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Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified…

Software Engineering · Computer Science 2021-07-28 Enes Yigitbas , Simon Gorissen , Nils Weidmann , Gregor Engels

Using Reinforcement Learning (RL) in simulation to construct policies useful in real life is challenging. This is often attributed to the sequential decision making aspect: inaccuracies in simulation accumulate over multiple steps, hence…

Machine Learning · Computer Science 2017-06-09 Rika Antonova , Silvia Cruciani

In this paper VisualEnv, a new tool for creating visual environment for reinforcement learning is introduced. It is the product of an integration of an open-source modelling and rendering software, Blender, and a python module used to…

Machine Learning · Computer Science 2021-12-02 Andrea Scorsoglio , Roberto Furfaro

Locomotion in Virtual Reality (VR) is an important part of VR applications. Many scientists are enriching the community with different variations that enable locomotion in VR. Some of the most promising methods are gesture-based and do not…

Human-Computer Interaction · Computer Science 2022-06-17 Alexander Schäfer , Gerd Reis , Didier Stricker

As virtual reality (VR) technology becomes more pervasive, it continues to find multiple new uses beyond research laboratories. One of them is distance adult education -- the potential of VR to provide valuable education experiences is…

The application and implementation of collaborative embodiment in virtual reality (VR) are a critical aspect of the computer science landscape, aiming to enhance multi-user interaction and teamwork in immersive environments. A notable and…

Human-Computer Interaction · Computer Science 2025-07-28 Hongyu Zhou , Yihao Dong , Masahiko Inami , Zhanna Sarsenbayeva , Anusha Withana

Plasma physics simulations create complex datasets for which researchers need state-of-the-art visualization tools to gain insights. These datasets are 3D in nature but are commonly depicted and analyzed using 2D idioms displayed on 2D…

Vision foundation models (VFMs) have emerged as powerful tools for surgical scene understanding. However, current approaches predominantly rely on unimodal RGB pre-training, overlooking the complex 3D geometry inherent to surgical…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 John J. Han , Adam Schmidt , Muhammad Abdullah Jamal , Chinedu Nwoye , Anita Rau , Jie Ying Wu , Omid Mohareri

Conventional robots possess a limited understanding of their kinematics and are confined to preprogrammed tasks, hindering their ability to leverage tools efficiently. Driven by the essential components of tool usage - grasping the desired…

Robotics · Computer Science 2025-10-31 Prathamesh Kothavale , Sravani Boddepalli

The integration of high-level assistance algorithms in surgical robotics training curricula may be beneficial in establishing a more comprehensive and robust skillset for aspiring surgeons, improving their clinical performance as a…

Robotics · Computer Science 2025-07-11 Alberto Rota , Ke Fan , Elena De Momi

Versatile robotic caregivers could benefit millions of people worldwide, including older adults and people with disabilities. Recent work has explored how robotic caregivers can learn to interact with people through physics simulations, yet…

Robotics · Computer Science 2020-07-23 Zackory Erickson , Yijun Gu , Charles C. Kemp

Visual imitation learning (VIL) provides an efficient and intuitive strategy for robotic systems to acquire novel skills. Recent advancements in Vision Language Models (VLMs) have demonstrated remarkable performance in vision and language…

Stroke rehabilitation continues to face challenges in accessibility and patient engagement, where traditional approaches often fall short. Virtual reality (VR)-based telerehabilitation offers a promising avenue, by enabling home-based…

Human-Computer Interaction · Computer Science 2025-01-14 Pedro Rodrigues , Claudia Quaresma , Maria Costa , Filipe Luz , Maria Micaela Fonseca

Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Benedikt W. Hosp , Martin Dechant , Yannick Sauer , Rajat Agarwala , Siegfried Wahl

Designing for manufacturing poses significant challenges in part due to the computation bottleneck of Computer-Aided Manufacturing (CAM) simulations. Although deep learning as an alternative offers fast inference, its performance is…

Machine Learning · Computer Science 2024-06-19 Yu-hsuan Chen , Jonathan Cagan , Levent Burak kara

Immersive virtual reality (VR) has enormous potential for education, but classroom resources are limited. Thus, it is important to identify whether and when VR provides sufficient advantages over other modes of learning to justify its…

Physics Education · Physics 2020-05-18 J. Madden , S. Pandita , J. P. Schuldt , B. Kim , A. S. Won , N. G. Holmes

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Virtual Reality (VR) is increasingly used in neuropsychological assessments due to its ability to simulate real-world environments. This study aimed to develop and evaluate the Trail Making Test in VR (TMT-VR) and investigate the effects of…

Human-Computer Interaction · Computer Science 2024-11-01 Evgenia Giatzoglou , Panagiotis Vorias , Ryan Kemm , Irene Karayianni , Chrysanthi Nega , Panagiotis Kourtesis

Applying Deep Reinforcement Learning (DRL) to complex tasks in the field of robotics has proven to be very successful in the recent years. However, most of the publications focus either on applying it to a task in simulation or to a task in…

Robotics · Computer Science 2020-11-17 Matteo Lucchi , Friedemann Zindler , Stephan Mühlbacher-Karrer , Horst Pichler

Rapidly growing virtual reality (VR) technologies and techniques have gained importance over the past few years, and academics and practitioners have been searching for efficient visualizations in VR. To date, emphasis has been on the…

Human-Computer Interaction · Computer Science 2022-03-16 Elif Hilal Korkut , Elif Surer