Related papers: Stanford-ORB: A Real-World 3D Object Inverse Rende…
The ability to recognize objects is an essential skill for a robotic system acting in human-populated environments. Despite decades of effort from the robotic and vision research communities, robots are still missing good visual perceptual…
Real-time object detection in indoor settings is a challenging area of computer vision, faced with unique obstacles such as variable lighting and complex backgrounds. This field holds significant potential to revolutionize applications like…
Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even with advanced reconstruction techniques, which models scenes…
Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…
Inverse rendering aims at recovering both geometry and materials of objects. It provides a more compatible reconstruction for conventional rendering engines, compared with the neural radiance fields (NeRFs). On the other hand, existing…
We present SHINOBI, an end-to-end framework for the reconstruction of shape, material, and illumination from object images captured with varying lighting, pose, and background. Inverse rendering of an object based on unconstrained image…
Progress has been achieved recently in object detection given advancements in deep learning. Nevertheless, such tools typically require a large amount of training data and significant manual effort to label objects. This limits their…
Scene recognition is a fundamental task in robotic perception. For human beings, scene recognition is reasonable because they have abundant object knowledge of the real world. The idea of transferring prior object knowledge from humans to…
We propose a new technique for estimating spatially varying parametric materials from a single image of an object with unknown shape in unknown illumination. Our method uses a low-order parametric reflectance model, and incorporates strong…
In this paper, we propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, SVBRDF, and 3D spatially-varying lighting. While multi-view images have been widely used for object-level…
Recent advances in neural rendering have shown great potential for reconstructing scenes from multiview images. However, accurately representing objects with glossy surfaces remains a challenge for existing methods. In this work, we…
Recently, Barbu et al introduced a dataset called ObjectNet which includes objects in daily life situations. They showed a dramatic performance drop of the state of the art object recognition models on this dataset. Due to the importance…
As a core problem in computer vision, the performance of object detection has improved drastically in the past few years. Despite their impressive performance, object detectors suffer from a lack of interpretability. Visualization…
Assessing the blurriness of an object image is fundamentally important to improve the performance for object recognition and retrieval. The main challenge lies in the lack of abundant images with reliable labels and effective learning…
Reconstruction and intrinsic decomposition of scenes from captured imagery would enable many applications such as relighting and virtual object insertion. Recent NeRF based methods achieve impressive fidelity of 3D reconstruction, but bake…
We propose a system that learns to detect objects and infer their 3D poses in RGB-D images. Many existing systems can identify objects and infer 3D poses, but they heavily rely on human labels and 3D annotations. The challenge here is to…
Partial-view 3D recognition -- reconstructing 3D geometry and identifying object instances from a few sparse RGB images -- is an exceptionally challenging yet practically essential task, particularly in cluttered, occluded real-world…
Multisensory object-centric perception, reasoning, and interaction have been a key research topic in recent years. However, the progress in these directions is limited by the small set of objects available -- synthetic objects are not…
The robustness of object detection algorithms plays a prominent role in real-world applications, especially in uncontrolled environments due to distortions during image acquisition. It has been proven that the performance of object…
We propose a method to realistically insert synthetic objects into existing photographs without requiring access to the scene or any additional scene measurements. With a single image and a small amount of annotation, our method creates a…