Related papers: Subjective Quality Evaluation of Point Clouds Usin…
We study full-reference image quality assessment from a machine-centric perspective, where images are evaluated by how well they preserve information for downstream models. We formulate machine-oriented quality as a latent machine utility…
Robust point cloud classification is crucial for real-world applications, as consumer-type 3D sensors often yield partial and noisy data, degraded by various artifacts. In this work we propose a general ensemble framework, based on partial…
3D Gaussian Splatting (3DGS) excels at producing highly detailed 3D reconstructions, but these scenes often require specialised renderers for effective visualisation. In contrast, point clouds are a widely used 3D representation and are…
3D reconstruction from images is a core problem in computer vision. With recent advances in deep learning, it has become possible to recover plausible 3D shapes even from single RGB images for the first time. However, obtaining detailed…
Deep learning within the context of point clouds has gained much research interest in recent years mostly due to the promising results that have been achieved on a number of challenging benchmarks, such as 3D shape recognition and scene…
Semantic segmentation of 3D point clouds is a challenging problem with numerous real-world applications. While deep learning has revolutionized the field of image semantic segmentation, its impact on point cloud data has been limited so…
In this article we describe a new convolutional neural network (CNN) to classify 3D point clouds of urban or indoor scenes. Solutions are given to the problems encountered working on scene point clouds, and a network is described that…
The growing size of point clouds enlarges consumptions of storage, transmission, and computation of 3D scenes. Raw data is redundant, noisy, and non-uniform. Therefore, simplifying point clouds for achieving compact, clean, and uniform…
No-Reference Point Cloud Quality Assessment (NR-PCQA) aims to objectively assess the human perceptual quality of point clouds without relying on pristine-quality point clouds for reference. It is becoming increasingly significant with the…
This paper studies the quality of multimedia content focusing on 360 video and ambisonic spatial audio reproduced using a head-mounted display and a multichannel loudspeaker setup. Encoding parameters following basic video quality test…
Point cloud is a promising 3D representation for volumetric streaming in emerging AR/VR applications. Despite recent advances in point cloud compression, decoding and rendering high-quality images from lossy compressed point clouds is still…
Due to the limited computational capabilities of edge devices, deep learning inference can be quite expensive. One remedy is to compress and transmit point cloud data over the network for server-side processing. Unfortunately, this approach…
We propose a perceptual video quality assessment (PVQA) metric for distorted videos by analyzing the power spectral density (PSD) of a group of pictures. This is an estimation approach that relies on the changes in video dynamic calculated…
We present a comprehensive survey and benchmark of both traditional and learning-based methods for surface reconstruction from point clouds. This task is particularly challenging for real-world acquisitions due to factors such as noise,…
Very few studies have addressed quality enhancement for compressed dynamic point clouds. In particular, the effective exploitation of spatial-temporal correlations between point cloud frames remains largely unexplored. Addressing this gap,…
Point cloud stands as the most widely adopted format for representing 3D shapes and scenes due to its simplicity and geometric fidelity. However, its inherent unordered and irregular nature, exacerbated by sensor noise and occlusions,…
Point cloud compression is essential to experience volumetric multimedia as it drastically reduces the required streaming data rates. Point attributes, specifically colors, extend the challenge of lossy compression beyond geometric…
This paper presents a novel end-to-end Learned Point Cloud Geometry Compression (a.k.a., Learned-PCGC) framework, to efficiently compress the point cloud geometry (PCG) using deep neural networks (DNN) based variational autoencoders (VAE).…
Typically, point cloud encoders allocate a similar bitrate for geometry and attributes (usually RGB color components) information coding. This paper reports a quality study considering different coding bitrate tradeoff between geometry and…
Point cloud filtering and normal estimation are two fundamental research problems in the 3D field. Existing methods usually perform normal estimation and filtering separately and often show sensitivity to noise and/or inability to preserve…