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Advances in imaging methods such as electron microscopy, tomography and other modalities are enabling high-resolution reconstructions of cellular and organelle geometries. Such advances pave the way for using these geometries for…

Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Vasilis Toulatzis , Ioannis Fudos

With the large-scale explosion of images and videos over the internet, efficient hashing methods have been developed to facilitate memory and time efficient retrieval of similar images. However, none of the existing works uses hashing to…

Computer Vision and Pattern Recognition · Computer Science 2019-06-06 Ayan Kumar Bhunia , Perla Sai Raj Kishore , Pranay Mukherjee , Abhirup Das , Partha Pratim Roy

The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

Textured meshes significantly enhance the realism and detail of objects by mapping intricate texture details onto the geometric structure of 3D models. This advancement is valuable across various applications, including entertainment,…

Graphics · Computer Science 2024-12-12 Kaiwei Zhang , Dandan Zhu , Xiongkuo Min , Guangtao Zhai

We propose a novel multi-texture synthesis model based on generative adversarial networks (GANs) with a user-controllable mechanism. The user control ability allows to explicitly specify the texture which should be generated by the model.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Aibek Alanov , Max Kochurov , Denis Volkhonskiy , Daniil Yashkov , Evgeny Burnaev , Dmitry Vetrov

This paper explores the use of 2D cellular automata (CA) to generate 3D terrains through a simple additive approach. Experimenting with multiple CA transition rules produced aesthetically interesting, navigable landscapes, suggesting…

Cellular Automata and Lattice Gases · Physics 2025-08-22 Nuno Fachada , António R. Rodrigues , Diogo de Andrade , Phil Lopes

Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…

Style transfer is a promising approach to close the sim-to-real gap in medical endoscopy. Rendering synthetic endoscopic videos by traversing pre-operative scans (such as MRI or CT) can generate structurally accurate simulations as well as…

Image and Video Processing · Electrical Eng. & Systems 2024-09-10 John J. Han , Ayberk Acar , Nicholas Kavoussi , Jie Ying Wu

We present ongoing work on a tool that consists of two parts: (i) A raw micro-level abstract world simulator with an interface to (ii) a 3D game engine, translator of raw abstract simulator data to photorealistic graphics. Part (i)…

Multiagent Systems · Computer Science 2017-11-22 Olivier Van Acker , Oded Lachish , Graeme Burnett

With the advent of depth-to-image diffusion models, text-guided generation, editing, and transfer of realistic textures are no longer difficult. However, due to the limitations of pre-trained diffusion models, they can only create…

Computer Vision and Pattern Recognition · Computer Science 2023-05-11 Zhibin Tang , Tiantong He

Recent developments in Generative AI enable creators to stylize 3D models based on text prompts. These methods change the 3D model geometry, which can compromise the model's structural integrity once fabricated. We present MechStyle, a…

Cellular automata (CAs) and convolutional neural networks (CNNs) are closely related due to the local nature of information processing. The connection between these topics is beneficial to both related fields, for conceptual as well as…

Cellular Automata and Lattice Gases · Physics 2024-09-05 Michiel Rollier , Aisling J. Daly , Odemir M. Bruno , Jan M. Baetens

Primitive-based splatting methods like 3D Gaussian Splatting have revolutionized novel view synthesis with real-time rendering. However, their point-based representations remain incompatible with mesh-based pipelines that power AR/VR and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Jan Held , Sanghyun Son , Renaud Vandeghen , Daniel Rebain , Matheus Gadelha , Yi Zhou , Anthony Cioppa , Ming C. Lin , Marc Van Droogenbroeck , Andrea Tagliasacchi

Convolutional neural networks (CNNs) have been pivotal in various 2D image analysis tasks, including computer vision, image indexing and retrieval or semantic classification. Extending CNNs to 3D data such as point clouds and 3D meshes…

Computer Vision and Pattern Recognition · Computer Science 2025-01-08 Germain Bregeon , Marius Preda , Radu Ispas , Titus Zaharia

Texture-based classification solutions have proven their significance in many domains, from industrial inspections to health-related applications. New methods have been developed based on texture feature learning and CNN-based architectures…

Computer Vision and Pattern Recognition · Computer Science 2022-10-21 Vijay Pandey , Trapti Kalra , Mayank Gubba , Mohammed Faisal

Deep generative models have shown success in generating 3D shapes with different representations. In this work, we propose Neural Volumetric Mesh Generator(NVMG) which can generate novel and high-quality volumetric meshes. Unlike the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Yan Zheng , Lemeng Wu , Xingchao Liu , Zhen Chen , Qiang Liu , Qixing Huang

Here we present a parametric model for dynamic textures. The model is based on spatiotemporal summary statistics computed from the feature representations of a Convolutional Neural Network (CNN) trained on object recognition. We demonstrate…

Computer Vision and Pattern Recognition · Computer Science 2017-02-24 Christina M. Funke , Leon A. Gatys , Alexander S. Ecker , Matthias Bethge

3D rendering of dynamic face captures is a challenging problem, and it demands improvements on several fronts$\unicode{x2014}$photorealism, efficiency, compatibility, and configurability. We present a novel representation that enables…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Safa C. Medin , Gengyan Li , Ruofei Du , Stephan Garbin , Philip Davidson , Gregory W. Wornell , Thabo Beeler , Abhimitra Meka

Current texture synthesis methods, which generate textures from fixed viewpoints, suffer from inconsistencies due to the lack of global context and geometric understanding. Meanwhile, recent advancements in video generation models have…

Graphics · Computer Science 2025-06-27 Donggoo Kang , Jangyeong Kim , Dasol Jeong , Junyoung Choi , Jeonga Wi , Hyunmin Lee , Joonho Gwon , Joonki Paik
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