Libo Zhang , Heng Fan , Tiejian Luo

With the evolution of Text-to-Image (T2I) models, the quality defects of AI-Generated Images (AIGIs) pose a significant barrier to their widespread adoption. In terms of both perception and alignment, existing models cannot always guarantee…

Today, most methods for image understanding tasks rely on feed-forward neural networks. While this approach has allowed for empirical accuracy, efficiency, and task adaptation via fine-tuning, it also comes with fundamental disadvantages.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Julian Ost , Tanushree Banerjee , Mario Bijelic , Felix Heide

The evolution of text to visual components facilitates people's daily lives, such as generating image, videos from text and identifying the desired elements within the images. Computer vision models involving the multimodal abilities in the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Chris Kelly , Luhui Hu , Jiayin Hu , Yu Tian , Deshun Yang , Bang Yang , Cindy Yang , Zihao Li , Zaoshan Huang , Yuexian Zou

This thesis presents a framework that integrates state-of-the-art generative AI models for real-time creation of three-dimensional (3D) objects in augmented reality (AR) environments. The primary goal is to convert diverse inputs, such as…

Graphics · Computer Science 2025-02-25 Majid Behravan

We investigate the problem of learning category-specific 3D shape reconstruction from a variable number of RGB views of previously unobserved object instances. Most approaches for multiview shape reconstruction operate on sparse shape…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Srinath Sridhar , Davis Rempe , Julien Valentin , Sofien Bouaziz , Leonidas J. Guibas
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