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We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of…
This paper explores strategies to transform an existing CPU-based high-performance computational fluid dynamics solver, HyPar, for compressible flow simulations on emerging exascale heterogeneous (CPU+GPU) computing platforms. The…
In this paper we describe and demonstrate a C++ code written to determine the trajectory of particles traversing oriented single crystals and a CUDA code written to evaluate the radiation spectra from charged particles with arbitrary…
In ultrasound (US) imaging, individual channel RF measurements are back-propagated and accumulated to form an image after applying specific delays. While this time reversal is usually implemented using a hardware- or software-based…
McXtrace is an established Monte Carlo based ray-tracing tool to simulate synchrotron beamlines and X-ray laboratory instruments. This work explains and demonstrates the new capability of GPU-accelerated McXtrace ray-tracing simulations.…
The tracking module of a visual-inertial SLAM system processes incoming image frames and IMU data to estimate the position of the frame in relation to the map. It is important for the tracking to complete in a timely manner for each frame…
This paper presents a GPU-accelerated computational framework for reconstructing high resolution (HR) LF images under a mixed Gaussian-Impulse noise condition. The main focus is on developing a high-performance approach considering…
We present a high-performance, graphics processing unit (GPU)-based framework for the efficient analysis and visualization of (nearly) terabyte (TB)-sized 3-dimensional images. Using a cluster of 96 GPUs, we demonstrate for a 0.5 TB image:…
Open-source simulation tools play a crucial role for neuromorphic application engineers and hardware architects to investigate performance bottlenecks and explore design optimizations before committing to silicon. Reconfigurable…
An estimated 60% of smartphones sold in 2018 were equipped with multiple rear cameras, enabling a wide variety of 3D-enabled applications such as 3D Photos. The success of 3D Photo platforms (Facebook 3D Photo, Holopix, etc) depend on a…
Medical imaging plays a vital role in modern diagnostics; however, interpreting high-resolution radiological data remains time-consuming and susceptible to variability among clinicians. Traditional image processing techniques often lack the…
In-air acoustic imaging systems demand beamforming techniques that offer a high dynamic range and spatial resolution while also remaining robust. Conventional Delay-and-Sum (DAS) beamforming fails to meet these quality demands due to high…
Elegant is an accelerator physics and particle-beam dynamics code widely used for modeling and design of a variety of high-energy particle accelerators and accelerator-based systems. In this paper we discuss a recently developed version of…
This paper presents the first implementation and in-depth evaluation of the primary computational kernels from the stable-diffusion.cpp image generation framework on IMAX3, a general-purpose Coarse-Grained Reconfigurable Array (CGRA)…
Ray tracing accelerated with graphics processing units (GPUs) is an accurate and efficient simulation technique of wireless communication channels. In this paper, we extend a GPU-accelerated ray tracer (RT) to support the effects of…
Learned image compression allows achieving state-of-the-art accuracy and compression ratios, but their relatively slow runtime performance limits their usage. While previous attempts on optimizing learned image codecs focused more on the…
Extreme Ultraviolet (EUV) photolithography is seen as the key enabler for increasing transistor density in the next decade. In EUV lithography, 13.5 nm EUV light is illuminated through a reticle, holding a pattern to be printed, onto a…
We present a new algorithm to quickly generate high-performance GPU implementations of complex imaging and vision pipelines, directly from high-level Halide algorithm code. It is fully automatic, requiring no schedule templates or…
Modern microelectronic devices are composed of interfaces between a large number of materials, many of which are in amorphous or polycrystalline phases. Modeling such non-crystalline materials using first-principles methods such as density…
Computational fluid dynamic simulations often produce large clusters of finite elements with non-trivial, non-convex boundaries and uneven distributions among compute nodes, posing challenges to compositing during interactive volume…