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Related papers: MAAIG: Motion Analysis And Instruction Generation

200 papers

Unsupervised self-rehabilitation exercises and physical training can cause serious injuries if performed incorrectly. We introduce a learning-based framework that identifies the mistakes made by a user and proposes corrective measures for…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Ziyi Zhao , Sena Kiciroglu , Hugues Vinzant , Yuan Cheng , Isinsu Katircioglu , Mathieu Salzmann , Pascal Fua

Videos provide a rich source of information, but it is generally hard to extract dynamical parameters of interest. Inferring those parameters from a video stream would be beneficial for physical reasoning. Robots performing tasks in dynamic…

Despite tremendous recent progress, generative video models still struggle to capture real-world motion, dynamics, and physics. We show that this limitation arises from the conventional pixel reconstruction objective, which biases models…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Hila Chefer , Uriel Singer , Amit Zohar , Yuval Kirstain , Adam Polyak , Yaniv Taigman , Lior Wolf , Shelly Sheynin

Given a video demonstration, can we imitate the action contained in this video? In this paper, we introduce a novel task, dubbed mesh-based action imitation. The goal of this task is to enable an arbitrary target human mesh to perform the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Yuqian Fu , Yanwei Fu , Yu-Gang Jiang

This paper considers the problem of modeling articulated objects captured in 2D videos to enable novel view synthesis, while also being easily editable, drivable, and re-posable. To tackle this challenging problem, we propose RigGS, a new…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yuxin Yao , Zhi Deng , Junhui Hou

Joint understanding of video and language is an active research area with many applications. Prior work in this domain typically relies on learning text-video embeddings. One difficulty with this approach, however, is the lack of…

Computer Vision and Pattern Recognition · Computer Science 2020-01-17 Antoine Miech , Ivan Laptev , Josef Sivic

We present MoRig, a method that automatically rigs character meshes driven by single-view point cloud streams capturing the motion of performing characters. Our method is also able to animate the 3D meshes according to the captured point…

Graphics · Computer Science 2022-10-19 Zhan Xu , Yang Zhou , Li Yi , Evangelos Kalogerakis

Gait is increasingly recognized as a vital sign, yet current approaches treat it as a symptom of specific pathologies rather than a systemic biomarker. We developed a gait foundation model for 3D skeletal motion from 3,414 deeply phenotyped…

Diffusion-based video motion customization facilitates the acquisition of human motion representations from a few video samples, while achieving arbitrary subjects transfer through precise textual conditioning. Existing approaches often…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Shuai Tan , Biao Gong , Yujie Wei , Shiwei Zhang , Zhuoxin Liu , Ke Ma , Yan Wang , Kecheng Zheng , Xing Zhu , Yujun Shen , Hengshuang Zhao

Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Yunyao Mao , Xiaoyang Liu , Wengang Zhou , Zhenbo Lu , Houqiang Li

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Yuchen He , Zeqing Yuan , Yihong Wu , Liqi Cheng , Dazhen Deng , Yingcai Wu

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

We address the problem of generating a 3D-consistent, navigable environment that is spatially grounded: a simulation of a real location. Existing video generative models can produce a plausible sequence that is consistent with a text (T2V)…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Gene Chou , Charles Herrmann , Kyle Genova , Boyang Deng , Songyou Peng , Bharath Hariharan , Jason Y. Zhang , Noah Snavely , Philipp Henzler

The recent successes in applying deep learning techniques to solve standard computer vision problems has aspired researchers to propose new computer vision problems in different domains. As previously established in the field, training data…

Computer Vision and Pattern Recognition · Computer Science 2020-04-01 Mehran Khodabandeh , Hamid Reza Vaezi Joze , Ilya Zharkov , Vivek Pradeep

Feed-forward multi-frame 3D reconstruction models often degrade on videos with object motion. Global-reference becomes ambiguous under multiple motions, while the local pointmap relies heavily on estimated relative poses and can drift,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Xingyu Miao , Weiguang Zhao , Tao Lu , Linning Xu , Mulin Yu , Yang Long , Jiangmiao Pang , Junting Dong

Automatic surgical gesture recognition is fundamentally important to enable intelligent cognitive assistance in robotic surgery. With recent advancement in robot-assisted minimally invasive surgery, rich information including surgical…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Yonghao Long , Jie Ying Wu , Bo Lu , Yueming Jin , Mathias Unberath , Yun-Hui Liu , Pheng Ann Heng , Qi Dou

Dynamic graphs are common in real-world systems such as social media, recommender systems, and traffic networks. Existing dynamic graph models for link prediction often fall short in capturing the complexity of temporal evolution. They tend…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Hua Liu , Yanbin Wei , Fei Xing , Tyler Derr , Haoyu Han , Yu Zhang

Home-based physical therapies are effective if the prescribed exercises are correctly executed and patients adhere to these routines. This is specially important for older adults who can easily forget the guidelines from therapists.…

Human-Computer Interaction · Computer Science 2024-01-24 Sara García-de-Villa , David Casillas-Pérez , Ana Jiménez-Martín , Juan Jesús García-Domínguez

Good posture and form are essential for safe and productive exercising. Even in gym settings, trainers may not be readily available for feedback. Rehabilitation therapies and fitness workouts can thus benefit from recommender systems that…

Artificial Intelligence · Computer Science 2023-10-12 Abhishek Jaiswal , Gautam Chauhan , Nisheeth Srivastava

Multi-agent trajectory generation in team sports requires models that capture both the diversity of possible plays and realistic spatial coordination between players on plays. Standard generative approaches such as Conditional Variational…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Kevin Song