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Individuals with upper limb mobility impairments often require assistive technologies to perform activities of daily living. While gaze-tracking has emerged as a promising method for robotic assistance, existing solutions lack sufficient…

Robotics · Computer Science 2025-05-08 Rafael R. Baptista , Nina R. Gerszberg , Ricardo V. Godoy , Gustavo J. G. Lahr

Egocentric perception on smart glasses could transform how we learn new skills in the physical world, but automatic skill assessment remains a fundamental technical challenge. We introduce SkillSight for power-efficient skill assessment…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Chi Hsuan Wu , Kumar Ashutosh , Kristen Grauman

Following the gaze of people inside videos is an important signal for understanding people and their actions. In this paper, we present an approach for following gaze across views by predicting where a particular person is looking…

Computer Vision and Pattern Recognition · Computer Science 2016-12-12 Adrià Recasens , Carl Vondrick , Aditya Khosla , Antonio Torralba

We present a user study analyzing head-gaze-based robot control and foveated visual augmentation in a simulated search-and-rescue task. Results show that foveated augmentation significantly improves task performance, reduces cognitive load…

Robotics · Computer Science 2025-08-12 Ayesha Jena , Stefan Reitmann , Elin Anna Topp

Battery-constrained power consumption, compute limitations, and high frame rate requirements in head-mounted displays present unique challenges in the drive to present increasingly immersive and comfortable imagery in virtual reality.…

The recent growth of sophisticated digital gaming technologies has spawned an \$8.1B industry around using these games for pedagogical purposes. Though Digital Game-Based Learning Systems have been adopted by industries ranging from…

Human-Computer Interaction · Computer Science 2018-11-05 Brian An , Inki Kim , Erfan Pakdamanian , Donald E. Brown

In a preliminary exploratory study, our goal was to train deep neural network models to mimic children's and/or adults' gaze behavior in certain social situations to reach this objective. Additionally, we aim to identify potential…

Computers and Society · Computer Science 2026-03-03 Ramtin Tabatabaei , Milad Hosseini , Ali Mohajerzarrinkelk , Ali F. Meghdari , Alireza Taheri

Appearance-based gaze estimation aims to predict the 3D eye gaze direction from a single image. While recent deep learning-based approaches have demonstrated excellent performance, they usually assume one calibrated face in each input image…

Computer Vision and Pattern Recognition · Computer Science 2022-04-21 Mingfang Zhang , Yunfei Liu , Feng Lu

Gaze-based interaction enables intuitive, hands-free control in immersive environments, but remains susceptible to unintended inputs. We present a real-time error prevention system (EPS) that uses a temporal convolutional network…

Human-Computer Interaction · Computer Science 2026-01-22 Björn R. Severitt , Yannick Sauer , Nora Castner , Siegfried Wahl

Detecting robot failures during collaborative tasks is crucial for maintaining trust in human-robot interactions. This study investigates user gaze behaviour as an indicator of robot failures, utilising machine learning models to…

Human-Computer Interaction · Computer Science 2025-03-12 Ramtin Tabatabaei , Vassilis Kostakos , Wafa Johal

During multi-party interactions, gaze direction is a key indicator of interest and intent, making it essential for social robots to direct their attention appropriately. Understanding the social context is crucial for robots to engage…

Robotics · Computer Science 2026-02-12 Ramtin Tabatabaei , Alireza Taheri

Aim-assist cheats are the most prevalent and infamous form of cheating in First-Person Shooter (FPS) games, which help cheaters illegally reveal the opponent's location and auto-aim and shoot, and thereby pose significant threats to the…

Cryptography and Security · Computer Science 2026-01-27 Jiayi Zhang , Chenxin Sun , Chenxiong Qian

Active perception and foveal vision are the foundations of the human visual system. While foveal vision reduces the amount of information to process during a gaze fixation, active perception will change the gaze direction to the most…

Computer Vision and Pattern Recognition · Computer Science 2022-08-25 Alexandre M. F. Dias , Luís Simões , Plinio Moreno , Alexandre Bernardino

Humans race drones faster than algorithms, despite being limited to a fixed camera angle, body rate control, and response latencies in the order of hundreds of milliseconds. A better understanding of the ability of human pilots of selecting…

Robotics · Computer Science 2021-03-09 Christian Pfeiffer , Davide Scaramuzza

Humans race drones faster than neural networks trained for end-to-end autonomous flight. This may be related to the ability of human pilots to select task-relevant visual information effectively. This work investigates whether neural…

Robotics · Computer Science 2022-03-03 Christian Pfeiffer , Simon Wengeler , Antonio Loquercio , Davide Scaramuzza

Human gaze is known to be an intention-revealing signal in human demonstrations of tasks. In this work, we use gaze cues from human demonstrators to enhance the performance of agents trained via three popular imitation learning methods --…

Machine Learning · Computer Science 2021-04-23 Akanksha Saran , Ruohan Zhang , Elaine Schaertl Short , Scott Niekum

Recently, research on predicting match outcomes in esports has been actively conducted, but much of it is based on match log data and statistical information. This research targets the FPS game VALORANT, which requires complex strategies,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Nirai Hayakawa , Kazumasa Shimari , Kazuma Yamasaki , Hirotatsu Hoshikawa , Rikuto Tsuchida , Kenichi Matsumoto

Balancing is, especially among players, a highly debated topic of video games. Whether a game is sufficiently balanced greatly influences its reception, player satisfaction, churn rates and success. Yet, conceptions about the definition of…

Human-Computer Interaction · Computer Science 2023-08-16 Johannes Pfau , Magy Seif El-Nasr

The study and modeling of driver's gaze dynamics is important because, if and how the driver is monitoring the driving environment is vital for driver assistance in manual mode, for take-over requests in highly automated mode and for…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Sujitha Martin , Sourabh Vora , Kevan Yuen , Mohan M. Trivedi

In recent years, the integration of vision and language understanding has led to significant advancements in artificial intelligence, particularly through Vision-Language Models (VLMs). However, existing VLMs face challenges in handling…

Computer Vision and Pattern Recognition · Computer Science 2024-01-19 Kun Yan , Lei Ji , Zeyu Wang , Yuntao Wang , Nan Duan , Shuai Ma