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We propose Panoptic Lifting, a novel approach for learning panoptic 3D volumetric representations from images of in-the-wild scenes. Once trained, our model can render color images together with 3D-consistent panoptic segmentation from…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yawar Siddiqui , Lorenzo Porzi , Samuel Rota Buló , Norman Müller , Matthias Nießner , Angela Dai , Peter Kontschieder

Visually exploring in a real-world 4D spatiotemporal space freely in VR has been a long-term quest. The task is especially appealing when only a few or even single RGB cameras are used for capturing the dynamic scene. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Liangchen Song , Anpei Chen , Zhong Li , Zhang Chen , Lele Chen , Junsong Yuan , Yi Xu , Andreas Geiger

Since the advent of Neural Radiance Fields, novel view synthesis has received tremendous attention. The existing approach for the generalization of radiance field reconstruction primarily constructs an encoding volume from nearby source…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Jingliang Li , Qiang Zhou , Chaohui Yu , Zhengda Lu , Jun Xiao , Zhibin Wang , Fan Wang

Radiance Fields have become a powerful tool for modeling 3D scenes from multiple images. However, they remain difficult to segment into semantically meaningful regions. Some methods work well using 2D semantic masks, but they generalize…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Corentin Dumery , Aoxiang Fan , Ren Li , Nicolas Talabot , Pascal Fua

In this work, we aim to reconstruct a time-varying 3D model, capable of rendering photo-realistic renderings with independent control of viewpoint, illumination, and time, from Internet photos of large-scale landmarks. The core challenges…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Haotong Lin , Qianqian Wang , Ruojin Cai , Sida Peng , Hadar Averbuch-Elor , Xiaowei Zhou , Noah Snavely

We present dynamic neural radiance fields for modeling the appearance and dynamics of a human face. Digitally modeling and reconstructing a talking human is a key building-block for a variety of applications. Especially, for telepresence…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Guy Gafni , Justus Thies , Michael Zollhöfer , Matthias Nießner

Visual navigation for autonomous agents is a core task in the fields of computer vision and robotics. Learning-based methods, such as deep reinforcement learning, have the potential to outperform the classical solutions developed for this…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Zachary Seymour , Kowshik Thopalli , Niluthpol Mithun , Han-Pang Chiu , Supun Samarasekera , Rakesh Kumar

Radiance Fields (RF) are popular to represent casually-captured scenes for new view synthesis and several applications beyond it. Mixed reality on personal spaces needs understanding and manipulating scenes represented as RFs, with semantic…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Rahul Goel , Dhawal Sirikonda , Saurabh Saini , PJ Narayanan

We present an open-source, real-time implementation of SemanticPaint, a system for geometric reconstruction, object-class segmentation and learning of 3D scenes. Using our system, a user can walk into a room wearing a depth camera and a…

A Scene, represented visually using different formats such as RGB-D, LiDAR scan, keypoints, rectangular, spherical, multi-views, etc., contains information implicitly embedded relevant to applications such as scene indexing, vision-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Preeti Meena , Himanshu Kumar , Sandeep Yadav

We propose scene-adaptive strategies to efficiently allocate representation capacity for generating immersive experiences of indoor environments from incomplete observations. Indoor scenes with multiple rooms often exhibit irregular layouts…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Minkwan Kim , Changwoon Choi , Young Min Kim

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

Convenient 4D modeling of human-object interactions is essential for numerous applications. However, monocular tracking and rendering of complex interaction scenarios remain challenging. In this paper, we propose Instant-NVR, a neural…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Yuheng Jiang , Kaixin Yao , Zhuo Su , Zhehao Shen , Haimin Luo , Lan Xu

A long-standing goal in scene understanding is to obtain interpretable and editable representations that can be directly constructed from a raw monocular RGB-D video, without requiring specialized hardware setup or priors. The problem is…

Computer Vision and Pattern Recognition · Computer Science 2023-06-22 Yu-Shiang Wong , Niloy J. Mitra

We propose a new method for realistic real-time novel-view synthesis (NVS) of large scenes. Existing neural rendering methods generate realistic results, but primarily work for small scale scenes (<50 square meters) and have difficulty at…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Jeffrey Yunfan Liu , Yun Chen , Ze Yang , Jingkang Wang , Sivabalan Manivasagam , Raquel Urtasun

Scene view synthesis, which generates novel views from limited perspectives, is increasingly vital for applications like virtual reality, augmented reality, and robotics. Unlike object-based tasks, such as generating 360{\deg} views of a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaofeng Jin , Yan Fang , Matteo Frosi , Jianfei Ge , Jiangjian Xiao , Matteo Matteucci

We present a system for applying sim2real approaches to "in the wild" scenes with realistic visuals, and to policies which rely on active perception using RGB cameras. Given a short video of a static scene collected using a generic phone,…

We present a method to map 2D image observations of a scene to a persistent 3D scene representation, enabling novel view synthesis and disentangled representation of the movable and immovable components of the scene. Motivated by the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Prafull Sharma , Ayush Tewari , Yilun Du , Sergey Zakharov , Rares Ambrus , Adrien Gaidon , William T. Freeman , Fredo Durand , Joshua B. Tenenbaum , Vincent Sitzmann

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

We estimate the radiance field of large-scale dynamic areas from multiple vehicle captures under varying environmental conditions. Previous works in this domain are either restricted to static environments, do not scale to more than a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Tobias Fischer , Lorenzo Porzi , Samuel Rota Bulò , Marc Pollefeys , Peter Kontschieder