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This paper presents a novel general-purpose guided stereo paradigm that mimics the active stereo principle by replacing the unreliable physical pattern projector with a depth sensor. It works by projecting virtual patterns consistent with…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Luca Bartolomei , Matteo Poggi , Fabio Tosi , Andrea Conti , Stefano Mattoccia

Classically, rasterization techniques are performed for real-time rendering to meet the constraint of interactive frame rates. However, such techniques do not produce realistic results as compared to ray tracing approaches. Hence, hybrid…

Graphics · Computer Science 2022-10-31 Yu Wei Tan , Alden Tan , Nicholas Nge , Anand Bhojan

This paper proposes a novel framework integrating the principles of active stereo in standard passive camera systems without a physical pattern projector. We virtually project a pattern over the left and right images according to the sparse…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Luca Bartolomei , Matteo Poggi , Fabio Tosi , Andrea Conti , Stefano Mattoccia

There is a growing need to assist radiologists in performing X-ray readings and diagnoses fast, comfortably, and effectively. As radiologists strive to maximize productivity, it is essential to consider the impact of reading rooms in…

Human-Computer Interaction · Computer Science 2022-03-04 Catarina Moreira , Isabel Blanco Nobre , Sandra Costa Sousa , João Madeiras Pereira , Joaquim Jorge

NVidia RTX platform has been changing and extending the possibilities for real time Computer Graphics applications. It is the first time in history that retail graphics cards have full hardware support for ray tracing primitives. It still a…

Graphics · Computer Science 2020-06-23 Vinicius da Silva , Luiz Velho

A self-driving perception model aims to extract 3D semantic representations from multiple cameras collectively into the bird's-eye-view (BEV) coordinate frame of the ego car in order to ground downstream planner. Existing perception methods…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Jiachen Lu , Zheyuan Zhou , Xiatian Zhu , Hang Xu , Li Zhang

A considerable limitation of employing sparse voxels octrees (SVOs) as a model format for ray tracing has been that the octree data structure is inherently static. Due to traversal algorithms' dependence on the strict hierarchical structure…

Graphics · Computer Science 2019-12-06 Asbjørn Engmark Espe , Øystein Gjermundnes , Sverre Hendseth

Estimating the 6D pose of objects accurately, quickly, and robustly remains a difficult task. However, recent methods for directly regressing poses from RGB images using dense features have achieved state-of-the-art results. Stereo vision,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Thomas Pöllabauer , Jan Emrich , Volker Knauthe , Arjan Kuijper

Mirror adapters can match a camera and a projector to the task of producing and visualizing a stereo pair. The imaging digital technology can benefit on the traditional optical technology of the last century to get more compact and…

Eye tracking is an important tool with a wide range of applications in Virtual, Augmented, and Mixed Reality (VR/AR/MR) technologies. State-of-the-art eye tracking methods are either reflection-based and track reflections of sparse point…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Tianfu Wang , Jiazhang Wang , Oliver Cossairt , Florian Willomitzer

Image-based scene understanding allows Augmented Reality systems to provide contextual visual guidance in unprepared, real-world environments. While effective on video see-through (VST) head-mounted displays (HMDs), such methods suffer on…

Human-Computer Interaction · Computer Science 2025-09-16 Gerlinde Emsenhuber , Tobias Langlotz , Denis Kalkofen , Markus Tatzgern

The virtual reality (VR) provides us a three-dimensional, immersive, and fully interactive visualization environment. To make the best use of the VR's potential in scientific visualization, a VR visualization software named VFIVE has been…

Geophysics · Physics 2007-05-23 Akira Kageyama , Nobuaki Ohno

We propose an image warping-based remote rendering technique for volumes that decouples the rendering and display phases. Our work builds on prior work that samples the volume on the client using ray casting and reconstructs a z-value based…

Graphics · Computer Science 2020-06-29 Stefan Zellmann

This paper proposed a new interaction paradigm in the virtual reality (VR) environments, which consists of a virtual mirror or window projected onto a virtual surface, representing the correct perspective geometry of a mirror or window…

Human-Computer Interaction · Computer Science 2020-11-13 Baihan Lin

Monocular visual odometry (VO) has attracted extensive research attention by providing real-time vehicle motion from cost-effective camera images. However, state-of-the-art optimization-based monocular VO methods suffer from the scale…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Sen Zhang , Jing Zhang , Dacheng Tao

Stereoscopic, head-tracked display systems can show users realistic, world-locked virtual objects and environments. However, discrepancies between the rendering pipeline and physical viewing conditions can lead to perceived instability in…

Graphics · Computer Science 2023-12-13 Phillip Guan , Eric Penner , Joel Hegland , Benjamin Letham , Douglas Lanman

A single Panorama can be drawn perspectively without distortions in arbitrary viewing directions and field-of-views when the camera position is at the origin. This is a key advantage in VR and virtual tour applications because it enables…

Graphics · Computer Science 2021-11-24 Chi-Han Peng , Jiayao Zhang

Differentiable rendering is a technique to connect 3D scenes with corresponding 2D images. Since it is differentiable, processes during image formation can be learned. Previous approaches to differentiable rendering focus on mesh-based…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Cong Gao , Xingtong Liu , Wenhao Gu , Benjamin Killeen , Mehran Armand , Russell Taylor , Mathias Unberath

For mobile robots, mobile manipulators, and autonomous vehicles to safely navigate around populous places such as streets and warehouses, human observers must be able to understand their navigation intent. One way to enable such…

Robotics · Computer Science 2022-01-10 Zhao Han , Jenna Parrillo , Alexander Wilkinson , Holly A. Yanco , Tom Williams

Displacement mapping is an important tool for modeling detailed geometric features. We explore the problem of authoring complex surfaces while ray tracing interactively. Current techniques for ray tracing displaced surfaces rely on…

Graphics · Computer Science 2025-02-05 Rama Carl Hoetzlein
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