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Related papers: 3D-Aware Talking-Head Video Motion Transfer

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In face-to-face conversations, individuals need to switch between speaking and listening roles seamlessly. Existing 3D talking head generation models focus solely on speaking or listening, neglecting the natural dynamics of interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Ziqiao Peng , Yanbo Fan , Haoyu Wu , Xuan Wang , Hongyan Liu , Jun He , Zhaoxin Fan

In this research, I proposed a network structure for multi-view 3D object detection using camera-only data and a Bird's-Eye-View map. My work is based on a current key challenge domain adaptation and visual data transfer. Although many…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hang Zhang

This article proposes a novel attention-based body pose encoding for human activity recognition that presents a enriched representation of body-pose that is learned. The enriched data complements the 3D body joint position data and improves…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 B Debnath , M O'brien , S Kumar , A Behera

The creation of lifelike speech-driven 3D facial animation requires a natural and precise synchronization between audio input and facial expressions. However, existing works still fail to render shapes with flexible head poses and natural…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Wei Zhao , Yijun Wang , Tianyu He , Lianying Yin , Jianxin Lin , Xin Jin

Talking head video generation aims to animate a human face in a still image with dynamic poses and expressions using motion information derived from a target-driving video, while maintaining the person's identity in the source image.…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Fa-Ting Hong , Dan Xu

Point-cloud based 3D object detectors recently have achieved remarkable progress. However, most studies are limited to the development of network architectures for improving only their accuracy without consideration of the computational…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Hyeon Cho , Junyong Choi , Geonwoo Baek , Wonjun Hwang

Editing talking-head video to change the speech content or to remove filler words is challenging. We propose a novel method to edit talking-head video based on its transcript to produce a realistic output video in which the dialogue of the…

Computer Vision and Pattern Recognition · Computer Science 2019-06-05 Ohad Fried , Ayush Tewari , Michael Zollhöfer , Adam Finkelstein , Eli Shechtman , Dan B Goldman , Kyle Genova , Zeyu Jin , Christian Theobalt , Maneesh Agrawala

Singing-driven 3D head animation is a challenging yet promising task with applications in virtual avatars, entertainment, and education. Unlike speech, singing involves richer emotional nuance, dynamic prosody, and lyric-based semantics,…

Graphics · Computer Science 2025-09-03 Zikai Huang , Yihan Zhou , Xuemiao Xu , Cheng Xu , Xiaofen Xing , Jing Qin , Shengfeng He

Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…

Computer Vision and Pattern Recognition · Computer Science 2023-06-14 Ricong Huang , Peiwen Lai , Yipeng Qin , Guanbin Li

Speech-driven talking heads have recently emerged and enable interactive avatars. However, real-world applications are limited, as current methods achieve high visual fidelity but slow or fast yet temporally unstable. Diffusion methods…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Madhav Agarwal , Mingtian Zhang , Laura Sevilla-Lara , Steven McDonagh

In this paper, we introduce a deep learning solution for video activity recognition that leverages an innovative combination of convolutional layers with a linear-complexity attention mechanism. Moreover, we introduce a novel quantization…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Gabriele Lagani , Fabrizio Falchi , Claudio Gennaro , Giuseppe Amato

Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Michail Christos Doukas , Stefanos Zafeiriou , Viktoriia Sharmanska

For humans, visual understanding is inherently generative: given a 3D shape, we can postulate how it would look in the world; given a 2D image, we can infer the 3D structure that likely gave rise to it. We can thus translate between the 2D…

Computer Vision and Pattern Recognition · Computer Science 2020-11-17 Tristan Aumentado-Armstrong , Alex Levinshtein , Stavros Tsogkas , Konstantinos G. Derpanis , Allan D. Jepson

Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Zhiyuan Ma , Xiangyu Zhu , Guojun Qi , Chen Qian , Zhaoxiang Zhang , Zhen Lei

Spatio-temporal action recognition has been a challenging task that involves detecting where and when actions occur. Current state-of-the-art action detectors are mostly anchor-based, requiring sensitive anchor designs and huge computations…

Computer Vision and Pattern Recognition · Computer Science 2022-03-22 Shentong Mo , Jingfei Xia , Xiaoqing Tan , Bhiksha Raj

Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Zipeng Ye , Zhiyao Sun , Yu-Hui Wen , Yanan Sun , Tian Lv , Ran Yi , Yong-Jin Liu

Head avatar reconstruction, crucial for applications in virtual reality, online meetings, gaming, and film industries, has garnered substantial attention within the computer vision community. The fundamental objective of this field is to…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Xuangeng Chu , Yu Li , Ailing Zeng , Tianyu Yang , Lijian Lin , Yunfei Liu , Tatsuya Harada

Creating personalized 3D animations with precise control and realistic head motions remains challenging for current speech-driven 3D facial animation methods. Editing these animations is especially complex and time consuming, requires…

Graphics · Computer Science 2025-10-01 Balamurugan Thambiraja , Malte Prinzler , Sadegh Aliakbarian , Darren Cosker , Justus Thies

Self-supervised deep learning-based 3D scene understanding methods can overcome the difficulty of acquiring the densely labeled ground-truth and have made a lot of advances. However, occlusions and moving objects are still some of the major…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Jiaojiao Fang , Guizhong Liu

Recent advancements in deep learning and computer vision have led to a surge of interest in generating realistic talking heads. This paper presents a comprehensive survey of state-of-the-art methods for talking head generation. We…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Shreyank N Gowda , Dheeraj Pandey , Shashank Narayana Gowda