Related papers: Generalized parity-oblivious communication games p…
Suppose that Alice and Bob are located in distant laboratories, which are connected by an ideal quantum channel. Suppose further that they share many copies of a quantum state $\rho_{ABE}$, such that Alice possesses the $A$ systems and Bob…
Identifying the physical grounds distinguishing quantum theory from broader probabilistic frameworks remains an open challenge. Communication-based proposals -- most notably the principles of impossibility of superluminal signaling and…
Quantum theory is in principle compatible with scenarios where physical processes occur in an indefinite order, potentially yielding advantages in a broad range of information processing tasks. However, advantages in communication, the most…
Oblivious transfer (OT) is an important tool in cryptography. It serves as a subroutine to other complex procedures of both theoretical and practical significance. Common attribute of OT protocols is that one party (Alice) has to send a…
Projection games constitute an important class of nonlocal games where, for any answer from the first player, there is a unique correct answer for the second player. This class of games captures nonlocal games arising from constraint…
We consider the scenario in which Alice transmits private classical messages to Bob via a classical-quantum channel, part of whose output is intercepted by an eavesdropper, Eve. We prove the existence of a universal coding scheme under…
The standard formulation of quantum theory assumes that events are ordered is a background global causal structure. Recently in Ref.[$\href{http://www.nature.com/ncomms/journal/v3/n10/full/ncomms2076.html}{Nat. Commun. {\bf3}, 1092…
Nonlocal games yield an unusual perspective on entangled quantum states. The defining property of such games is that a set of players in joint possession of an entangled state can win the game with higher probability than is allowed by…
We study a generalization of nonlocal games---which we call extended nonlocal games---in which the players, Alice and Bob, initially share a tripartite quantum state with the referee. In such games, the winning conditions for Alice and Bob…
Oblivious transfer between two untrusting parties is an important primitive in cryptography. There are different variants of oblivious transfer. In Rabin oblivious transfer, the sender Alice holds a bit, and the receiver Bob either obtains…
We propose a communication game in the sequential measurement scenario, involving a sender and two receivers with restricted communication among the latter parties. In the framework of the prepare-transform-measure scenario, we find a…
Oblivious transfer, a central functionality in modern cryptography, allows a party to send two one-bit messages to another who can choose one of them to read, remaining ignorant about the other, whereas the sender does not learn the…
A notion of asymmetric quantum dialogue (AQD) is introduced. Conventional protocols of quantum dialogue are essentially symmetric as both the users (Alice and Bob) can encode the same amount of classical information. In contrast, the scheme…
We consider two classes of quantum generalisations of Random Access Code (RAC) and study lower bounds for probabilities of success for such tasks. It provides a useful framework for the study of certain information processing tasks with…
Oblivious transfer is the cryptographic primitive where Alice sends one of two bits to Bob but is oblivious to the bit received. Using quantum communication, we can build oblivious transfer protocols with security provably better than any…
A well known cryptographic primitive is so called random access code. Namely, Alice is to send to Bob one of two bits, so that Bob has the choice which bit he wants to learn about. However at any time Alice should not learn Bob's choice,…
We consider the following communication problem: Alice and Bob each have some valuation functions $v_1(\cdot)$ and $v_2(\cdot)$ over subsets of $m$ items, and their goal is to partition the items into $S, \bar{S}$ in a way that maximizes…
Oblivious transfer (OT) is an important cryptographic primitive. Any multi-party computation can be realised with OT as building block. XOR oblivious transfer (XOT) is a variant where the sender Alice has two bits, and a receiver Bob…
Pointer-chasing is a central problem in two-party communication complexity: given input size $n$ and a parameter $k$, the two players Alice and Bob are given functions $N_A, N_B: [n] \rightarrow [n]$, respectively, and their goal is to…
When two parties, Alice and Bob, share correlated quantum systems and Alice performs local measurements, Alice's updated description of Bob's state can provide evidence of nonclassical correlations. This simple scenario, famously introduced…