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Graphs are essential representations in the professions and education concerning the science, technology, engineering, and mathematics (STEM) disciplines. Beyond their academic relevance, graphs find extensive utility in everyday scenarios,…
Bibliographic metrics are commonly utilized for evaluation purposes within academia, often in conjunction with other metrics. These metrics vary widely across fields and change with the seniority of the scholar; consequently, the only way…
This Innovative Practice Full Paper presents an approach of using software development artifacts to gauge student behavior and the effectiveness of changes to curriculum design. There is an ongoing need to adapt university courses to…
Peer grading is an educational system in which students assess each other's work. It is commonly applied under Massive Open Online Course (MOOC) and offline classroom settings. With this system, instructors receive a reduced grading…
Deep Research (DR) is an emerging agent application that leverages large language models (LLMs) to address open-ended queries. It requires the integration of several capabilities, including multi-step reasoning, cross-document synthesis,…
Autoraters, also referred to as LLM-as-judges, are increasingly used for evaluation and automated content moderation. However, there is limited statistical analysis of how modifications in a rubric presented to both humans and autoraters…
Open-ended assignments - such as lab reports and semester-long projects - provide data science and statistics students with opportunities for developing communication, critical thinking, and creativity skills. However, providing grades and…
The study aims to develop an application that will serve as an alternative learning tool for learning Asian Studies. The delivery of lessons into a virtual reality game depends on the pace of students. The developed application comprises…
As applications grow in capability, they also grow in complexity. This complexity in turn gets pushed into modules and libraries. In addition, hardware configurations become increasingly elaborate, too. These two trends make understanding,…
Automated UI evaluation can be beneficial for the design process; for example, to compare different UI designs, or conduct automated heuristic evaluation. LLM-based UI evaluation, in particular, holds the promise of generalizability to a…
This paper introduces the concept of the semi-automatic assessment of student texts that aims at offering the twin benefits of fully automatic grading and feedback together with the advantages that can be provided by human assessors. This…
The undergraduate curriculum in statistics and data science is undergoing changes to accommodate new methods, newly interested students, and the changing role of statistics in society. Because of this, it is more important than ever that…
UI design languages, such as Google's Material Design, make applications both easier to develop and easier to learn by providing a set of standard UI components. Nonetheless, it is hard to assess the impact of design languages in the wild.…
Collaborative competitions have gained popularity in the scientific and technological fields. These competitions involve defining tasks, selecting evaluation scores, and devising result verification methods. In the standard scenario,…
Providing timely and actionable feedback on oral presentation slides is challenging in higher education, particularly in large classes where teachers cannot realistically deliver detailed formative feedback before students present. This…
Mobile technology creates value on three fundamental pillars: productivity, coordination, and transformation. Mobile apps are becoming an increasingly important aspect of teaching and learning in many countries. The use of mobile…
We demonstrate how students' use of modeling can be examined and assessed using student notebooks collected from an upper-division electronics lab course. The use of models is a ubiquitous practice in undergraduate physics education, but…
We present a DSP simulation environment that will enable students to perform laboratory exercises using Android mobile devices and tablets. Due to the pervasive nature of the mobile technology, education applications designed for mobile…
This bachelor's thesis describes the conception and implementation of an augmented reality application for the Android platform. The intention is to demonstrate some possibilities of interaction within an augmented reality environment on…
Enterprises are always on the lookout for tools that analyze end-users perspectives on their products. In particular, app reviews have been assessed as useful for guiding improvement efforts and software evolution, however, developers find…