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In order to generate images for a given category, existing deep generative models generally rely on abundant training images. However, extensive data acquisition is expensive and fast learning ability from limited data is necessarily…
Producing diverse and realistic images with generative models such as GANs typically requires large scale training with vast amount of images. GANs trained with limited data can easily memorize few training samples and display undesirable…
To generate new images for a given category, most deep generative models require abundant training images from this category, which are often too expensive to acquire. To achieve the goal of generation based on only a few images, we propose…
Few-shot segmentation remains challenging due to the limitations of its labeling information for unseen classes. Most previous approaches rely on extracting high-level feature maps from the frozen visual encoder to compute the pixel-wise…
We propose a Paired Few-shot GAN (PFS-GAN) model for learning generators with sufficient source data and a few target data. While generative model learning typically needs large-scale training data, our PFS-GAN not only uses the concept of…
Few-shot image classification remains challenging due to the limited availability of labeled examples. Recent approaches have explored generating synthetic training data using text-to-image diffusion models, but often require extensive…
Few-shot image generation aims to generate images of high quality and great diversity with limited data. However, it is difficult for modern GANs to avoid overfitting when trained on only a few images. The discriminator can easily remember…
Few-shot image generation is a challenging task even using the state-of-the-art Generative Adversarial Networks (GANs). Due to the unstable GAN training process and the limited training data, the generated images are often of low quality…
Modern GANs excel at generating high quality and diverse images. However, when transferring the pretrained GANs on small target data (e.g., 10-shot), the generator tends to replicate the training samples. Several methods have been proposed…
Existing solutions to image editing tasks suffer from several issues. Though achieving remarkably satisfying generated results, some supervised methods require huge amounts of paired training data, which greatly limits their usages. The…
An emerging area of research aims to learn deep generative models with limited training data. Prior generative models like GANs and diffusion models require a lot of data to perform well, and their performance degrades when they are trained…
Generative Adversarial Networks (GAN) boast impressive capacity to generate realistic images. However, like much of the field of deep learning, they require an inordinate amount of data to produce results, thereby limiting their usefulness…
We introduce FewGAN, a generative model for generating novel, high-quality and diverse images whose patch distribution lies in the joint patch distribution of a small number of N>1 training samples. The method is, in essence, a hierarchical…
Training of generative models especially Generative Adversarial Networks can easily diverge in low-data setting. To mitigate this issue, we propose a novel implicit data augmentation approach which facilitates stable training and synthesize…
We address a challenging lifelong few-shot image generation task for the first time. In this situation, a generative model learns a sequence of tasks using only a few samples per task. Consequently, the learned model encounters both…
Realistic and diverse 3D shape generation is helpful for a wide variety of applications such as virtual reality, gaming, and animation. Modern generative models, such as GANs and diffusion models, learn from large-scale datasets and…
Training Generative Adversarial Networks (GAN) on high-fidelity images usually requires large-scale GPU-clusters and a vast number of training images. In this paper, we study the few-shot image synthesis task for GAN with minimum computing…
Few-shot image classification remains challenging due to the scarcity of labeled training examples. Augmenting them with synthetic data has emerged as a promising way to alleviate this issue, but models trained on synthetic samples often…
The focus of recent meta-learning research has been on the development of learning algorithms that can quickly adapt to test time tasks with limited data and low computational cost. Few-shot learning is widely used as one of the standard…
Few-shot learning (FSL) is an important and topical problem in computer vision that has motivated extensive research into numerous methods spanning from sophisticated meta-learning methods to simple transfer learning baselines. We seek to…