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Robust reinforcement learning agents using high-dimensional observations must be able to identify relevant state features amidst many exogeneous distractors. A representation that captures controllability identifies these state elements by…

Machine Learning · Computer Science 2024-06-25 Max Rudolph , Caleb Chuck , Kevin Black , Misha Lvovsky , Scott Niekum , Amy Zhang

Recent work has shown how predictive modeling can endow agents with rich knowledge of their surroundings, improving their ability to act in complex environments. We propose question-answering as a general paradigm to decode and understand…

We propose Embodied Navigation Trajectory Learner (ENTL), a method for extracting long sequence representations for embodied navigation. Our approach unifies world modeling, localization and imitation learning into a single sequence…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Klemen Kotar , Aaron Walsman , Roozbeh Mottaghi

Despite its rise as a prominent solution to the data inefficiency of today's machine learning models, self-supervised learning has yet to be studied from a purely multi-agent perspective. In this work, we propose that aligning internal…

Artificial Intelligence · Computer Science 2022-09-23 Julius Taylor , Eleni Nisioti , Clément Moulin-Frier

Reasoning at multiple levels of temporal abstraction is one of the key attributes of intelligence. In reinforcement learning, this is often modeled through temporally extended courses of actions called options. Options allow agents to make…

Machine Learning · Computer Science 2023-04-13 Marlos C. Machado , Andre Barreto , Doina Precup , Michael Bowling

Semantic information in embodied AI is inherently multi-source and multi-stage, making it challenging to fully leverage for achieving stable perception-to-action loops in real-world environments. Early studies have combined manual…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Shuai Chen , Hao Chen , Yuanchen Bei , Tianyang Zhao , Zhibo Zhou , Feiran Huang

One significant simplification in most previous work on robot learning is the closed-world assumption where the robot is assumed to know ahead of time a complete set of predicates describing the state of the physical world. However, robots…

Artificial Intelligence · Computer Science 2017-10-10 Qiaozi Gao , Lanbo She , Joyce Y. Chai

Language is an interface to the outside world. In order for embodied agents to use it, language must be grounded in other, sensorimotor modalities. While there is an extended literature studying how machines can learn grounded language, the…

Artificial Intelligence · Computer Science 2021-10-12 Tristan Karch , Laetitia Teodorescu , Katja Hofmann , Clément Moulin-Frier , Pierre-Yves Oudeyer

The ability of artificial intelligence agents to make optimal decisions and generalise them to different domains and tasks is compromised in complex scenarios. One way to address this issue has focused on learning efficient representations…

Artificial Intelligence · Computer Science 2026-03-20 Corina Catarau-Cotutiu , Esther Mondragon , Eduardo Alonso

Effectively learning from sequential data is a longstanding goal of Artificial Intelligence, especially in the case of long sequences. From the dawn of Machine Learning, several researchers have pursued algorithms and architectures capable…

Machine Learning · Computer Science 2025-08-19 Matteo Tiezzi , Michele Casoni , Alessandro Betti , Marco Gori , Stefano Melacci

Safety evaluation for advanced AI systems assumes that behavior observed under evaluation predicts behavior in deployment. This assumption weakens for agents with situational awareness, which may exploit regime leakage, cues distinguishing…

Artificial Intelligence · Computer Science 2026-02-17 Igor Santos-Grueiro

Large Language Models demonstrate remarkable mathematical capabilities but at the same time struggle with abstract reasoning and planning. In this study, we explore whether Transformers can learn to abstract and generalize the rules…

Neural and Evolutionary Computing · Computer Science 2024-12-03 Mikhail Burtsev

In this paper, we study representation learning for multi-task decision-making in non-stationary environments. We consider the framework of sequential linear bandits, where the agent performs a series of tasks drawn from distinct sets…

Machine Learning · Computer Science 2022-04-19 Yuzhen Qin , Tommaso Menara , Samet Oymak , ShiNung Ching , Fabio Pasqualetti

Embodied intelligence posits that cognitive capabilities fundamentally emerge from - and are shaped by - an agent's real-time sensorimotor interactions with its environment. Such adaptive behavior inherently requires continuous inference…

Artificial Intelligence · Computer Science 2025-07-30 Bin Liu

Agents navigating in 3D environments require some form of memory, which should hold a compact and actionable representation of the history of observations useful for decision taking and planning. In most end-to-end learning approaches the…

Robotics · Computer Science 2023-10-02 Guillaume Bono , Leonid Antsfeld , Assem Sadek , Gianluca Monaci , Christian Wolf

We consider the problem of learning to map from natural language instructions to state transitions (actions) in a data-efficient manner. Our method takes inspiration from the idea that it should be easier to ground language to concepts that…

Computation and Language · Computer Science 2019-07-24 David Gaddy , Dan Klein

Learning procedural-aware video representations is a key step towards building agents that can reason about and execute complex tasks. Existing methods typically address this problem by aligning visual content with textual descriptions at…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Jinghan Zhao , Yifei Huang , Feng Lu

Embodied AI has made significant progress acting in unexplored environments. However, tasks such as object search have largely focused on efficient policy learning. In this work, we identify several gaps in current search methods: They…

Context plays a significant role in the generation of motion for dynamic agents in interactive environments. This work proposes a modular method that utilises a learned model of the environment for motion prediction. This modularity…

Machine Learning · Computer Science 2021-01-05 Todor Davchev , Michael Burke , Subramanian Ramamoorthy

Embodied Artificial Intelligence (AI) is an intelligent system paradigm for achieving Artificial General Intelligence (AGI), serving as the cornerstone for various applications and driving the evolution from cyberspace to physical systems.…

Artificial Intelligence · Computer Science 2025-09-25 Tongtong Feng , Xin Wang , Yu-Gang Jiang , Wenwu Zhu