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Online education platforms have experienced explosive growth over the past decade, generating massive volumes of user-generated content in the form of reviews, ratings, and behavioral logs. These heterogeneous signals provide unprecedented…

Graphics · Computer Science 2026-04-14 Arman Bekov , Azamat Nurgali

In this paper we propose the CTS (Concious Tutoring System) technology, a biologically plausible cognitive agent based on human brain functions.This agent is capable of learning and remembering events and any related information such as…

Artificial Intelligence · Computer Science 2009-02-02 Usef Faghihi , Philippe Fournier-Viger , Roger Nkambou , Pierre Poirier , Andre Mayers

This study examines whether including more contextual information in data analysis could improve our ability to identify the relation between students' online learning behavior and overall performance in an introductory physics course. We…

Physics Education · Physics 2020-07-01 Zhongzhou Chen , Mengyu Xu , Geoffrey Garrido , Matthew W. Guthrie

The advancement of e-learning technologies has made it viable for developments in education and technology to be combined in order to fulfil educational needs worldwide. E-learning consists of informal learning approaches and emerging…

Computers and Society · Computer Science 2014-07-10 Ali Alowayr , Atta Badii

Emotion plays an important role in human cognition and performance. Motivated by this, we investigate whether analogous emotional signals can shape the behavior of large language models (LLMs) and agents. Existing emotion-aware studies…

Artificial Intelligence · Computer Science 2026-04-02 Moran Sun , Tianlin Li , Yuwei Zheng , Zhenhong Zhou , Aishan Liu , Xianglong Liu , Yang Liu

Asynchronous video learning, including massive open online courses (MOOCs), offers flexibility but often lacks students' affective engagement. This study examines how teachers' verbal and nonverbal vocal emotive expressions influence…

Human-Computer Interaction · Computer Science 2026-05-19 Hung-Yue Suen , Yu-Sheng Su

The Personality and emotions are effective parameters in learning process. Thus, virtual learning environments should pay attention to these parameters. In this paper, a new e-learning model is designed and implemented according to these…

Computers and Society · Computer Science 2010-04-13 Somayeh Fatahi , Nasser Ghasem-Aghaee

The use of new technologies in higher education has surprisingly emphasized students' tendency to adopt a passive behavior in class. Participation and interaction of students are essential to improve academic results. This paper describes…

Through in-class observations of teaching assistants (TAs) and students in the lab sections of a large introductory physics course, we study which TA behaviors can be used to predict student engagement and, in turn, how this engagement…

Physics Education · Physics 2015-06-16 Jared B. Stang , Ido Roll

Recent advances in neurosciences and psychology have provided evidence that affective phenomena pervade intelligence at many levels, being inseparable from the cognitionaction loop. Perception, attention, memory, learning, decisionmaking,…

Artificial Intelligence · Computer Science 2008-09-30 Luis Paulo Reis , Daria Barteneva , Nuno Lau

This paper presents a two-year research project focused on developing AI-driven measures to analyze classroom dynamics, with particular emphasis on teacher actions captured through multimodal sensor data. We applied real-time data from…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Andreea I. Niculescu , Jochen Ehnes , Chen Yi , Du Jiawei , Tay Chiat Pin , Joey Tianyi Zhou , Vigneshwaran Subbaraju , Teh Kah Kuan , Tran Huy Dat , John Komar , Gi Soong Chee , Kenneth Kwok

Students' interactions with online tools can provide us with insights into their study and work habits. Prior research has shown that these habits, even as simple as the number of actions or the time spent on online platforms can…

Computers and Society · Computer Science 2019-05-06 Niki Gitinabard , Sarah Heckman , Tiffany Barnes , Collin F. Lynch

In this work, we attempted to predict student performance on a suite of laboratory assessments using students' interactions with associated instructional videos. The students' performance is measured by a graded presentation for each of…

Physics Education · Physics 2022-07-06 Robert Solli , John M. Aiken , Rachel Henderson , Marcos D. Caballero

Educational stakeholders are often particularly interested in sparse, delayed student outcomes, like end-of-year statewide exams. The rare occurrence of such assessments makes it harder to identify students likely to fail such assessments,…

Computers and Society · Computer Science 2025-01-17 Ge Gao , Amelia Leon , Andrea Jetten , Jasmine Turner , Husni Almoubayyed , Stephen Fancsali , Emma Brunskill

Current Artificial Intelligence (AI)-based tutoring systems (AI tutors) are primarily evaluated based on the pedagogical quality of their feedback messages. While important, pedagogy alone is insufficient because it ignores a critical…

Computers and Society · Computer Science 2026-05-08 Rose Niousha , Samantha Boatright Smith , Bita Akram , Peter Brusilovsky , Arto Hellas , Juho Leinonen , John DeNero , Narges Norouzi

In the Massive Open Online Courses (MOOC) learning scenario, the semantic information of instructional videos has a crucial impact on learners' emotional state. Learners mainly acquire knowledge by watching instructional videos, and the…

Multimedia · Computer Science 2024-04-12 Yuan Zhang , Xiaomei Tao , Hanxu Ai , Tao Chen , Yanling Gan

We present Affect2MM, a learning method for time-series emotion prediction for multimedia content. Our goal is to automatically capture the varying emotions depicted by characters in real-life human-centric situations and behaviors. We use…

Computer Vision and Pattern Recognition · Computer Science 2021-03-12 Trisha Mittal , Puneet Mathur , Aniket Bera , Dinesh Manocha

Text data are being used as a lens through which human cognition can be studied at a large scale. Methods like emotion analysis are now in the standard toolkit of computational social scientists but typically rely on third-person annotation…

Computation and Language · Computer Science 2020-06-17 Bennett Kleinberg

We present a new method for measuring the effectiveness of online learning resources, through the analysis of time-stamped log data of students' interaction with a sequence of online learning modules created based on the concept of mastery…

Physics Education · Physics 2019-03-20 Zhongzhou Chen , Matthew Guthrie

Analysis of log data generated by online educational systems is an essential task to better the educational systems and increase our understanding of how students learn. In this study we investigate previously unseen data from Clio Online,…

Computers and Society · Computer Science 2019-08-26 Stephan Lorenzen , Niklas Hjuler , Stephen Alstrup
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