English
Related papers

Related papers: Weighted tree games

200 papers

Maker-Breaker total domination game in graphs is introduced as a natural counterpart to the Maker-Breaker domination game recently studied by Duch\^ene, Gledel, Parreau, and Renault. Both games are instances of the combinatorial…

Combinatorics · Mathematics 2019-02-04 Valentin Gledel , Michael A. Henning , Vesna Iršič , Sandi Klavžar

One of the main objective of this paper is to relate Beck's conjecture for k-in-a-row games. The conjecture states that playing on the same board Picker is better off in a Chooser-Picker game than the second player in the Maker-Breaker…

Combinatorics · Mathematics 2010-04-15 András Csernenszky

With the advance of complex large-scale networks, it is becoming increasingly important to understand how selfish and spatially distributed individuals will share network resources without centralized coordinations. In this paper, we…

Networking and Internet Architecture · Computer Science 2012-06-05 Richard Southwell , Jianwei Huang , Biying Shou

The notions of captured/lost vertices and dead edges in the Shannon game (Shannon switching game on nodes) are examined using graph theory. Simple methods are presented for identifying some dead edges and some captured sets of vertices,…

Combinatorics · Mathematics 2012-10-31 Andrew M. Steane

We study (a:a) Maker-Breaker games played on the edge set of the complete graph on n vertices. In the following four games - perfect matching game, Hamilton cycle game, star factor game and path factor game, our goal is to determine the…

Combinatorics · Mathematics 2016-02-09 Dennis Clemens , Mirjana Mikalački

Every weighted tree corresponds naturally to a cooperative game that we call a "tree game"; it assigns to each subset of leaves the sum of the weights of the minimal subtree spanned by those leaves. In the context of phylogenetic trees, the…

Quantitative Methods · Quantitative Biology 2009-09-02 Claus-Jochen Haake , Akemi Kashiwada , Francis Edward Su

We study a controlled random graph process introduced by Frieze, Krivelevich, and Michaeli. In this model, the edges of a complete graph are randomly ordered and revealed sequentially to a builder. For each edge revealed, the builder must…

Combinatorics · Mathematics 2025-02-26 Daniel Iľkovič , Jared León , Xichao Shu

Random graphs are more and more used for modeling real world networks such as evolutionary networks of proteins. For this purpose we look at two different models and analyze how properties like connectedness and degree distributions are…

Probability · Mathematics 2019-02-05 Klemens Taglieber , Uta Freiberg

We derive two formulas for the weighted sums of rooted spanning forests of particular sequence of graphs by using the matrix tree theorem. We consider cycle graphs with edges so called the pendant edges. One of our formula can be described…

Combinatorics · Mathematics 2024-02-13 Hajime Fujita , Kimiko Hasegawa , Yukie Inaba , Takefumi Kondo

It is required to find an optimal order of constructing the edges of a network so as to minimize the sum of the weighted connection times of relevant pairs of vertices. Construction can be performed anytime anywhere in the network, with a…

Data Structures and Algorithms · Computer Science 2021-04-20 Igor Averbakh

Weighted timed games are two-player zero-sum games played in a timed automaton equipped with integer weights. We consider optimal reachability objectives, in which one of the players, that we call Min, wants to reach a target location while…

Computer Science and Game Theory · Computer Science 2025-03-05 Benjamin Monmege , Julie Parreaux , Pierre-Alain Reynier

In a strong game played on the edge set of a graph G there are two players, Red and Blue, alternating turns in claiming previously unclaimed edges of G (with Red playing first). The winner is the first one to claim all the edges of some…

Discrete Mathematics · Computer Science 2015-07-19 Asaf Ferber , Pascal Pfister

In the Maker-Breaker vertex colouring game, first publicised by Gardner in 1981, Maker and Breaker alternately colour vertices of a graph using a fixed palette, maintaining a proper colouring at all times. Maker aims to colour the whole…

Combinatorics · Mathematics 2024-11-11 Lawrence Hollom

We present new approaches to constructing graph sparsifiers --- weighted subgraphs for which every cut has the same value as the original graph, up to a factor of $(1 \pm \epsilon)$. Our first approach independently samples each edge $uv$…

Data Structures and Algorithms · Computer Science 2010-08-10 Wai Shing Fung , Nicholas J. A. Harvey

We propose a random bipartite graph with weights assigned to both parts of the vertex sets. Edges are formed independently with probabilities that depend on these weights. This bipartite graph naturally gives rise to a random intersection…

Probability · Mathematics 2025-06-10 Alastair Haig , Minmin Wang

Wagering mechanisms are one-shot betting mechanisms that elicit agents' predictions of an event. For deterministic wagering mechanisms, an existing impossibility result has shown incompatibility of some desirable theoretical properties. In…

Computer Science and Game Theory · Computer Science 2022-03-31 Yiling Chen , Yang Liu , Juntao Wang

In the concurrent graph sharing game, two players, called First and Second, share the vertices of a connected graph with positive vertex-weights summing up to $1$ as follows. The game begins with First taking any vertex. In each proceeding…

Combinatorics · Mathematics 2015-10-06 Steven Chaplick , Piotr Micek , Torsten Ueckerdt , Veit Wiechert

For a positive integer $k$ we consider the $k$-vertex-connectivity game, played on the edge set of $K_n$, the complete graph on $n$ vertices. We first study the Maker-Breaker version of this game and prove that, for any integer $k \geq 2$…

Combinatorics · Mathematics 2012-03-16 Asaf Ferber , Dan Hefetz

We introduce the concept of budget games. Players choose a set of tasks and each task has a certain demand on every resource in the game. Each resource has a budget. If the budget is not enough to satisfy the sum of all demands, it has to…

Computer Science and Game Theory · Computer Science 2014-07-14 Maximilian Drees , Sören Riechers , Alexander Skopalik

The main result of this paper is that computing the value of a one-clock priced timed game (OCPTG) is PSPACE-hard. Along the way, we provide a family of OCPTGs that have an exponential number of event points. Both results hold even in very…

Computer Science and Game Theory · Computer Science 2020-03-06 John Fearnley , Rasmus Ibsen-Jensen , Rahul Savani
‹ Prev 1 8 9 10 Next ›