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In the last years, the research interest in visual navigation towards objects in indoor environments has grown significantly. This growth can be attributed to the recent availability of large navigation datasets in photo-realistic simulated…

Computer Vision and Pattern Recognition · Computer Science 2025-02-20 Luca Barsellotti , Roberto Bigazzi , Marcella Cornia , Lorenzo Baraldi , Rita Cucchiara

Instance shape reconstruction from a 3D scene involves recovering the full geometries of multiple objects at the semantic instance level. Many methods leverage data-driven learning due to the intricacies of scene complexity and significant…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Haolin Liu , Chongjie Ye , Yinyu Nie , Yingfan He , Xiaoguang Han

We present Neural Reflectance Fields, a novel deep scene representation that encodes volume density, normal and reflectance properties at any 3D point in a scene using a fully-connected neural network. We combine this representation with a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-18 Sai Bi , Zexiang Xu , Pratul Srinivasan , Ben Mildenhall , Kalyan Sunkavalli , Miloš Hašan , Yannick Hold-Geoffroy , David Kriegman , Ravi Ramamoorthi

The work presented in this paper is related to the use of a haptic device in an environment of robotic simulation. Such device introduces a new approach to feel and to understand the boundaries of the workspace of mechanisms as well as its…

Robotics · Computer Science 2007-05-23 Damien Chablat , Fouad Bennis

We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered object set and retrieves the most similar geometry for each…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Jiapeng Tang , Yinyu Nie , Lev Markhasin , Angela Dai , Justus Thies , Matthias Nießner

We introduce Neural Point Light Fields that represent scenes implicitly with a light field living on a sparse point cloud. Combining differentiable volume rendering with learned implicit density representations has made it possible to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-08 Julian Ost , Issam Laradji , Alejandro Newell , Yuval Bahat , Felix Heide

This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Benedict Quartey , Tuluhan Akbulut , Wasiwasi Mgonzo , Zheng Xin Yong

To help agents reason about scenes in terms of their building blocks, we wish to extract the compositional structure of any given scene (in particular, the configuration and characteristics of objects comprising the scene). This problem is…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Rishabh Kabra , Daniel Zoran , Goker Erdogan , Loic Matthey , Antonia Creswell , Matthew Botvinick , Alexander Lerchner , Christopher P. Burgess

This paper presents BioNeRF, a biologically plausible architecture that models scenes in a 3D representation and synthesizes new views through radiance fields. Since NeRF relies on the network weights to store the scene's 3-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Leandro A. Passos , Douglas Rodrigues , Danilo Jodas , Kelton A. P. Costa , Ahsan Adeel , João Paulo Papa

Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Jaebong Jeong , Janghun Jo , Jingdong Wang , Sunghyun Cho , Jaesik Park

In depth-sensing applications ranging from home robotics to AR/VR, it will be common to acquire 3D scans of interior spaces repeatedly at sparse time intervals (e.g., as part of regular daily use). We propose an algorithm that analyzes…

Computer Vision and Pattern Recognition · Computer Science 2019-09-26 Maciej Halber , Yifei Shi , Kai Xu , Thomas Funkhouser

Neural Radiance Field (NeRF) is a popular method in representing 3D scenes by optimising a continuous volumetric scene function. Its large success which lies in applying volumetric rendering (VR) is also its Achilles' heel in producing…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Zhe Jun Tang , Tat-Jen Cham , Haiyu Zhao

We tackle the challenge of learning a distribution over complex, realistic, indoor scenes. In this paper, we introduce Generative Scene Networks (GSN), which learns to decompose scenes into a collection of many local radiance fields that…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Terrance DeVries , Miguel Angel Bautista , Nitish Srivastava , Graham W. Taylor , Joshua M. Susskind

TL;DR Perform 3D object editing selectively by disentangling it from the background scene. Instruct-NeRF2NeRF (in2n) is a promising method that enables editing of 3D scenes composed of Neural Radiance Field (NeRF) using text prompts.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Jiseung Hong , Changmin Lee , Gyusang Yu

We propose a learned image-guided rendering technique that combines the benefits of image-based rendering and GAN-based image synthesis. The goal of our method is to generate photo-realistic re-renderings of reconstructed objects for…

Computer Vision and Pattern Recognition · Computer Science 2020-01-16 Justus Thies , Michael Zollhöfer , Christian Theobalt , Marc Stamminger , Matthias Nießner

Neural Radiance Field (NeRF) has been widely recognized for its excellence in novel view synthesis and 3D scene reconstruction. However, their effectiveness is inherently tied to the assumption of static scenes, rendering them susceptible…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Jiahao Chen , Yipeng Qin , Lingjie Liu , Jiangbo Lu , Guanbin Li

Analyzing a visual scene by inferring the configuration of a generative model is widely considered the most flexible and generalizable approach to scene understanding. Yet, one major problem is the computational challenge of the inference…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Alpha Renner , Lazar Supic , Andreea Danielescu , Giacomo Indiveri , Bruno A. Olshausen , Yulia Sandamirskaya , Friedrich T. Sommer , E. Paxon Frady

We present a fast and simple technique to convert images into a radiance surface-based scene representation. Building on existing radiance volume reconstruction algorithms, we introduce a subtle yet impactful modification of the loss…

We present a novel method to acquire object representations from online image collections, capturing high-quality geometry and material properties of arbitrary objects from photographs with varying cameras, illumination, and backgrounds.…

Computer Vision and Pattern Recognition · Computer Science 2022-09-05 Zhengfei Kuang , Kyle Olszewski , Menglei Chai , Zeng Huang , Panos Achlioptas , Sergey Tulyakov

From video, we reconstruct a neural volume that captures time-varying color, density, scene flow, semantics, and attention information. The semantics and attention let us identify salient foreground objects separately from the background…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Yiqing Liang , Eliot Laidlaw , Alexander Meyerowitz , Srinath Sridhar , James Tompkin
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