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We propose DistillNeRF, a self-supervised learning framework addressing the challenge of understanding 3D environments from limited 2D observations in outdoor autonomous driving scenes. Our method is a generalizable feedforward model that…
Recent works on implicit neural representations have shown promising results for multi-view surface reconstruction. However, most approaches are limited to relatively simple geometries and usually require clean object masks for…
We present NeRF-Det, a novel method for indoor 3D detection with posed RGB images as input. Unlike existing indoor 3D detection methods that struggle to model scene geometry, our method makes novel use of NeRF in an end-to-end manner to…
Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…
Despite the rapid development of Neural Radiance Field (NeRF), the necessity of dense covers largely prohibits its wider applications. While several recent works have attempted to address this issue, they either operate with sparse views…
We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…
Neural Radiance Field (NeRF) has recently emerged as a powerful representation to synthesize photorealistic novel views. While showing impressive performance, it relies on the availability of dense input views with highly accurate camera…
Learning accurate scene reconstruction without pose priors in neural radiance fields is challenging due to inherent geometric ambiguity. Recent development either relies on correspondence priors for regularization or uses off-the-shelf flow…
Series photo selection (SPS) is an important branch of the image aesthetics quality assessment, which focuses on finding the best one from a series of nearly identical photos. While a great progress has been observed, most of the existing…
We present a novel neural surface reconstruction method called NeuralRoom for reconstructing room-sized indoor scenes directly from a set of 2D images. Recently, implicit neural representations have become a promising way to reconstruct…
Photometric stereo is a method for estimating the normal vectors of an object from images of the object under varying lighting conditions. Motivated by several recent works that extend photometric stereo to more general objects and lighting…
The latest regularized Neural Radiance Field (NeRF) approaches produce poor geometry and view extrapolation for large scale sparse view scenes, such as ETH3D. Density-based approaches tend to be under-constrained, while surface-based…
Multi-View Photometric Stereo (MVPS) is a popular method for fine-detailed 3D acquisition of an object from images. Despite its outstanding results on diverse material objects, a typical MVPS experimental setup requires a well-calibrated…
Stereo image super-resolution aims to improve the quality of high-resolution stereo image pairs by exploiting complementary information across views. To attain superior performance, many methods have prioritized designing complex modules to…
We introduce a differential visual similarity metric to train deep neural networks for 3D reconstruction, aimed at improving reconstruction quality. The metric compares two 3D shapes by measuring distances between multi-view images…
Neural Radiance Field (NeRF) has shown impressive performance in novel view synthesis via implicit scene representation. However, it usually suffers from poor scalability as requiring densely sampled images for each new scene. Several…
Neural Radiance Fields (NeRF) have shown remarkable success in image novel view synthesis (NVS), inspiring extensions to LiDAR NVS. However, most methods heavily rely on accurate camera poses for scene reconstruction. The sparsity and…
We present a method that learns neural shadow fields which are neural scene representations that are only learnt from the shadows present in the scene. While traditional shape-from-shadow (SfS) algorithms reconstruct geometry from shadows,…
In this paper, we present a groundbreaking spectrally multiplexed photometric stereo approach for recovering surface normals of dynamic surfaces without the need for calibrated lighting or sensors, a notable advancement in the field…
In this paper, we introduce Hi-Map, a novel monocular dense mapping approach based on Neural Radiance Field (NeRF). Hi-Map is exceptional in its capacity to achieve efficient and high-fidelity mapping using only posed RGB inputs. Our method…