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The current paradigm for creating and deploying immersive audio content is based on audio objects, which are composed of an audio track and position metadata. While rendering an object-based production into a multichannel mix is…

Sound · Computer Science 2021-12-22 Daniel Arteaga , Jordi Pons

Broadcasting and streaming services still suffer from various levels of accessibility barriers for a significant portion of the population, limiting the access to information and culture, and in the most severe cases limiting the…

Audio and Speech Processing · Electrical Eng. & Systems 2019-09-26 Christian Simon , Matteo Torcoli , Jouni Paulus

We propose DeepASA, a multi-purpose model for auditory scene analysis that performs multi-input multi-output (MIMO) source separation, dereverberation, sound event detection (SED), audio classification, and direction-of-arrival estimation…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-16 Dongheon Lee , Younghoo Kwon , Jung-Woo Choi

Apparatus and methods are disclosed for performing object-based audio rendering on a plurality of audio objects which define a sound scene, each audio object comprising at least one audio signal and associated metadata. The apparatus…

Mamba, a selective state-space model (SSM), has emerged as an efficient alternative to Transformers for speech modeling, enabling long-sequence processing with linear complexity. While effective in speech separation, existing approaches,…

Sound · Computer Science 2026-01-26 Ke Xue , Chang Sun , Rongfei Fan , Jing Wang , Han Hu

Our objective is to transform a video into a set of discrete audio-visual objects using self-supervised learning. To this end, we introduce a model that uses attention to localize and group sound sources, and optical flow to aggregate…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Triantafyllos Afouras , Andrew Owens , Joon Son Chung , Andrew Zisserman

Over the past few decades, computational methods have been developed to estimate perceptual audio quality. These methods, also referred to as objective quality measures, are usually developed and intended for a specific application domain.…

Audio and Speech Processing · Electrical Eng. & Systems 2021-10-25 Matteo Torcoli , Thorsten Kastner , Jürgen Herre

Transformers have revolutionized deep learning across various tasks, including audio representation learning, due to their powerful modeling capabilities. However, they often suffer from quadratic complexity in both GPU memory usage and…

Audio and Speech Processing · Electrical Eng. & Systems 2025-02-06 Siavash Shams , Sukru Samet Dindar , Xilin Jiang , Nima Mesgarani

Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

The task of Visual Sound Source Localization (VSSL) involves identifying the location of sound sources in visual scenes, integrating audio-visual data for enhanced scene understanding. Despite advancements in state-of-the-art (SOTA) models,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Xavier Juanola , Gloria Haro , Magdalena Fuentes

Despite its widespread adoption as the prominent neural architecture, the Transformer has spurred several independent lines of work to address its limitations. One such approach is selective state space models, which have demonstrated…

Sound · Computer Science 2024-06-11 Sarthak Yadav , Zheng-Hua Tan

Audio-visual sound source localization task aims to spatially localize sound-making objects within visual scenes by integrating visual and audio cues. However, existing methods struggle with accurately localizing sound-making objects in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Sung Jin Um , Dongjin Kim , Sangmin Lee , Jung Uk Kim

Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to…

Computer Vision and Pattern Recognition · Computer Science 2018-07-27 Ruohan Gao , Rogerio Feris , Kristen Grauman

visual information can be converted into audio stream via sensory substitution devices in order to give visually impaired people the chance of perception of their surrounding easily and simultaneous to performing everyday tasks. In this…

Sound · Computer Science 2021-06-17 Ezsan Mehrbani , Sezedeh Fatemeh Mirhoseini , Noushin Riahi

In recent advancements in audio self-supervised representation learning, the standard Transformer architecture has emerged as the predominant approach, yet its attention mechanism often allocates a portion of attention weights to irrelevant…

Sound · Computer Science 2025-07-04 Junyu Wang , Tianrui Wang , Meng Ge , Longbiao Wang , Jianwu Dang

Generating accurate sounds for complex audio-visual scenes is challenging, especially in the presence of multiple objects and sound sources. In this paper, we propose an {\em interactive object-aware audio generation} model that grounds…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Tingle Li , Baihe Huang , Xiaobin Zhuang , Dongya Jia , Jiawei Chen , Yuping Wang , Zhuo Chen , Gopala Anumanchipalli , Yuxuan Wang

Audio tagging is an important task of mapping audio samples to their corresponding categories. Recently endeavours that exploit transformer models in this field have achieved great success. However, the quadratic self-attention cost limits…

Sound · Computer Science 2024-05-24 Jiaju Lin , Haoxuan Hu

Efficient audio quality assessment is vital for streamlining audio codec development. Objective assessment tools have been developed over time to algorithmically predict quality ratings from subjective assessments, the gold standard for…

Audio and Speech Processing · Electrical Eng. & Systems 2024-11-28 Pablo M. Delgado , Jürgen Herre

Audio-visual segmentation (AVS) aims to segment sound sources in the video sequence, requiring a pixel-level understanding of audio-visual correspondence. As the Segment Anything Model (SAM) has strongly impacted extensive fields of dense…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Juhyeong Seon , Woobin Im , Sebin Lee , Jumin Lee , Sung-Eui Yoon

Audio is a critical component of multimodal perception, and any truly intelligent system must demonstrate a wide range of auditory capabilities. These capabilities include transcription, classification, retrieval, reasoning, segmentation,…

Sound · Computer Science 2026-02-10 Georg Heigold , Ehsan Variani , Tom Bagby , Cyril Allauzen , Ji Ma , Shankar Kumar , Michael Riley
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