On Simultaneous Two-player Combinatorial Auctions
Abstract
We consider the following communication problem: Alice and Bob each have some valuation functions and over subsets of items, and their goal is to partition the items into in a way that maximizes the welfare, . We study both the allocation problem, which asks for a welfare-maximizing partition and the decision problem, which asks whether or not there exists a partition guaranteeing certain welfare, for binary XOS valuations. For interactive protocols with communication, a tight 3/4-approximation is known for both [Fei06,DS06]. For interactive protocols, the allocation problem is provably harder than the decision problem: any solution to the allocation problem implies a solution to the decision problem with one additional round and additional bits of communication via a trivial reduction. Surprisingly, the allocation problem is provably easier for simultaneous protocols. Specifically, we show: 1) There exists a simultaneous, randomized protocol with polynomial communication that selects a partition whose expected welfare is at least of the optimum. This matches the guarantee of the best interactive, randomized protocol with polynomial communication. 2) For all , any simultaneous, randomized protocol that decides whether the welfare of the optimal partition is or correctly with probability requires exponential communication. This provides a separation between the attainable approximation guarantees via interactive () versus simultaneous () protocols with polynomial communication. In other words, this trivial reduction from decision to allocation problems provably requires the extra round of communication.
Cite
@article{arxiv.1704.03547,
title = {On Simultaneous Two-player Combinatorial Auctions},
author = {Mark Braverman and Jieming Mao and S. Matthew Weinberg},
journal= {arXiv preprint arXiv:1704.03547},
year = {2017}
}