Related papers: Common Knowledge, Regained
The notion of topological equivalence plays an essential role in the study of dynamical systems of flows. However, it is inherently difficult to generalize this concept to systems without well-posedness in the sense of Hadamard. In this…
We give efficient "collaboration protocols" through which two parties, who observe different features about the same instances, can interact to arrive at predictions that are more accurate than either could have obtained on their own. The…
Agents' judgment depends on perception and previous knowledge. Assuming that previous knowledge depends on perception, we can say that judgment depends on perception. So, if judgment depends on perception, can agents judge that they have…
Conflict management is still an open issue in the application of Dempster Shafer evidence theory. A lot of works have been presented to address this issue. In this paper, a new theory, called as generalized evidence theory (GET), is…
There are two well-known sufficient conditions for Nash equilibrium in two-player games: mutual knowledge of rationality (MKR) and mutual knowledge of conjectures. MKR assumes that the concept of rationality is mutually known. In contrast,…
In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…
In Newcomb's paradox you choose to receive either the contents of a particular closed box, or the contents of both that closed box and another one. Before you choose, a prediction algorithm deduces your choice, and fills the two boxes based…
The question of what global information must distributed rational agents a-priori know about the network in order for equilibrium to be possible is researched here. Until now, distributed algorithms with rational agents have assumed that…
We consider repeated games where the players behave according to cumulative prospect theory (CPT). We show that, when the players have calibrated strategies and behave according to CPT, the natural analog of the notion of correlated…
We propose a model of unawareness that remains close to the paradigm of Aumann's model for knowledge [R. J. Aumann, International Journal of Game Theory 28 (1999) 263-300]: just as Aumann uses a correspondence on a state space to define an…
The existence of a coalition strategy to achieve a goal does not necessarily mean that the coalition has enough information to know how to follow the strategy. Neither does it mean that the coalition knows that such a strategy exists. The…
We recently performed cognitive experiments on conjunctions and negations of two concepts with the aim of investigating the combination problem of concepts. Our experiments confirmed the deviations (conceptual vagueness, underextension,…
Infinite games where several players seek to coordinate under imperfect information are deemed to be undecidable, unless the information is hierarchically ordered among the players. We identify a class of games for which joint winning…
In this technical note, we first clarify a technical issue in the convergence proof of a free-will arbitrary time (FwAT) consensus law proposed recently in Pal et al. IEEE Trans. Cybern. (2020)[1], making the results questionable. We then…
Language technologies that accurately model the dynamics of events must perform commonsense reasoning. Existing work evaluating commonsense reasoning focuses on making inferences about common, everyday situations. To instead investigate the…
The evolution of cooperation has remained an important problem in evolutionary theory and social sciences. In this regard, a curious question is why consistent cooperative and defective personalities exist and if they serve a role in the…
Ethical software development remains stubbornly difficult despite two decades of normative frameworks, professional codes, and participatory methodologies. This paper offers a diagnostic rather than prescriptive contribution: it argues that…
Many human knowledge systems, such as science, law, and invention, are built on documents and the citations that link them. Citations, while serving multiple purposes, primarily function as a way to explicitly document the use of prior work…
This paper reframes approachability theory within the context of population games. Thus, whilst one player aims at driving her average payoff to a predefined set, her opponent is not malevolent but rather extracted randomly from a…
The problem of consciousness faced several challenges for a few reasons: (a) a lack of necessary and sufficient conditions, without which we would not know how close we are to the solution, (b) a lack of a synthesis framework to build…