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Video game genre classification based on its cover and textual description would be utterly beneficial to many modern identification, collocation, and retrieval systems. At the same time, it is also an extremely challenging task due to the…
Detecting transitions between intro/credits and main content in videos is a crucial task for content segmentation, indexing, and recommendation systems. Manual annotation of such transitions is labor-intensive and error-prone, while…
State-of-the-art temporal action detectors inefficiently search the entire video for specific actions. Despite the encouraging progress these methods achieve, it is crucial to design automated approaches that only explore parts of the video…
From just a short glance at a video, we can often tell whether a person's action is intentional or not. Can we train a model to recognize this? We introduce a dataset of in-the-wild videos of unintentional action, as well as a suite of…
Bug reporting is a key feature of mobile applications, as it enables developers to collect information about faults that escaped testing and thus affected end-users. This paper explores the idea of allowing end-users to immediately report…
Playing games with cheaters is not fun, and in a multi-billion-dollar video game industry with hundreds of millions of players, game developers aim to improve the security and, consequently, the user experience of their games by preventing…
Job transitions and upskilling are common actions taken by many industry working professionals throughout their career. With the current rapidly changing job landscape where requirements are constantly changing and industry sectors are…
In games, and more generally in the field of software development, early detection of bugs is vital to maintain a high quality of the final product. Automated tests are a powerful tool that can catch a problem earlier in development by…
Repositories of large software systems have become commonplace. This massive expansion has resulted in the emergence of various problems in these software platforms including identification of (i) bug-prone packages, (ii) critical bugs, and…
Online platforms take proactive measures to detect and address undesirable behavior, aiming to focus these resource-intensive efforts where such behavior is most prevalent. This article considers the problem of efficient sampling for…
Natural language elements in source code, e.g., the names of variables and functions, convey useful information. However, most existing bug detection tools ignore this information and therefore miss some classes of bugs. The few existing…
An approach for game bot detection in MMORPGs is proposed based on the analysis of game playing behavior. Since MMORPGs are large scale games, users can play in various ways. This variety in playing behavior makes it hard to detect game…
Detecting and fixing compatibility issues is critical for mobile game development. The rapid evolution of mobile operating systems and device fragmentation make it challenging for developers to timely address these issues across diverse…
Object detection in videos plays a crucial role in advancing applications such as public safety and anomaly detection. Existing methods have explored different techniques, including CNN, deep learning, and Transformers, for object detection…
Video object segmentation can be considered as one of the most challenging computer vision problems. Indeed, so far, no existing solution is able to effectively deal with the peculiarities of real-world videos, especially in cases of…
Video-based bug reports are increasingly being used to document bugs for programs centered around a graphical user interface (GUI). However, developing automated techniques to manage video-based reports is challenging as it requires…
The rapid evolution of the gaming industry, driven by technological advancements and a burgeoning community, necessitates a deeper understanding of user sentiments, especially as expressed on popular social media platforms like YouTube.…
Unlike conventional videos, 360{\deg} videos give freedom to users to turn their heads, watch and interact with the content owing to its immersive spherical environment. Although these movements are arbitrary, similarities can be observed…
In this paper, we introduce a challenging new dataset, MLB-YouTube, designed for fine-grained activity detection. The dataset contains two settings: segmented video classification as well as activity detection in continuous videos. We…
Advancements in large language models (LLMs) are revolutionizing interactive game design, enabling dynamic plotlines and interactions between players and non-player characters (NPCs). However, LLMs may exhibit flaws such as hallucinations,…